Player Matchup

Fenrir
Fenrir
Bronze I
JairSp
Fenrir
Bronze I
Level 119
God Stats
5W - 4L
1,525 SR
Queue Stats
214W - 232L
273 MMR
Solo
Janus
Janus
Silver I
MerwingZero
Janus
Silver I
Level 154
God Stats
4W - 5L
1,441 SR
Queue Stats
90W - 100L
1,205 MMR
Solo
Hou Yi
Hou Yi
Gold III
Nevbry
Hou Yi
Gold III
Level 157
God Stats
13W - 8L
1,831 SR
Queue Stats
601W - 602L
1,285 MMR
Solo
Athena
Athena
Gold V
bigman383xX
Athena
Gold V
Level 65
God Stats
5W - 3L
1,324 SR
Queue Stats
195W - 213L
1,198 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
liops
Tsukuyomi
Silver V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,524 SR
1,092 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,554 SR
1,078 MMR
Olorun
Olorun
Gold IV
BoducLeo
Olorun
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 204L
1,296 MMR
Solo
Izanami
Izanami
Gold V
OctoOwen
Izanami
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
adssXD
Ne Zha
Bronze III
Level 153
God Stats
1W - 3L
1,814 SR
Queue Stats
12W - 17L
1,274 MMR
Solo
Guan Yu
Guan Yu
Bronze III
muchuuchuchu
Guan Yu
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 368L
71 MMR
Solo
Mercury
Mercury
Gold V
xshadowkillerzx
Mercury
Gold V
Level 124
God Stats
5W - 5L
1,458 SR
Queue Stats
262W - 278L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JairSp
Fenrir
13
4 / 0 / 2
7,438
572
7,567
4,971
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 3
7,561
582
4,891
5,911
1,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Nevbry
Hou Yi
12
3 / 1 / 1
6,843
526
5,372
5,930
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
4 / 3 / 4
7,162
551
3,055
6,648
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
liops
Tsukuyomi
13
8 / 1 / 4
7,900
608
6,704
8,231
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ScyllaSetTiamatDanzaburouCu Chulainn

VS

Bans
ApolloAresNu WaGaneshaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BoducLeo
Olorun
12
3 / 2 / 1
7,150
550
5,702
8,245
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Izanami
OctoOwen
Izanami
13
3 / 5 / 0
7,520
578
6,797
8,409
3,552
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
adssXD
Ne Zha
8
1 / 7 / 3
5,830
448
3,695
10,496
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
muchuuchuchu
Guan Yu
10
0 / 5 / 0
5,563
428
1,956
10,693
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,772
444
1,441
10,123
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
22
Kills
7
7
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BoducLeo
Olorun
3
2
1
1.75
W
Fenrir
JairSp
Fenrir
4
0
2
5
W
3
2
3
2.25
W
Hou Yi
Nevbry
Hou Yi
3
1
1
3.5
L
Izanami
OctoOwen
Izanami
3
5
0
0.6
L
Ne Zha
adssXD
Ne Zha
1
7
3
0.36
W
Athena
4
3
4
2
W
Tsukuyomi
liops
Tsukuyomi
8
1
4
10
L
Guan Yu
muchuuchuchu
Guan Yu
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
19,591
31,691
Taken
47,966
12,616
Mitigated
19,691
8,143
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BoducLeo
Olorun
5,702
3,387
218
5,181
8,245
2,352
318
1,011
7,234
41,245
0
W
Fenrir
JairSp
Fenrir
7,567
1,815
0
2,535
4,971
2,886
0
132
4,539
0
36,926
W
4,891
259
0
500
5,911
1,537
0
0
5,911
49,951
0
W
Hou Yi
Nevbry
Hou Yi
5,372
2,417
0
2,262
5,930
1,481
0
2,613
3,317
0
43,703
L
Izanami
OctoOwen
Izanami
6,797
4,815
0
1,141
8,409
3,552
689
3,808
4,601
0
55,892
L
Ne Zha
adssXD
Ne Zha
3,695
1,307
0
2,621
10,496
4,885
0
1,372
9,074
0
16,281
W
Athena
3,055
701
0
804
6,648
3,728
0
2,509
4,139
15,641
0
W
Tsukuyomi
liops
Tsukuyomi
6,704
2,157
0
2,042
8,231
2,984
0
580
7,651
0
41,896
L
Guan Yu
muchuuchuchu
Guan Yu
1,956
542
182
3,591
10,693
5,940
109
0
10,368
137
16,796
L
1,441
922
0
3,054
10,123
2,962
0
1,755
8,368
0
36,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
31,835
365
Minions Killed
327
0
Camps Cleared
0
1,266,706
Distance Traveled
1,155,122
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,150
550
85
7
0
220,366
0
W
Fenrir
7,438
572
77
6
0
224,465
7
W
Janus
7,561
582
108
8
0
249,320
3
W
Hou Yi
6,843
526
85
7
0
232,071
2
L
Izanami
7,520
578
114
9
0
191,498
5
L
Ne Zha
5,830
448
24
2
0
258,137
1
W
Athena
7,162
551
23
2
0
274,007
4
W
Tsukuyomi
7,900
608
72
6
0
286,843
6
L
Guan Yu
5,563
428
39
3
0
239,192
1
L
Mercury
5,772
444
65
5
0
245,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role