Player Matchup

Khepri
Khepri
Básed
Khepri
Level 44
God Stats
2W - 1L
1,956 SR
Queue Stats
43W - 57L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 24
God Stats
18W - 21L
1,613 SR
Queue Stats
76W - 70L
1,480 Elo+
Party 1
Chronos
Chronos
Víbe
Chronos
Level 159
God Stats
4W - 5L
1,542 SR
Queue Stats
274W - 267L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
Xpblast
Danzaburou
Level 23
God Stats
2W - 9L
1,523 SR
Queue Stats
23W - 24L
1,514 Elo+
Party 1
Thor
Thor
downandout43351
Thor
Level 38
God Stats
6W - 8L
1,508 SR
Queue Stats
70W - 73L
1,523 Elo+
Party 1
Team Averages
Level 58
1,628 SR
1,534 Elo+

VS

Team Averages
Level 78
1,688 SR
1,679 Elo+
Athena
Athena
ETB05
Athena
Level 46
God Stats
3W - 3L
1,491 SR
Queue Stats
16W - 12L
1,604 Elo+
Party 2
Chaac
Chaac
KDtoNYC
Chaac
Level 33
God Stats
1W - 0L
1,828 SR
Queue Stats
59W - 61L
1,481 Elo+
Solo
Cupid
Cupid
Sgroiboy13
Cupid
Level 69
God Stats
9W - 2L
1,768 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 2
He Bo
He Bo
TangoDownY2k
He Bo
Level 129
God Stats
16W - 8L
1,832 SR
Queue Stats
19W - 11L
1,686 Elo+
Party 2
Kali
Kali
ZerosEmpire3
Kali
Level 115
God Stats
9W - 5L
1,523 SR
Queue Stats
25W - 22L
1,941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Básed
Khepri
10
1 / 6 / 3
7,190
423
3,332
11,949
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Puppydonkey
Jormungandr
13
3 / 4 / 1
8,488
499
11,649
14,281
12,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Víbe
Chronos
13
2 / 6 / 1
8,217
483
7,750
17,040
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Xpblast
Danzaburou
12
0 / 4 / 2
7,431
437
6,423
8,522
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 0
8,246
485
5,446
10,490
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ETB05
Athena
13
7 / 0 / 11
9,018
530
7,655
11,945
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
KDtoNYC
Chaac
13
1 / 2 / 7
8,322
490
8,933
14,359
8,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
15
6 / 2 / 8
9,052
532
8,910
9,933
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 5 / 8
9,077
534
11,731
7,111
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 11
9,505
559
6,301
12,601
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
23
23
Deaths
9
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khepri
Básed
Khepri
1
6
3
0.42
W
Athena
ETB05
Athena
7
0
11
12.5
W
Chaac
KDtoNYC
Chaac
1
2
7
2.25
L
Jormungandr
Puppydonkey
Jormungandr
3
4
1
0.88
W
Cupid
6
2
8
5
W
6
5
8
2
L
Chronos
Víbe
Chronos
2
6
1
0.42
L
Danzaburou
Xpblast
Danzaburou
0
4
2
0.25
W
3
0
11
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
43,530
62,282
Taken
55,949
34,372
Mitigated
28,205
12,919
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Básed
Khepri
3,332
585
0
219
11,949
7,600
100
4,310
7,593
14,714
0
W
Athena
ETB05
Athena
7,655
2,082
0
3,108
11,945
8,759
215
4,609
7,336
15,578
0
W
Chaac
KDtoNYC
Chaac
8,933
1,919
0
5,736
14,359
8,127
0
8,173
6,186
0
42,229
L
Jormungandr
Puppydonkey
Jormungandr
11,649
3,342
0
2,927
14,281
12,935
0
2,835
11,360
42,577
0
W
Cupid
8,910
4,304
56
3,764
9,933
3,606
1,802
1,718
8,215
0
60,224
W
11,731
746
0
39
7,111
2,310
1,173
4,033
3,078
43,126
0
L
Chronos
Víbe
Chronos
7,750
3,164
0
4,192
17,040
5,512
1,031
7,517
9,125
62,412
0
L
Danzaburou
Xpblast
Danzaburou
6,423
2,825
0
2,119
8,522
4,392
0
834
7,688
0
41,001
W
6,301
3,747
0
7,739
12,601
5,403
370
4,198
8,403
0
57,437
L
5,446
1,466
0
3,462
10,490
3,933
0
3,312
7,130
0
46,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
44,974
349
Minions Killed
395
0
Camps Cleared
0
1,512,742
Distance Traveled
1,620,133
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,190
423
24
1
0
288,682
3
W
Athena
9,018
530
15
1
0
398,085
3
W
Chaac
8,322
490
74
4
0
291,455
1
L
Jormungandr
8,488
499
72
4
0
306,904
3
W
Cupid
9,052
532
111
7
0
277,740
2
W
He Bo
9,077
534
85
5
0
300,284
0
L
Chronos
8,217
483
98
6
0
295,026
0
L
Danzaburou
7,431
437
64
4
0
294,380
4
W
Kali
9,505
559
110
6
0
352,569
1
L
Thor
8,246
485
91
5
0
327,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role