Player Matchup

Ra
Ra
AMRxGH0STx
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 255L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Drachenblutt527
Sun Wukong
Level 21
God Stats
26W - 32L
1,500 SR
Queue Stats
394W - 442L
1,434 Elo+
Party 2
Tiamat
Tiamat
Poncho327
Tiamat
Level 22
God Stats
40W - 28L
1,553 SR
Queue Stats
368W - 376L
1,473 Elo+
Solo
Medusa
Medusa
PugsFTW_YT
Medusa
Level 28
God Stats
10W - 16L
1,711 SR
Queue Stats
248W - 271L
1,462 Elo+
Solo
Mercury
Mercury
ShadowScorcher0
Mercury
Level 28
God Stats
56W - 65L
1,538 SR
Queue Stats
801W - 881L
1,413 Elo+
Party 2
Team Averages
Level 21
1,560 SR
1,451 Elo+

VS

Team Averages
Level 22
1,489 SR
1,461 Elo+
Loki
Loki
alv10
Loki
Level 13
God Stats
2W - 4L
1,167 SR
Queue Stats
11W - 14L
1,409 Elo+
Solo
Osiris
Osiris
exobithacker
Osiris
Level 26
God Stats
7W - 7L
1,827 SR
Queue Stats
170W - 119L
1,547 Elo+
Party 1
Janus
Janus
kelmosa
Janus
Level 27
God Stats
7W - 5L
1,549 SR
Queue Stats
392W - 356L
1,524 Elo+
Party 1
Yemoja
Yemoja
z7_-ariel
Yemoja
Level 29
God Stats
2W - 4L
1,711 SR
Queue Stats
77W - 104L
1,505 Elo+
Solo
Hou Yi
Hou Yi
zTalibaan
Hou Yi
Level 17
God Stats
1W - 1L
1,191 SR
Queue Stats
8W - 10L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,407
427
1,174
7,629
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Drachenblutt527
Sun Wukong
11
3 / 6 / 2
6,984
466
6,080
11,079
8,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Poncho327
Tiamat
12
1 / 5 / 2
7,417
494
4,490
9,180
5,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
PugsFTW_YT
Medusa
14
2 / 2 / 2
8,293
553
6,072
8,030
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 5 / 3
7,390
493
4,116
9,865
3,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
alv10
Loki
10
2 / 2 / 9
7,002
467
3,550
6,344
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
16
13 / 2 / 0
9,533
636
12,990
10,467
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
kelmosa
Janus
15
6 / 2 / 4
8,942
596
8,594
8,941
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
z7_-ariel
Yemoja
10
0 / 2 / 5
6,735
449
2,944
7,441
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
zTalibaan
Hou Yi
11
1 / 2 / 1
6,583
439
3,504
6,914
2,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
22
22
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Sun Wukong
Drachenblutt527
Sun Wukong
3
6
2
0.67
L
Tiamat
Poncho327
Tiamat
1
5
2
0.4
L
Medusa
PugsFTW_YT
Medusa
2
2
2
1.5
L
3
5
3
0.9
W
Loki
alv10
Loki
2
2
9
3.25
W
Osiris
13
2
0
6.5
W
Janus
kelmosa
Janus
6
2
4
4
W
Yemoja
z7_-ariel
Yemoja
0
2
5
1.25
W
Hou Yi
zTalibaan
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
31,582
45,783
Taken
40,107
22,342
Mitigated
21,213
9,704
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,174
583
88
992
7,629
2,393
0
548
7,053
25,442
0
L
Sun Wukong
Drachenblutt527
Sun Wukong
6,080
1,900
0
151
11,079
8,169
149
1,592
9,439
0
19,268
L
Tiamat
Poncho327
Tiamat
4,490
635
414
2,369
9,180
5,894
634
4,730
4,144
35,495
0
L
Medusa
PugsFTW_YT
Medusa
6,072
1,834
0
3,212
8,030
2,853
1,056
1,467
6,563
0
55,377
L
4,116
2,683
0
2,478
9,865
3,033
0
2,706
7,046
0
31,006
W
Loki
alv10
Loki
3,550
1,422
0
1,574
6,344
1,882
0
155
6,169
0
21,780
W
Osiris
12,990
5,485
0
1,145
10,467
8,521
988
1,073
9,225
0
56,256
W
Janus
kelmosa
Janus
8,594
975
112
2,891
8,941
3,053
0
3,298
5,316
61,196
0
W
Yemoja
z7_-ariel
Yemoja
2,944
202
793
1,713
7,441
5,742
208
155
7,277
23,582
0
W
Hou Yi
zTalibaan
Hou Yi
3,504
1,008
198
2,105
6,914
2,015
23
420
6,456
0
29,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
38,795
323
Minions Killed
369
0
Camps Cleared
0
1,414,710
Distance Traveled
1,344,641
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,407
427
54
4
0
286,529
0
L
Sun Wukong
6,984
466
29
2
0
250,186
0
L
Tiamat
7,417
494
71
5
0
249,445
3
L
Medusa
8,293
553
107
7
0
283,487
0
L
Mercury
7,390
493
62
4
0
345,063
0
W
Loki
7,002
467
48
3
0
314,448
4
W
Osiris
9,533
636
94
6
0
268,566
2
W
Janus
8,942
596
146
10
0
274,018
2
W
Yemoja
6,735
449
34
2
0
247,318
0
W
Hou Yi
6,583
439
47
3
0
240,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role