Player Matchup

Tyr
Tyr
Platinum II
ASTAC8
Tyr
Platinum II
Level 123
God Stats
0W - 1L
1,296 SR
Queue Stats
44W - 40L
1,796 MMR
Solo
Tiamat
Tiamat
Platinum II
Castrium
Tiamat
Platinum II
Level 117
God Stats
3W - 7L
1,310 SR
Queue Stats
322W - 312L
1,940 MMR
Party 2
Horus
Horus
Gold IV
Jakewuzhereyo
Horus
Gold IV
Level 160
God Stats
1W - 1L
1,487 SR
Queue Stats
70W - 70L
1,814 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
RecedeSZN
Cernunnos
Platinum IV
Level 103
God Stats
2W - 1L
1,983 SR
Queue Stats
97W - 96L
1,725 MMR
Party 2
Artio
Artio
Platinum III
TREND_SETTERS
Artio
Platinum III
Level 136
God Stats
0W - 2L
1,662 SR
Queue Stats
78W - 71L
1,785 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,548 SR
1,812 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,654 SR
1,812 MMR
Apollo
Apollo
Platinum III
C-Dub104
Apollo
Platinum III
Level 122
God Stats
17W - 20L
1,643 SR
Queue Stats
753W - 747L
1,824 MMR
Solo
Hera
Hera
Platinum IV
FateQuetzalcoatl
Hera
Platinum IV
Level 47
God Stats
2W - 0L
1,741 SR
Queue Stats
75W - 63L
1,824 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
ShinyAk74u
Cu Chulainn
Gold III
Level 158
God Stats
23W - 4L
1,621 SR
Queue Stats
59W - 40L
1,779 MMR
Solo
Ares
Ares
Platinum I
Steamed madz
Ares
Platinum I
Level 160
God Stats
9W - 4L
1,741 SR
Queue Stats
285W - 272L
1,783 MMR
Solo
Hun Batz
Hun Batz
Platinum III
TS_Ironside
Hun Batz
Platinum III
Level 130
God Stats
5W - 3L
1,523 SR
Queue Stats
528W - 504L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ASTAC8
Tyr
15
1 / 7 / 2
9,553
398
6,595
20,990
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Castrium
Tiamat
19
2 / 5 / 2
11,646
485
8,816
15,571
9,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 2
10,891
454
7,949
21,836
12,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
RecedeSZN
Cernunnos
18
1 / 6 / 1
11,196
467
12,797
18,135
7,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 4 / 3
10,650
444
10,232
23,179
22,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetDanzaburouAthenaScyllaGuan Yu

VS

Bans
TsukuyomiFenrirNu WaNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C-Dub104
Apollo
20
9 / 0 / 6
15,501
646
14,222
16,599
7,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 14
14,017
584
15,541
12,237
5,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ShinyAk74u
Cu Chulainn
19
2 / 2 / 14
13,725
572
19,269
22,095
21,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 3 / 13
13,702
571
16,967
22,446
27,504
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
TS_Ironside
Hun Batz
20
7 / 1 / 6
14,032
585
10,542
14,758
6,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
6
Kills
29
29
Deaths
6
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tyr
ASTAC8
Tyr
1
7
2
0.29
W
Apollo
C-Dub104
Apollo
9
0
6
12
L
Tiamat
Castrium
Tiamat
2
5
2
0.6
W
6
0
14
13
L
2
7
2
0.43
L
Cernunnos
RecedeSZN
Cernunnos
1
6
1
0.25
W
Cu Chulainn
ShinyAk74u
Cu Chulainn
2
2
14
4.5
W
5
3
13
3.83
L
0
4
3
0.38
W
Hun Batz
TS_Ironside
Hun Batz
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,389
Damage
76,541
99,711
Taken
88,135
69,753
Mitigated
68,730
35,810
Healing
32,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ASTAC8
Tyr
6,595
747
0
4,715
20,990
18,418
0
10,810
9,984
0
28,064
W
Apollo
C-Dub104
Apollo
14,222
8,227
0
11,663
16,599
7,020
10,213
2,888
13,711
0
124,698
L
Tiamat
Castrium
Tiamat
8,816
1,140
0
5,845
15,571
9,607
2,918
6,035
9,424
96,969
0
W
15,541
3,976
0
3,833
12,237
5,674
3,144
2,944
9,293
102,105
0
L
7,949
2,976
1,599
7,286
21,836
12,074
0
6,616
15,052
0
75,716
L
Cernunnos
RecedeSZN
Cernunnos
12,797
5,190
0
6,810
18,135
7,083
0
4,170
13,839
0
86,848
W
Cu Chulainn
ShinyAk74u
Cu Chulainn
19,269
3,276
0
6,716
22,095
21,782
260
5,899
16,196
347
92,233
W
16,967
1,094
0
3,803
22,446
27,504
248
5,601
16,845
36,200
0
L
10,232
1,737
448
9,107
23,179
22,571
0
4,367
18,590
70,031
0
W
Hun Batz
TS_Ironside
Hun Batz
10,542
2,568
0
6,325
14,758
6,750
1,236
2,594
12,164
0
101,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
70,977
601
Minions Killed
733
0
Camps Cleared
0
2,183,627
Distance Traveled
2,422,520
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,553
398
20
1
0
454,561
4
W
Apollo
15,501
646
178
7
0
476,089
10
L
Tiamat
11,646
485
187
8
0
423,356
7
W
Hera
14,017
584
209
9
0
479,734
0
L
Horus
10,891
454
120
5
0
460,550
5
L
Cernunnos
11,196
467
135
6
0
366,341
2
W
Cu Chulainn
13,725
572
156
7
0
479,434
7
W
Ares
13,702
571
38
2
0
455,511
6
L
Artio
10,650
444
139
6
0
478,819
2
W
Hun Batz
14,032
585
152
6
0
531,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role