Player Matchup

Bacchus
Bacchus
Havok3003
Bacchus
Level 25
God Stats
5W - 2L
1,631 SR
Queue Stats
51W - 41L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
KingDavidd
Danzaburou
Level 35
God Stats
28W - 17L
1,839 SR
Queue Stats
629W - 591L
1,572 Elo+
Party 1
Raijin
Raijin
Nolanryan2
Raijin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 130L
1,726 Elo+
Solo
Mercury
Mercury
OtakuKing2017
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 130L
1,591 Elo+
Solo
Achilles
Achilles
TheRonaldNess
Achilles
Level 27
God Stats
1W - 0L
1,288 SR
Queue Stats
30W - 23L
1,725 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,634 Elo+

VS

Team Averages
Level 22
1,573 SR
1,536 Elo+
Pele
Pele
DeadBeats
Pele
Level 28
God Stats
6W - 13L
1,326 SR
Queue Stats
219W - 224L
1,509 Elo+
Solo
Anhur
Anhur
DotardSlayer
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,564 Elo+
Solo
Zeus
Zeus
Hamrock013
Zeus
Level 29
God Stats
2W - 1L
1,881 SR
Queue Stats
128W - 143L
1,497 Elo+
Solo
Eset
Eset
NotAbductz
Eset
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
77W - 65L
1,739 Elo+
Solo
Thor
Thor
blackmon4life125
Thor
Level 6
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 5L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Havok3003
Bacchus
11
2 / 2 / 10
7,189
654
4,024
7,873
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KingDavidd
Danzaburou
13
10 / 3 / 2
8,348
759
8,417
6,326
1,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Nolanryan2
Raijin
13
4 / 3 / 0
7,414
674
3,590
6,274
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
11
3 / 3 / 2
6,407
582
3,508
8,075
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
TheRonaldNess
Achilles
11
6 / 2 / 0
6,979
634
4,855
7,959
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 6 / 1
6,110
555
3,702
9,537
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 4 / 0
6,840
622
3,695
8,008
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 4 / 2
4,915
447
2,024
3,899
727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 3 / 1
7,197
654
7,828
6,962
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 8 / 2
4,571
416
1,294
6,913
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
25
Kills
13
13
Deaths
25
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
3
6
1
0.58
L
4
4
0
1
L
0
4
2
0.25
W
Bacchus
Havok3003
Bacchus
2
2
10
3.5
W
Danzaburou
KingDavidd
Danzaburou
10
3
2
3.67
W
Raijin
Nolanryan2
Raijin
4
3
0
1.33
L
6
3
1
2.17
W
Mercury
3
3
2
1.33
W
Achilles
TheRonaldNess
Achilles
6
2
0
3
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
18,543
36,507
Taken
35,319
17,910
Mitigated
8,702
12,072
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,702
1,187
0
2,216
9,537
2,238
0
1,756
7,708
0
26,839
L
3,695
1,377
0
2,702
8,008
1,978
0
2,130
5,836
0
35,696
L
2,024
556
0
150
3,899
727
0
0
3,699
17,408
0
W
Bacchus
Havok3003
Bacchus
4,024
1,008
0
2,619
7,873
5,573
164
1,482
6,322
14,118
0
W
Danzaburou
KingDavidd
Danzaburou
8,417
4,725
0
2,008
6,326
1,899
888
489
5,805
0
40,964
W
Raijin
Nolanryan2
Raijin
3,590
169
0
1,439
6,274
1,895
385
3,046
2,954
43,394
0
L
7,828
1,215
0
995
6,962
2,241
0
3,126
3,613
42,929
0
W
Mercury
3,508
1,460
0
3,158
8,075
2,456
0
2,455
5,572
0
37,508
W
Achilles
TheRonaldNess
Achilles
4,855
1,327
0
2,848
7,959
6,087
141
1,923
6,002
0
28,617
L
1,294
319
0
0
6,913
1,518
0
314
6,524
0
7,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
29,633
320
Minions Killed
261
0
Camps Cleared
0
1,069,310
Distance Traveled
1,002,224
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,110
555
52
5
0
242,987
3
L
Anhur
6,840
622
63
6
0
186,833
3
L
Zeus
4,915
447
38
3
0
190,915
2
W
Bacchus
7,189
654
17
2
0
224,273
2
W
Danzaburou
8,348
759
68
6
0
202,015
2
W
Raijin
7,414
674
92
8
0
203,930
4
L
Eset
7,197
654
97
9
0
203,531
4
W
Mercury
6,407
582
74
7
0
226,977
0
W
Achilles
6,979
634
69
6
0
212,115
3
L
Thor
4,571
416
11
1
0
177,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role