Player Matchup

Chernobog
Chernobog
Alepeno
Chernobog
Level 140
God Stats
10W - 19L
1,639 SR
Queue Stats
689W - 653L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
Dread__MARLEY__
Cabrakan
Level 85
God Stats
27W - 21L
1,651 SR
Queue Stats
844W - 744L
1,555 Elo+
Solo
Janus
Janus
ImTrix SOS
Janus
Level 103
God Stats
13W - 10L
1,679 SR
Queue Stats
411W - 361L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Story Of OG
Ne Zha
Level 66
God Stats
15W - 14L
1,543 SR
Queue Stats
133W - 122L
1,468 Elo+
Party 2
Kali
Kali
l--Trev--l
Kali
Level 98
God Stats
178W - 118L
1,711 SR
Queue Stats
269W - 232L
1,546 Elo+
Solo
Team Averages
Level 98
1,645 SR
1,536 Elo+

VS

Team Averages
Level 118
1,502 SR
1,533 Elo+
Cernunnos
Cernunnos
Allotting
Cernunnos
Level 104
God Stats
2W - 0L
1,592 SR
Queue Stats
56W - 61L
1,533 Elo+
Party 1
Bacchus
Bacchus
Fat Lady Sings
Bacchus
Level 129
God Stats
15W - 6L
1,630 SR
Queue Stats
897W - 863L
1,522 Elo+
Solo
King Arthur
King Arthur
NeLL Aioria
King Arthur
Level 126
God Stats
29W - 38L
1,568 SR
Queue Stats
201W - 182L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xplotoc
Tsukuyomi
Level 115
God Stats
6W - 4L
1,402 SR
Queue Stats
95W - 96L
1,503 Elo+
Party 1
Zeus
Zeus
dop3xz3ro
Zeus
Level 115
God Stats
1W - 1L
1,320 SR
Queue Stats
44W - 48L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alepeno
Chernobog
17
5 / 3 / 1
10,512
553
17,283
16,217
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
13
1 / 5 / 3
7,500
395
4,760
15,826
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
3 / 4 / 2
9,402
495
7,694
10,419
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
3 / 5 / 3
9,504
500
4,860
14,551
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 1
9,429
496
6,003
16,236
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Allotting
Cernunnos
17
4 / 3 / 4
10,065
530
12,184
14,552
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 7
9,318
490
7,793
12,282
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NeLL Aioria
King Arthur
17
4 / 3 / 6
10,560
556
14,597
18,778
14,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Xplotoc
Tsukuyomi
17
8 / 1 / 9
10,828
570
16,583
14,622
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
14
2 / 8 / 2
8,679
457
3,518
9,276
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
21
21
Deaths
15
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alepeno
Chernobog
5
3
1
1.83
W
Cernunnos
Allotting
Cernunnos
4
3
4
2
L
Cabrakan
1
5
3
0.5
W
3
0
7
6.5
L
Janus
3
4
2
1
W
King Arthur
NeLL Aioria
King Arthur
4
3
6
2.33
L
Ne Zha
3
5
3
0.9
W
Tsukuyomi
Xplotoc
Tsukuyomi
8
1
9
12.5
W
Zeus
2
8
2
0.38
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
54,675
73,249
Taken
69,510
40,999
Mitigated
42,838
22,130
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alepeno
Chernobog
17,283
7,588
0
6,900
16,217
6,759
0
3,880
12,337
0
81,758
W
Cernunnos
Allotting
Cernunnos
12,184
6,295
0
7,873
14,552
5,560
1,021
171
14,356
0
81,052
L
Cabrakan
4,760
556
183
2,731
15,826
17,046
0
3,705
12,121
24,671
0
W
7,793
714
0
2,979
12,282
13,426
117
2,493
9,628
30,732
0
L
Janus
7,694
436
0
1,687
10,419
2,956
735
1,944
8,475
56,511
0
W
King Arthur
NeLL Aioria
King Arthur
14,597
2,468
0
5,212
18,778
14,482
160
1,741
16,965
0
71,245
L
Ne Zha
4,860
1,315
0
3,950
14,551
7,138
0
997
13,265
0
45,498
W
Tsukuyomi
Xplotoc
Tsukuyomi
16,583
3,941
0
2,062
14,622
6,334
1,294
4,203
10,401
0
78,734
W
Zeus
3,518
796
0
0
9,276
3,036
644
3,495
5,706
43,926
0
L
6,003
2,339
0
6,679
16,236
7,100
748
785
15,451
0
62,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
49,450
505
Minions Killed
536
0
Camps Cleared
0
1,805,010
Distance Traveled
1,772,110
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,512
553
147
8
0
377,805
3
W
Cernunnos
10,065
530
132
7
0
328,255
1
L
Cabrakan
7,500
395
39
2
0
339,300
4
W
Bacchus
9,318
490
43
2
0
386,305
2
L
Janus
9,402
495
105
6
0
391,684
2
W
King Arthur
10,560
556
153
8
0
334,173
3
L
Ne Zha
9,504
500
83
4
0
385,879
0
W
Tsukuyomi
10,828
570
105
6
0
405,632
3
W
Zeus
8,679
457
103
5
0
317,745
0
L
Kali
9,429
496
131
7
0
310,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role