Player Matchup

Awilix
Awilix
Cruusqul
Awilix
Level 37
God Stats
10W - 14L
1,476 SR
Queue Stats
123W - 114L
1,429 Elo+
Party 3
Artio
Artio
DlRTY_D4NNN
Artio
Level 89
God Stats
8W - 11L
1,588 SR
Queue Stats
236W - 244L
1,545 Elo+
Party 1
Olorun
Olorun
ImJustAidann
Olorun
Level 39
God Stats
1W - 2L
1,576 SR
Queue Stats
102W - 108L
1,441 Elo+
Solo
Raijin
Raijin
LionSatiric
Raijin
Level 46
God Stats
12W - 7L
1,625 SR
Queue Stats
138W - 111L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
Xinsho
Hou Yi
Level 38
God Stats
1W - 3L
1,525 SR
Queue Stats
97W - 99L
1,419 Elo+
Party 1
Team Averages
Level 50
1,558 SR
1,464 Elo+

VS

Team Averages
Level 65
1,599 SR
1,579 Elo+
Danzaburou
Danzaburou
DoubleDutch_Ju
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,711 Elo+
Party 2
Mulan
Mulan
GroundWalkerX
Mulan
Level 67
God Stats
30W - 23L
1,700 SR
Queue Stats
401W - 349L
1,667 Elo+
Party 2
Scylla
Scylla
Kifrin
Scylla
Level 43
God Stats
26W - 19L
1,603 SR
Queue Stats
86W - 102L
1,468 Elo+
Solo
Sylvanus
Sylvanus
MGN_Quan
Sylvanus
Level 62
God Stats
9W - 6L
1,596 SR
Queue Stats
161W - 148L
1,536 Elo+
Party 2
Set
Set
kmann_99
Set
Level 146
God Stats
48W - 35L
1,598 SR
Queue Stats
1,083W - 1,073L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cruusqul
Awilix
16
4 / 7 / 0
10,121
460
9,054
16,961
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 1 / 2
9,017
410
2,622
10,410
9,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
1 / 10 / 1
8,228
374
4,270
18,336
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
14
0 / 9 / 1
8,800
400
6,882
13,871
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Xinsho
Hou Yi
13
0 / 4 / 2
8,325
378
4,285
10,643
3,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleDutch_Ju
Danzaburou
17
3 / 1 / 8
10,944
497
6,538
10,508
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 2 / 7
13,638
620
18,625
21,761
17,822
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kifrin
Scylla
19
6 / 4 / 3
11,967
544
8,536
13,169
5,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MGN_Quan
Sylvanus
16
2 / 0 / 12
10,881
495
5,828
13,082
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 0 / 5
13,681
622
13,119
9,888
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
31
31
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cruusqul
Awilix
4
7
0
0.57
L
0
1
2
1
W
Danzaburou
DoubleDutch_Ju
Danzaburou
3
1
8
7
W
13
2
7
8.25
L
Olorun
1
10
1
0.15
W
Scylla
Kifrin
Scylla
6
4
3
1.88
L
Raijin
0
9
1
0.06
W
Sylvanus
MGN_Quan
Sylvanus
2
0
12
8
L
Hou Yi
Xinsho
Hou Yi
0
4
2
0.25
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
52,646
70,221
Taken
68,408
28,686
Mitigated
43,630
15,235
Healing
32,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cruusqul
Awilix
9,054
3,154
0
3,961
16,961
5,997
0
4,762
11,908
0
62,301
L
2,622
307
0
3,166
10,410
9,137
0
1,735
8,441
46,008
0
W
Danzaburou
DoubleDutch_Ju
Danzaburou
6,538
2,069
0
1,126
10,508
4,457
3,710
831
9,637
0
60,769
W
18,625
4,573
0
13,309
21,761
17,822
669
2,852
18,727
0
124,025
L
Olorun
4,270
2,433
347
3,649
18,336
5,710
517
4,756
13,440
33,431
0
W
Scylla
Kifrin
Scylla
8,536
141
0
3,476
13,169
5,413
1,387
2,998
9,851
80,254
0
L
Raijin
6,882
0
0
1,860
13,871
4,796
0
2,174
11,523
46,724
0
W
Sylvanus
MGN_Quan
Sylvanus
5,828
1,293
3,441
7,782
13,082
8,364
1,142
3,608
9,388
33,784
0
L
Hou Yi
Xinsho
Hou Yi
4,285
2,105
0
2,252
10,643
3,046
144
623
9,945
0
37,198
W
13,119
4,817
0
3,450
9,888
7,574
1,361
2,773
7,031
0
100,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
61,111
432
Minions Killed
660
0
Camps Cleared
0
1,784,226
Distance Traveled
2,094,763
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,121
460
96
4
0
413,067
0
L
Artio
9,017
410
100
5
0
399,899
1
W
Danzaburou
10,944
497
94
4
0
453,246
0
W
Mulan
13,638
620
182
8
0
440,352
2
L
Olorun
8,228
374
69
3
0
319,817
0
W
Scylla
11,967
544
145
7
0
387,423
1
L
Raijin
8,800
400
96
4
0
310,302
4
W
Sylvanus
10,881
495
38
2
0
373,279
4
L
Hou Yi
8,325
378
71
3
0
341,141
4
W
Set
13,681
622
201
9
0
440,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role