Player Matchup

Hera
Hera
 
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AWholelotofLead
Hel
Level 26
God Stats
10W - 16L
1,547 SR
Queue Stats
187W - 234L
1,469 Elo+
Party 2
Ratatoskr
Ratatoskr
AlwaysdownDerrin
Ratatoskr
Level 36
God Stats
65W - 62L
1,489 SR
Queue Stats
70W - 70L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Lakfaith_
Sun Wukong
Level 24
God Stats
0W - 7L
1,202 SR
Queue Stats
88W - 91L
1,404 Elo+
Party 1
Loki
Loki
Leaning_0gKush
Loki
Level 42
God Stats
3W - 10L
1,306 SR
Queue Stats
175W - 197L
1,389 Elo+
Party 1
Team Averages
Level 42
1,409 SR
1,443 Elo+

VS

Team Averages
Level 47
1,677 SR
1,544 Elo+
Zeus
Zeus
Drewzilla504
Zeus
Level 25
God Stats
63W - 35L
1,666 SR
Queue Stats
89W - 46L
1,677 Elo+
Party 4
Pele
Pele
TheRealSlushhyyy
Pele
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 214L
1,559 Elo+
Party 3
Neith
Neith
dr knarly
Neith
Level 57
God Stats
95W - 40L
1,776 SR
Queue Stats
333W - 252L
1,592 Elo+
Party 4
Terra
Terra
joshualee9542
Terra
Level 43
God Stats
4W - 0L
1,942 SR
Queue Stats
194W - 194L
1,526 Elo+
Party 3
Khepri
Khepri
radiopumpkin
Khepri
Level 43
God Stats
20W - 17L
1,500 SR
Queue Stats
935W - 1,126L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 1 / 1
9,439
944
13,277
5,730
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,795
880
5,155
8,840
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
15
2 / 6 / 1
9,945
995
7,521
17,409
7,431
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Lakfaith_
Sun Wukong
14
0 / 4 / 2
8,458
846
2,834
10,070
5,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 3 / 3
8,998
900
6,853
11,046
6,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

199

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
10,470
1,047
19,054
4,447
1,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 5
10,775
1,078
9,452
6,010
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
dr knarly
Neith
16
5 / 0 / 8
10,202
1,020
14,998
8,815
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 1 / 8
9,368
937
3,658
9,334
8,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
16
0 / 2 / 7
9,081
908
1,114
9,531
7,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
16
16
Deaths
3
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
1
1.5
L
0
2
2
0.5
L
Ratatoskr
2
6
1
0.42
W
4
0
11
9.5
L
Sun Wukong
Lakfaith_
Sun Wukong
0
4
2
0.25
L
0
3
3
0.5
W
6
0
5
8.5
W
Neith
dr knarly
Neith
5
0
8
9
W
1
1
8
5
W
Khepri
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
48,276
53,095
Taken
38,137
26,875
Mitigated
24,392
9,637
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,277
3,413
0
0
5,730
2,472
0
3,205
2,508
41,071
0
L
5,155
126
5,215
2,615
8,840
5,285
0
5,760
3,080
13,058
0
L
Ratatoskr
7,521
4,037
126
617
17,409
7,431
0
7,372
9,887
0
34,121
W
19,054
282
0
0
4,447
1,853
0
1,642
2,805
37,988
0
L
Sun Wukong
Lakfaith_
Sun Wukong
2,834
226
0
467
10,070
5,544
0
4,126
5,819
0
7,174
L
6,853
1,970
0
597
11,046
6,143
0
3,363
7,584
0
21,867
W
9,452
3,029
0
923
6,010
3,119
0
2,611
3,399
0
36,221
W
Neith
dr knarly
Neith
14,998
7,820
693
873
8,815
3,857
0
3,940
4,875
0
34,066
W
3,658
161
1,681
1,983
9,334
8,314
0
4,151
5,183
10,950
0
W
Khepri
1,114
267
0
0
9,531
7,249
0
6,088
3,443
10,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
49,896
188
Minions Killed
173
14
Camps Cleared
4
924,227
Distance Traveled
1,011,112
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,439
944
72
7
0
183,274
0
L
Hel
8,795
880
14
1
0
208,255
0
L
Ratatoskr
9,945
995
47
5
13
202,557
0
W
Zeus
10,470
1,047
40
4
0
202,639
0
L
Sun Wukong
8,458
846
16
2
1
136,454
0
L
Loki
8,998
900
39
4
0
193,687
0
W
Pele
10,775
1,078
58
6
2
225,009
0
W
Neith
10,202
1,020
49
5
0
194,891
0
W
Terra
9,368
937
13
1
2
191,478
1
W
Khepri
9,081
908
13
1
0
197,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role