Player Matchup

Jormungandr
Jormungandr
H4MMYSL4PPY
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 124L
1,414 Elo+
Party 1
Susano
Susano
basketnapper500
Susano
Level 28
God Stats
4W - 10L
1,325 SR
Queue Stats
285W - 298L
1,384 Elo+
Party 1
Janus
Janus
chrisrulz
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 82L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
mrcat4sp
Nu Wa
Level 28
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
xewy
Neith
Level 25
God Stats
9W - 10L
1,438 SR
Queue Stats
50W - 52L
1,442 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,421 Elo+

VS

Team Averages
Level 25
1,549 SR
1,394 Elo+
Ra
Ra
B0RIS_DA_SLAVKIN
Ra
Level 29
God Stats
21W - 9L
1,717 SR
Queue Stats
331W - 449L
1,339 Elo+
Solo
Danzaburou
Danzaburou
PainFul-Fire27
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stevo_1984_UK
Ah Muzen Cab
Level 29
God Stats
6W - 3L
1,433 SR
Queue Stats
38W - 43L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
joecjoe
Kumbhakarna
Level 23
God Stats
6W - 7L
1,411 SR
Queue Stats
68W - 65L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
xaviace
Tsukuyomi
Level 18
God Stats
17W - 7L
1,685 SR
Queue Stats
39W - 43L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H4MMYSL4PPY
Jormungandr
20
5 / 5 / 15
16,997
447
20,264
32,350
32,192
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 9 / 10
17,949
472
14,118
40,336
17,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
chrisrulz
Janus
20
2 / 13 / 4
14,711
387
12,593
27,585
8,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
mrcat4sp
Nu Wa
20
9 / 9 / 7
19,162
504
38,273
22,882
13,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
xewy
Neith
20
13 / 5 / 10
18,893
497
35,309
32,443
12,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 6
17,556
462
10,084
23,804
11,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
PainFul-Fire27
Danzaburou
20
22 / 5 / 11
25,449
670
50,191
43,693
25,383
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Stevo_1984_UK
Ah Muzen Cab
20
6 / 5 / 12
18,563
489
15,500
21,227
9,024
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
joecjoe
Kumbhakarna
20
3 / 9 / 21
17,281
455
13,985
42,457
60,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
xaviace
Tsukuyomi
20
7 / 8 / 12
19,191
505
22,142
35,536
17,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
103
34
Kills
41
41
Deaths
35
46
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
8
6
0.75
L
Jormungandr
H4MMYSL4PPY
Jormungandr
5
5
15
2.5
W
Danzaburou
PainFul-Fire27
Danzaburou
22
5
11
5.5
W
Ah Muzen Cab
Stevo_1984_UK
Ah Muzen Cab
6
5
12
2.4
L
5
9
10
1.11
L
Janus
chrisrulz
Janus
2
13
4
0.31
W
Kumbhakarna
joecjoe
Kumbhakarna
3
9
21
1.5
L
Nu Wa
mrcat4sp
Nu Wa
9
9
7
1.39
W
Tsukuyomi
xaviace
Tsukuyomi
7
8
12
1.63
L
Neith
xewy
Neith
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,557
Damage
111,902
155,596
Taken
166,717
83,821
Mitigated
123,372
39,299
Healing
50,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,084
834
2,938
7,696
23,804
11,512
2,123
8,552
15,252
115,487
0
L
Jormungandr
H4MMYSL4PPY
Jormungandr
20,264
4,137
468
3,518
32,350
32,192
1,154
4,459
27,585
82,686
0
W
Danzaburou
PainFul-Fire27
Danzaburou
50,191
23,770
0
19,093
43,693
25,383
8,283
19,954
23,739
0
232,978
W
Ah Muzen Cab
Stevo_1984_UK
Ah Muzen Cab
15,500
8,811
0
5,039
21,227
9,024
2,256
14,645
6,582
0
159,484
L
14,118
2,374
0
8,719
40,336
17,083
1,770
7,108
33,038
0
146,084
L
Janus
chrisrulz
Janus
12,593
780
1,181
6,976
27,585
8,332
1,054
7,650
19,458
68,155
0
W
Kumbhakarna
joecjoe
Kumbhakarna
13,985
620
0
3,749
42,457
60,308
772
18,972
23,405
61,090
0
L
Nu Wa
mrcat4sp
Nu Wa
38,273
6,327
1,194
3,665
22,882
13,538
2,124
3,888
18,912
111,119
0
W
Tsukuyomi
xaviace
Tsukuyomi
22,142
4,878
0
11,518
35,536
17,145
1,620
14,856
20,680
0
173,155
L
Neith
xewy
Neith
35,309
27,774
0
13,578
32,443
12,676
2,255
7,785
24,528
0
138,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,712
Gold Earned
98,040
768
Minions Killed
1,001
0
Camps Cleared
0
3,002,132
Distance Traveled
3,237,857
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,556
462
204
5
0
567,849
0
L
Jormungandr
16,997
447
130
3
0
602,570
3
W
Danzaburou
25,449
670
272
7
0
645,680
3
W
Ah Muzen Cab
18,563
489
236
6
0
591,518
6
L
Susano
17,949
472
186
5
0
705,996
3
L
Janus
14,711
387
110
3
0
484,990
1
W
Kumbhakarna
17,281
455
66
2
0
738,695
11
L
Nu Wa
19,162
504
147
4
0
595,541
0
W
Tsukuyomi
19,191
505
223
6
0
694,115
0
L
Neith
18,893
497
195
5
0
613,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role