Player Matchup

Bacchus
Bacchus
BrixBoston
Bacchus
Level 28
God Stats
4W - 5L
1,339 SR
Queue Stats
41W - 46L
1,517 Elo+
Party 1
Arachne
Arachne
ErrantShelf7392
Arachne
Level 16
God Stats
10W - 4L
1,705 SR
Queue Stats
37W - 31L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Jayblake5
Danzaburou
Level 29
God Stats
19W - 15L
1,210 SR
Queue Stats
368W - 339L
1,532 Elo+
Party 1
King Arthur
King Arthur
MooyRoosete
King Arthur
Level 17
God Stats
28W - 12L
1,664 SR
Queue Stats
57W - 36L
1,563 Elo+
Solo
Ra
Ra
VillianOp
Ra
Level 13
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 0L
1,743 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,561 Elo+

VS

Team Averages
Level 14
1,595 SR
1,586 Elo+
Ravana
Ravana
Boom_Bot22
Ravana
Level 26
God Stats
2W - 2L
1,487 SR
Queue Stats
43W - 34L
1,498 Elo+
Solo
Aphrodite
Aphrodite
WhatWrongwithU
Aphrodite
Level 8
God Stats
42W - 35L
1,483 SR
Queue Stats
673W - 573L
1,665 Elo+
Solo
Ares
Ares
blitzboi
Ares
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 4L
1,645 Elo+
Solo
Horus
Horus
jano7-7-
Horus
Level 4
God Stats
1W - 2L
1,792 SR
Queue Stats
75W - 102L
1,532 Elo+
Solo
Artemis
Artemis
superbaccus
Artemis
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 31L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrixBoston
Bacchus
14
8 / 2 / 3
9,802
516
9,229
15,225
13,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 1 / 8
12,429
654
9,679
13,209
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Jayblake5
Danzaburou
15
1 / 5 / 10
10,461
551
6,821
10,120
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MooyRoosete
King Arthur
18
6 / 0 / 6
11,521
606
12,275
13,996
10,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 2 / 11
11,811
622
14,257
10,357
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boom_Bot22
Ravana
15
1 / 5 / 3
8,581
452
7,521
15,555
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
WhatWrongwithU
Aphrodite
14
5 / 4 / 3
9,758
514
12,354
14,656
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
12
1 / 12 / 1
7,164
377
2,211
17,443
15,458
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
jano7-7-
Horus
13
1 / 6 / 4
7,831
412
4,310
15,074
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
superbaccus
Artemis
6
2 / 4 / 3
6,415
338
2,872
5,126
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
31
Kills
10
10
Deaths
31
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
Boom_Bot22
Ravana
1
5
3
0.5
W
Bacchus
BrixBoston
Bacchus
8
2
3
4.75
W
8
1
8
12
W
Danzaburou
Jayblake5
Danzaburou
1
5
10
1.2
W
King Arthur
MooyRoosete
King Arthur
6
0
6
9
W
8
2
11
6.75
L
Aphrodite
WhatWrongwithU
Aphrodite
5
4
3
1.63
L
Ares
1
12
1
0.13
L
Horus
jano7-7-
Horus
1
6
4
0.5
L
Artemis
superbaccus
Artemis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,261
Damage
29,268
62,907
Taken
67,854
36,381
Mitigated
41,501
21,940
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Boom_Bot22
Ravana
7,521
2,160
0
2,535
15,555
6,560
0
3,614
11,863
0
58,907
W
Bacchus
BrixBoston
Bacchus
9,229
356
0
3,770
15,225
13,377
1,153
5,722
9,503
24,373
0
W
9,679
7,268
255
7,467
13,209
5,259
3,617
1,478
11,731
0
83,427
W
Danzaburou
Jayblake5
Danzaburou
6,821
2,563
0
1,096
10,120
3,652
3,288
3,614
6,506
0
59,362
W
King Arthur
MooyRoosete
King Arthur
12,275
1,937
0
5,020
13,996
10,048
0
2,694
10,942
0
72,282
W
14,257
1,317
1,914
2,418
10,357
4,045
4,179
1,057
9,300
78,195
0
L
Aphrodite
WhatWrongwithU
Aphrodite
12,354
2,839
4,579
7,268
14,656
8,276
357
4,835
9,821
50,023
0
L
Ares
2,211
466
0
83
17,443
15,458
0
7,500
9,943
15,733
0
L
Horus
jano7-7-
Horus
4,310
1,635
477
1,880
15,074
9,726
206
5,542
9,532
0
29,815
L
Artemis
superbaccus
Artemis
2,872
941
0
790
5,126
1,481
255
1,995
3,131
0
12,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
39,749
534
Minions Killed
282
0
Camps Cleared
0
1,899,963
Distance Traveled
1,278,190
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,581
452
109
6
0
358,918
0
W
Bacchus
9,802
516
28
1
0
393,139
0
W
Arachne
12,429
654
149
8
0
404,269
2
W
Danzaburou
10,461
551
95
5
0
322,738
2
W
King Arthur
11,521
606
122
6
0
412,969
2
W
Ra
11,811
622
140
7
0
366,848
0
L
Aphrodite
9,758
514
82
4
0
294,391
0
L
Ares
7,164
377
15
1
0
254,164
1
L
Horus
7,831
412
54
3
0
252,465
0
L
Artemis
6,415
338
22
1
0
118,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role