Player Matchup

Tsukuyomi
Tsukuyomi
AIMLOCK101
Tsukuyomi
Level 51
God Stats
3W - 8L
1,375 SR
Queue Stats
96W - 118L
1,362 Elo+
Party 1
Achilles
Achilles
KingRedH0wler
Achilles
Level 69
God Stats
4W - 4L
1,589 SR
Queue Stats
44W - 29L
1,579 Elo+
Solo
Loki
Loki
NBK_Lucifer
Loki
Level 106
God Stats
54W - 44L
1,766 SR
Queue Stats
147W - 155L
1,434 Elo+
Party 1
Scylla
Scylla
NBK_Mikey-
Scylla
Level 74
God Stats
5W - 3L
1,657 SR
Queue Stats
95W - 118L
1,416 Elo+
Party 1
Chang'e
Chang'e
lIPapyrusIl
Chang'e
Level 87
God Stats
20W - 23L
1,500 SR
Queue Stats
254W - 257L
1,505 Elo+
Party 1
Team Averages
Level 77
1,578 SR
1,459 Elo+

VS

Team Averages
Level 107
1,537 SR
1,472 Elo+
Hercules
Hercules
Bot Zealot
Hercules
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,467 Elo+
Solo
Fenrir
Fenrir
DMitten
Fenrir
Level 152
God Stats
66W - 52L
1,559 SR
Queue Stats
319W - 319L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Rose_is_reality
Zhong Kui
Level 93
God Stats
5W - 4L
1,676 SR
Queue Stats
337W - 322L
1,551 Elo+
Solo
Sylvanus
Sylvanus
firelord73
Sylvanus
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 52L
1,436 Elo+
Solo
Zeus
Zeus
xo-ONeil-xo
Zeus
Level 101
God Stats
11W - 12L
1,450 SR
Queue Stats
118W - 119L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AIMLOCK101
Tsukuyomi
11
0 / 3 / 1
6,658
444
3,031
8,985
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
KingRedH0wler
Achilles
15
3 / 1 / 0
8,258
551
7,385
13,051
12,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 6
7,010
467
8,127
11,224
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NBK_Mikey-
Scylla
13
1 / 5 / 1
7,679
512
4,714
8,477
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
lIPapyrusIl
Chang'e
11
6 / 5 / 3
7,538
503
8,572
10,754
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bot Zealot
Hercules
15
0 / 2 / 1
8,838
589
7,171
11,030
8,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
DMitten
Fenrir
13
4 / 2 / 5
8,394
560
4,243
9,502
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Rose_is_reality
Zhong Kui
13
2 / 6 / 6
7,776
518
5,257
13,442
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
firelord73
Sylvanus
12
3 / 3 / 3
7,479
499
7,814
10,166
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 0 / 2
10,128
675
10,179
5,807
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
19
19
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AIMLOCK101
Tsukuyomi
0
3
1
0.17
W
Hercules
Bot Zealot
Hercules
0
2
1
0.25
W
Fenrir
DMitten
Fenrir
4
2
5
3.25
L
Achilles
KingRedH0wler
Achilles
3
1
0
3
L
3
5
6
1.2
L
Scylla
NBK_Mikey-
Scylla
1
5
1
0.3
W
Zhong Kui
Rose_is_reality
Zhong Kui
2
6
6
0.83
W
Sylvanus
firelord73
Sylvanus
3
3
3
1.5
L
Chang'e
lIPapyrusIl
Chang'e
6
5
3
1.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
34,664
52,491
Taken
49,947
25,718
Mitigated
25,026
13,789
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AIMLOCK101
Tsukuyomi
3,031
856
0
3,775
8,985
3,049
0
2,596
6,291
0
41,187
W
Hercules
Bot Zealot
Hercules
7,171
3,656
0
3,958
11,030
8,101
390
0
11,030
0
60,831
W
Fenrir
DMitten
Fenrir
4,243
264
0
3,844
9,502
3,436
600
1,712
7,756
0
43,179
L
Achilles
KingRedH0wler
Achilles
7,385
2,466
0
1,769
13,051
12,895
0
1,146
11,873
0
45,816
L
8,127
2,470
0
1,929
11,224
3,386
0
6,959
4,227
0
33,717
L
Scylla
NBK_Mikey-
Scylla
4,714
112
0
1,254
8,477
2,636
0
3,699
4,542
42,228
0
W
Zhong Kui
Rose_is_reality
Zhong Kui
5,257
317
0
5,883
13,442
7,352
219
4,010
9,432
37,774
0
W
Sylvanus
firelord73
Sylvanus
7,814
2,400
960
2,405
10,166
4,489
336
4,831
5,287
23,563
4,517
L
Chang'e
lIPapyrusIl
Chang'e
8,572
898
969
4,093
10,754
3,752
0
7,745
2,889
28,434
0
W
10,179
1,103
0
3,213
5,807
1,648
205
2,407
3,156
56,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
42,615
383
Minions Killed
447
0
Camps Cleared
0
1,391,810
Distance Traveled
1,404,024
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,658
444
79
5
0
322,316
0
W
Hercules
8,838
589
141
9
0
263,461
4
W
Fenrir
8,394
560
79
5
0
320,741
1
L
Achilles
8,258
551
102
7
0
277,464
2
L
Loki
7,010
467
52
3
0
293,637
1
L
Scylla
7,679
512
101
7
0
250,549
1
W
Zhong Kui
7,776
518
62
4
0
260,972
3
W
Sylvanus
7,479
499
42
3
0
281,108
3
L
Chang'e
7,538
503
49
3
0
247,844
4
W
Zeus
10,128
675
123
8
0
277,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role