Player Matchup

Sobek
Sobek
AdyQC
Sobek
Level 28
God Stats
19W - 14L
1,749 SR
Queue Stats
113W - 130L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
Alextrew
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,502 Elo+
Party 3
Janus
Janus
ErRaFaOP
Janus
Level 40
God Stats
6W - 5L
1,757 SR
Queue Stats
123W - 70L
1,627 Elo+
Party 3
Set
Set
ICMoveMent
Set
Level 47
God Stats
14W - 12L
1,289 SR
Queue Stats
248W - 239L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
Patrilu
Danzaburou
Level 148
God Stats
23W - 21L
1,542 SR
Queue Stats
94W - 72L
1,591 Elo+
Party 3
Team Averages
Level 82
1,567 SR
1,529 Elo+

VS

Team Averages
Level 64
1,440 SR
1,524 Elo+
King Arthur
King Arthur
DiioNiixX
King Arthur
Level 83
God Stats
5W - 3L
1,241 SR
Queue Stats
191W - 210L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
Fitingo
Erlang Shen
Level 40
God Stats
26W - 27L
1,476 SR
Queue Stats
214W - 244L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
RPTi
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Z1nc0
Janus
Level 15
God Stats
4W - 0L
1,501 SR
Queue Stats
18W - 4L
1,782 Elo+
Party 4
Tyr
Tyr
juanchis8
Tyr
Level 27
God Stats
46W - 48L
1,481 SR
Queue Stats
135W - 146L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdyQC
Sobek
16
1 / 3 / 4
10,255
394
5,663
21,673
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Alextrew
Sun Wukong
20
3 / 3 / 4
13,951
537
16,240
28,206
29,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
ErRaFaOP
Janus
20
5 / 5 / 3
13,680
526
19,045
16,080
7,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 4
9,997
385
6,604
20,817
9,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Patrilu
Danzaburou
15
1 / 8 / 1
9,727
374
7,411
19,225
7,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiioNiixX
King Arthur
20
4 / 1 / 5
15,271
587
14,628
22,743
18,628
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Fitingo
Erlang Shen
18
4 / 3 / 4
11,789
453
7,096
15,049
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
RPTi
Jing Wei
20
7 / 4 / 0
15,758
606
18,527
21,047
9,221
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Z1nc0
Janus
20
8 / 2 / 6
14,825
570
27,379
11,728
5,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 11
13,081
503
9,362
16,276
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
26
27
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
AdyQC
Sobek
1
3
4
1
L
Sun Wukong
Alextrew
Sun Wukong
3
3
4
1.67
W
King Arthur
DiioNiixX
King Arthur
4
1
5
6.5
L
Janus
ErRaFaOP
Janus
5
5
3
1.3
W
Erlang Shen
Fitingo
Erlang Shen
4
3
4
2
L
1
8
4
0.38
L
Danzaburou
Patrilu
Danzaburou
1
8
1
0.19
W
Jing Wei
RPTi
Jing Wei
7
4
0
1.75
W
Janus
Z1nc0
Janus
8
2
6
5.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
76,992
106,001
Taken
86,843
76,086
Mitigated
55,363
29,770
Healing
29,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AdyQC
Sobek
5,663
359
0
6,473
21,673
21,647
0
7,762
13,911
30,595
0
L
Sun Wukong
Alextrew
Sun Wukong
16,240
3,333
0
8,845
28,206
29,905
248
7,699
20,507
591
108,521
W
King Arthur
DiioNiixX
King Arthur
14,628
1,678
0
10,160
22,743
18,628
0
4,759
17,984
0
120,967
L
Janus
ErRaFaOP
Janus
19,045
2,110
646
2,447
16,080
7,303
0
5,486
10,594
127,162
0
W
Erlang Shen
Fitingo
Erlang Shen
7,096
3,834
0
1,345
15,049
6,900
0
5,366
9,463
0
60,196
L
6,604
1,536
0
5,271
20,817
9,891
0
3,651
16,930
0
56,834
L
Danzaburou
Patrilu
Danzaburou
7,411
3,668
0
6,088
19,225
7,340
1,264
2,701
16,524
0
55,898
W
Jing Wei
RPTi
Jing Wei
18,527
11,363
0
11,571
21,047
9,221
7,352
5,451
15,516
0
159,240
W
Janus
Z1nc0
Janus
27,379
1,753
0
3,700
11,728
5,219
534
2,593
9,135
138,944
0
W
9,362
360
0
2,418
16,276
15,395
357
6,305
9,504
0
39,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,610
Gold Earned
70,724
635
Minions Killed
809
0
Camps Cleared
0
2,443,042
Distance Traveled
2,684,488
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,255
394
39
2
0
524,856
5
L
Sun Wukong
13,951
537
196
8
0
482,289
2
W
King Arthur
15,271
587
228
9
0
549,274
5
L
Janus
13,680
526
225
9
0
525,111
0
W
Erlang Shen
11,789
453
71
3
0
587,249
2
L
Set
9,997
385
94
4
0
445,559
2
L
Danzaburou
9,727
374
81
3
0
465,227
1
W
Jing Wei
15,758
606
236
9
0
424,748
1
W
Janus
14,825
570
220
8
0
529,771
6
W
Tyr
13,081
503
54
2
0
593,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role