Player Matchup

Hun Batz
Hun Batz
FilthyLolicon
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 143L
1,557 Elo+
Party 3
Tyr
Tyr
HohaHolaaaa
Tyr
Level 41
God Stats
9W - 5L
1,632 SR
Queue Stats
102W - 127L
1,478 Elo+
Party 3
Neith
Neith
Sle3pZ
Neith
Level 85
God Stats
6W - 8L
1,518 SR
Queue Stats
148W - 125L
1,583 Elo+
Party 3
Cerberus
Cerberus
Tunrfish
Cerberus
Level 103
God Stats
55W - 62L
1,509 SR
Queue Stats
572W - 559L
1,505 Elo+
Solo
Aphrodite
Aphrodite
pollosucio
Aphrodite
Level 123
God Stats
6W - 3L
1,512 SR
Queue Stats
136W - 129L
1,555 Elo+
Party 3
Team Averages
Level 84
1,534 SR
1,536 Elo+

VS

Team Averages
Level 60
1,524 SR
1,572 Elo+
Susano
Susano
ImPetrichor
Susano
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 93L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
JV_Thigpen
Baron Samedi
Level 119
God Stats
1W - 2L
1,723 SR
Queue Stats
35W - 28L
1,697 Elo+
Party 2
Ymir
Ymir
Mithastraeus
Ymir
Level 44
God Stats
3W - 9L
1,458 SR
Queue Stats
246W - 209L
1,537 Elo+
Party 1
Rama
Rama
MkDGhouL
Rama
Level 48
God Stats
2W - 3L
1,437 SR
Queue Stats
137W - 135L
1,594 Elo+
Solo
Sylvanus
Sylvanus
TEEHEEMF
Sylvanus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FilthyLolicon
Hun Batz
19
7 / 2 / 11
12,493
521
15,265
20,069
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 5 / 2
10,764
449
2,822
20,843
16,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sle3pZ
Neith
20
13 / 2 / 5
14,480
603
20,621
15,610
6,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tunrfish
Cerberus
17
3 / 3 / 20
11,721
488
14,214
21,169
22,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
pollosucio
Aphrodite
18
3 / 3 / 10
11,154
465
12,611
15,920
7,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
2 / 5 / 6
11,302
471
12,233
21,606
8,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
JV_Thigpen
Baron Samedi
16
1 / 4 / 5
10,344
431
14,803
12,955
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 1
11,276
470
14,291
22,970
20,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
20
6 / 5 / 1
14,645
610
15,681
18,758
7,267
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
TEEHEEMF
Sylvanus
17
1 / 5 / 7
11,207
467
9,459
20,324
20,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
26
Kills
14
15
Deaths
26
48
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FilthyLolicon
Hun Batz
7
2
11
6.25
W
0
5
2
0.2
L
Susano
2
5
6
1
L
Baron Samedi
JV_Thigpen
Baron Samedi
1
4
5
0.88
L
4
7
1
0.64
L
Rama
6
5
1
1.3
W
Neith
Sle3pZ
Neith
13
2
5
7.75
L
Sylvanus
TEEHEEMF
Sylvanus
1
5
7
0.9
W
Cerberus
Tunrfish
Cerberus
3
3
20
4.33
W
Aphrodite
pollosucio
Aphrodite
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
66,467
93,611
Taken
96,613
61,398
Mitigated
62,784
40,203
Healing
33,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FilthyLolicon
Hun Batz
15,265
3,897
0
5,331
20,069
8,330
0
7,631
12,438
0
101,564
W
2,822
187
0
6,320
20,843
16,490
1,818
9,286
11,557
0
66,033
L
Susano
12,233
1,781
0
8,335
21,606
8,565
0
6,894
14,687
0
79,132
L
Baron Samedi
JV_Thigpen
Baron Samedi
14,803
1,163
1,777
2,074
12,955
6,211
225
3,851
9,104
74,685
0
L
14,291
4,005
0
5,806
22,970
20,522
422
7,593
15,105
67,510
2,434
L
Rama
15,681
10,881
0
4,476
18,758
7,267
741
1,521
17,212
0
139,047
W
Neith
Sle3pZ
Neith
20,621
9,177
0
4,605
15,610
6,975
824
2,946
12,664
5,538
102,181
L
Sylvanus
TEEHEEMF
Sylvanus
9,459
1,376
3,905
7,254
20,324
20,219
216
8,557
11,767
32,244
0
W
Cerberus
Tunrfish
Cerberus
14,214
970
0
7,034
21,169
22,248
86
11,947
9,222
35,832
0
W
Aphrodite
pollosucio
Aphrodite
12,611
2,223
7,178
9,735
15,920
7,355
336
6,455
9,465
76,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,612
Gold Earned
58,774
628
Minions Killed
653
0
Camps Cleared
0
2,296,001
Distance Traveled
2,129,242
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,493
521
140
6
0
505,573
8
W
Tyr
10,764
449
130
5
0
415,763
5
L
Susano
11,302
471
107
4
0
480,534
3
L
Baron Samedi
10,344
431
139
6
0
417,625
3
L
Ymir
11,276
470
145
6
0
387,062
6
L
Rama
14,645
610
212
9
0
431,949
5
W
Neith
14,480
603
182
8
0
431,301
8
L
Sylvanus
11,207
467
50
2
0
412,072
9
W
Cerberus
11,721
488
40
2
0
482,227
6
W
Aphrodite
11,154
465
136
6
0
461,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role