Player Matchup

Kali
Kali
DozenMasterwolf
Kali
Level 44
God Stats
62W - 45L
1,536 SR
Queue Stats
196W - 214L
1,384 Elo+
Solo
Jormungandr
Jormungandr
FocussedCactus
Jormungandr
Level 28
God Stats
10W - 14L
1,437 SR
Queue Stats
11W - 15L
1,387 Elo+
Party 2
Aphrodite
Aphrodite
IvanAndAustin022
Aphrodite
Level 45
God Stats
35W - 93L
1,327 SR
Queue Stats
447W - 716L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
game645
Kukulkan
Level 55
God Stats
4W - 5L
1,547 SR
Queue Stats
174W - 203L
1,393 Elo+
Party 2
Skadi
Skadi
tyler11223354
Skadi
Level 42
God Stats
25W - 42L
1,500 SR
Queue Stats
200W - 369L
1,237 Elo+
Party 1
Team Averages
Level 43
1,469 SR
1,325 Elo+

VS

Team Averages
Level 52
1,576 SR
1,441 Elo+
Apollo
Apollo
Cpt Reck
Apollo
Level 8
God Stats
2W - 3L
1,847 SR
Queue Stats
89W - 82L
1,427 Elo+
Party 3
Nemesis
Nemesis
DypeFrank
Nemesis
Level 81
God Stats
114W - 135L
1,466 SR
Queue Stats
720W - 803L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
GODSLIDE87
Danzaburou
Level 40
God Stats
9W - 7L
1,476 SR
Queue Stats
94W - 125L
1,336 Elo+
Solo
Artio
Artio
Norfph
Artio
Level 68
God Stats
5W - 2L
1,709 SR
Queue Stats
368W - 462L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
TheAslepei
Kukulkan
Level 63
God Stats
69W - 98L
1,381 SR
Queue Stats
260W - 382L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 2
13,741
474
19,088
31,069
21,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
FocussedCactus
Jormungandr
17
2 / 8 / 2
11,385
393
12,021
21,066
12,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
19
0 / 3 / 1
10,931
377
3,872
18,251
8,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
game645
Kukulkan
17
1 / 11 / 1
11,042
381
16,232
19,354
7,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 8 / 0
13,972
482
8,960
22,534
16,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cpt Reck
Apollo
19
1 / 4 / 7
12,535
432
1,456
15,241
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
DypeFrank
Nemesis
20
18 / 1 / 4
18,182
627
23,523
27,982
17,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
GODSLIDE87
Danzaburou
20
7 / 2 / 14
15,983
551
17,539
22,316
11,579
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Norfph
Artio
20
5 / 1 / 23
14,916
514
14,624
30,557
36,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TheAslepei
Kukulkan
20
5 / 0 / 12
16,458
568
25,702
10,230
6,631
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
8
Kills
36
36
Deaths
8
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cpt Reck
Apollo
1
4
7
1.13
L
2
6
2
0.5
W
Nemesis
DypeFrank
Nemesis
18
1
4
20
L
Jormungandr
FocussedCactus
Jormungandr
2
8
2
0.38
W
Danzaburou
GODSLIDE87
Danzaburou
7
2
14
7
L
Aphrodite
0
3
1
0.17
W
Artio
Norfph
Artio
5
1
23
16.5
W
Kukulkan
TheAslepei
Kukulkan
5
0
12
11
L
Kukulkan
game645
Kukulkan
1
11
1
0.14
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,173
Damage
82,844
112,274
Taken
106,326
66,920
Mitigated
78,637
30,257
Healing
44,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cpt Reck
Apollo
1,456
778
0
1,250
15,241
6,174
418
1,983
13,258
0
42,628
L
19,088
11,104
0
11,095
31,069
21,904
0
6,069
25,000
0
132,855
W
Nemesis
DypeFrank
Nemesis
23,523
13,271
0
14,569
27,982
17,593
2,391
8,587
19,117
0
193,909
L
Jormungandr
FocussedCactus
Jormungandr
12,021
1,709
662
4,598
21,066
12,999
144
7,431
13,635
51,107
0
W
Danzaburou
GODSLIDE87
Danzaburou
17,539
7,809
0
10,929
22,316
11,579
5,747
7,774
14,542
0
123,171
L
Aphrodite
3,872
358
2,796
7,478
18,251
8,398
0
7,332
10,919
65,199
0
W
Artio
Norfph
Artio
14,624
1,323
1,454
12,649
30,557
36,660
468
13,582
16,975
56,264
0
W
Kukulkan
TheAslepei
Kukulkan
25,702
1,155
0
3,421
10,230
6,631
1,348
4,449
5,781
160,190
0
L
Kukulkan
game645
Kukulkan
16,232
1,768
0
3,553
19,354
7,188
238
8,666
10,688
77,024
0
L
8,960
3,661
0
75
22,534
16,431
1,709
11,251
11,283
0
85,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,071
Gold Earned
78,074
666
Minions Killed
742
0
Camps Cleared
0
2,514,171
Distance Traveled
2,821,327
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,535
432
70
2
0
471,582
1
L
Kali
13,741
474
194
7
0
550,356
14
W
Nemesis
18,182
627
220
8
0
587,325
4
L
Jormungandr
11,385
393
73
3
0
554,035
0
W
Danzaburou
15,983
551
146
5
0
523,876
3
L
Aphrodite
10,931
377
108
4
0
480,989
0
W
Artio
14,916
514
61
2
0
640,079
5
W
Kukulkan
16,458
568
245
8
0
598,465
14
L
Kukulkan
11,042
381
131
5
0
469,594
6
L
Skadi
13,972
482
160
6
0
459,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role