Player Matchup

Kuzenbo
Kuzenbo
K Panda465
Kuzenbo
Level 105
God Stats
1W - 4L
1,520 SR
Queue Stats
263W - 241L
1,567 Elo+
Solo
Cernunnos
Cernunnos
NekoTheLoveless
Cernunnos
Level 154
God Stats
2W - 3L
1,304 SR
Queue Stats
234W - 224L
1,582 Elo+
Solo
Vulcan
Vulcan
TheLastPendragon
Vulcan
Level 147
God Stats
0W - 2L
1,623 SR
Queue Stats
154W - 149L
1,484 Elo+
Solo
Nemesis
Nemesis
XXjones155XX
Nemesis
Level 116
God Stats
0W - 3L
1,180 SR
Queue Stats
103W - 91L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
xBaeyx
Tsukuyomi
Level 146
God Stats
2W - 4L
1,769 SR
Queue Stats
334W - 326L
1,598 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,558 Elo+

VS

Team Averages
Level 135
1,597 SR
1,582 Elo+
Cabrakan
Cabrakan
BearRiky
Cabrakan
Level 108
God Stats
13W - 12L
1,500 SR
Queue Stats
893W - 843L
1,587 Elo+
Solo
Hera
Hera
SeaCaptainPink
Hera
Level 144
God Stats
21W - 16L
1,636 SR
Queue Stats
600W - 536L
1,618 Elo+
Party 1
King Arthur
King Arthur
StaryKrow
King Arthur
Level 118
God Stats
36W - 16L
1,722 SR
Queue Stats
385W - 323L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
josangel
Sylvanus
Level 159
God Stats
36W - 30L
1,610 SR
Queue Stats
250W - 224L
1,562 Elo+
Solo
Anhur
Anhur
v SHVRKY v
Anhur
Level 144
God Stats
80W - 91L
1,515 SR
Queue Stats
580W - 580L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
K Panda465
Kuzenbo
8
0 / 1 / 3
5,247
525
1,999
6,237
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
NekoTheLoveless
Cernunnos
8
1 / 2 / 0
5,057
506
3,354
4,784
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,018
602
5,023
3,970
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
XXjones155XX
Nemesis
9
2 / 2 / 2
5,396
540
2,957
6,745
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
xBaeyx
Tsukuyomi
11
1 / 2 / 0
5,800
580
6,072
8,546
2,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BearRiky
Cabrakan
10
3 / 0 / 2
5,765
577
2,821
4,825
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,364
636
3,290
4,772
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
StaryKrow
King Arthur
11
1 / 1 / 2
6,305
631
5,789
8,891
4,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
josangel
Sylvanus
8
1 / 2 / 1
5,014
501
3,133
4,993
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
10
1 / 1 / 2
5,499
550
4,537
5,497
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
8
8
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BearRiky
Cabrakan
3
0
2
4
L
Kuzenbo
K Panda465
Kuzenbo
0
1
3
1.5
L
Cernunnos
NekoTheLoveless
Cernunnos
1
2
0
0.5
W
2
1
2
3
W
King Arthur
StaryKrow
King Arthur
1
1
2
2
L
1
1
2
2
L
Nemesis
XXjones155XX
Nemesis
2
2
2
1.5
W
Sylvanus
josangel
Sylvanus
1
2
1
0.75
W
Anhur
1
1
2
2
L
Tsukuyomi
xBaeyx
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
19,570
30,282
Taken
28,978
11,305
Mitigated
11,529
8,113
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BearRiky
Cabrakan
2,821
34
0
2,456
4,825
2,369
0
632
4,147
25,929
0
L
Kuzenbo
K Panda465
Kuzenbo
1,999
910
0
1,112
6,237
3,682
14
2,072
4,165
17,708
0
L
Cernunnos
NekoTheLoveless
Cernunnos
3,354
1,527
0
1,068
4,784
1,313
0
921
3,863
0
22,390
W
3,290
814
0
1,841
4,772
1,397
95
2,858
1,693
38,187
0
W
King Arthur
StaryKrow
King Arthur
5,789
1,071
0
3,308
8,891
4,445
0
0
8,891
0
36,564
L
5,023
1,443
0
1,000
3,970
1,270
0
2,516
1,256
34,435
0
L
Nemesis
XXjones155XX
Nemesis
2,957
1,050
0
2,303
6,745
2,234
0
3,209
3,466
0
20,425
W
Sylvanus
josangel
Sylvanus
3,133
422
491
1,675
4,993
2,071
0
2,333
2,587
15,593
3,440
W
Anhur
4,537
2,349
0
1,771
5,497
1,247
336
859
4,638
0
26,832
L
Tsukuyomi
xBaeyx
Tsukuyomi
6,072
1,654
0
2,630
8,546
2,806
0
177
8,369
0
36,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
28,947
279
Minions Killed
329
0
Camps Cleared
0
1,048,045
Distance Traveled
961,730
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,765
577
51
5
0
215,299
4
L
Kuzenbo
5,247
525
28
3
0
200,774
1
L
Cernunnos
5,057
506
46
5
0
183,279
2
W
Hera
6,364
636
101
10
0
203,066
1
W
King Arthur
6,305
631
77
8
0
198,614
4
L
Vulcan
6,018
602
90
9
0
226,865
4
L
Nemesis
5,396
540
43
4
0
227,166
3
W
Sylvanus
5,014
501
41
4
0
172,233
4
W
Anhur
5,499
550
59
6
0
172,518
1
L
Tsukuyomi
5,800
580
72
7
0
209,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role