Player Matchup

Hun Batz
Hun Batz
Antochaac
Hun Batz
Level 64
God Stats
4W - 6L
1,511 SR
Queue Stats
216W - 218L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Bh4zku3s
Baron Samedi
Level 114
God Stats
4W - 5L
1,626 SR
Queue Stats
117W - 81L
1,542 Elo+
Solo
Geb
Geb
KidbuuKawaii
Geb
Level 159
God Stats
2W - 3L
1,599 SR
Queue Stats
388W - 380L
1,583 Elo+
Party 2
Merlin
Merlin
luffy12345
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
pipethebest20160
Izanami
Level 98
God Stats
8W - 6L
1,500 SR
Queue Stats
455W - 403L
1,553 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,532 Elo+

VS

Team Averages
Level 66
1,611 SR
1,464 Elo+
Sobek
Sobek
FlatColt5685673
Sobek
Level 98
God Stats
4W - 5L
1,489 SR
Queue Stats
98W - 94L
1,527 Elo+
Solo
Arachne
Arachne
GKGIANT
Arachne
Level 41
God Stats
7W - 6L
1,444 SR
Queue Stats
78W - 89L
1,450 Elo+
Party 1
Poseidon
Poseidon
JAX192
Poseidon
Level 48
God Stats
2W - 1L
1,839 SR
Queue Stats
105W - 120L
1,505 Elo+
Solo
Chaac
Chaac
XxBurnt-RadishxX
Chaac
Level 87
God Stats
4W - 4L
1,779 SR
Queue Stats
612W - 652L
1,417 Elo+
Party 1
Apollo
Apollo
upefrOMG
Apollo
Level 54
God Stats
2W - 7L
1,507 SR
Queue Stats
17W - 38L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Antochaac
Hun Batz
18
6 / 1 / 12
11,360
568
8,463
11,439
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Bh4zku3s
Baron Samedi
17
9 / 1 / 6
11,862
593
14,219
11,448
8,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 1 / 13
10,436
522
6,996
16,470
14,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
luffy12345
Merlin
19
4 / 2 / 14
12,146
607
11,400
8,563
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 12
12,585
629
11,395
10,284
4,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,201
410
4,461
15,873
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
GKGIANT
Arachne
13
1 / 6 / 3
8,553
428
4,084
12,674
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
JAX192
Poseidon
14
2 / 4 / 2
8,977
449
4,137
7,595
2,506
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 8 / 0
9,333
467
11,863
20,704
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
upefrOMG
Apollo
16
2 / 6 / 2
10,124
506
7,906
15,226
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
27
Kills
6
6
Deaths
29
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Antochaac
Hun Batz
6
1
12
12
W
Baron Samedi
Bh4zku3s
Baron Samedi
9
1
6
12
L
0
5
3
0.3
L
Arachne
GKGIANT
Arachne
1
6
3
0.42
L
Poseidon
JAX192
Poseidon
2
4
2
0.75
W
2
1
13
8.5
L
1
8
0
0.13
W
Merlin
luffy12345
Merlin
4
2
14
5.5
W
6
1
12
12
L
Apollo
upefrOMG
Apollo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
32,451
58,204
Taken
72,072
36,801
Mitigated
45,832
21,254
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Antochaac
Hun Batz
8,463
2,055
0
4,488
11,439
4,711
836
2,058
9,331
0
67,268
W
Baron Samedi
Bh4zku3s
Baron Samedi
14,219
3,038
725
6,887
11,448
8,946
537
776
10,190
64,883
0
L
4,461
237
0
5,521
15,873
13,987
297
6,420
9,453
26,067
0
L
Arachne
GKGIANT
Arachne
4,084
2,668
0
1,652
12,674
4,580
1,571
3,939
8,735
0
45,135
L
Poseidon
JAX192
Poseidon
4,137
245
0
523
7,595
2,506
0
4,383
3,212
48,877
0
W
6,996
852
0
460
16,470
14,389
216
3,107
13,288
19,284
0
L
11,863
2,832
0
5,339
20,704
19,258
19
12,849
7,855
0
55,821
W
Merlin
luffy12345
Merlin
11,400
270
0
2,073
8,563
4,415
1,524
1,681
6,882
103,648
0
W
11,395
8,809
395
6,226
10,284
4,340
12,982
976
9,283
0
97,178
L
Apollo
upefrOMG
Apollo
7,906
4,785
0
1,560
15,226
5,501
2,694
5,024
10,202
0
75,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,389
Gold Earned
45,188
627
Minions Killed
486
0
Camps Cleared
0
1,949,640
Distance Traveled
1,847,705
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,360
568
114
6
0
434,580
1
W
Baron Samedi
11,862
593
111
6
0
347,191
1
L
Sobek
8,201
410
41
2
0
404,906
5
L
Arachne
8,553
428
84
4
0
399,286
5
L
Poseidon
8,977
449
108
5
0
371,503
4
W
Geb
10,436
522
18
1
0
417,651
9
L
Chaac
9,333
467
122
6
0
356,474
0
W
Merlin
12,146
607
193
10
0
389,106
5
W
Izanami
12,585
629
191
10
0
361,112
2
L
Apollo
10,124
506
131
7
0
315,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role