Player Matchup

Fafnir
Fafnir
DoktorGrizz
Fafnir
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
173W - 181L
1,552 Elo+
Party 3
Sol
Sol
Nara-Hita
Sol
Level 69
God Stats
17W - 29L
1,457 SR
Queue Stats
367W - 495L
1,394 Elo+
Party 1
Bakasura
Bakasura
OmegaWaffles12
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
Push Snooze
Cernunnos
Level 137
God Stats
10W - 8L
1,399 SR
Queue Stats
129W - 101L
1,501 Elo+
Party 3
Bellona
Bellona
juanma_rbb16
Bellona
Level 59
God Stats
15W - 30L
1,500 SR
Queue Stats
376W - 516L
1,424 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,481 Elo+

VS

Team Averages
Level 96
1,571 SR
1,360 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ARSENAL_Firefox
Aphrodite
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 2
Mulan
Mulan
ARSENAL_Platypus
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 2
Achilles
Achilles
Danishowman
Achilles
Level 104
God Stats
54W - 42L
1,491 SR
Queue Stats
443W - 495L
1,357 Elo+
Solo
Anubis
Anubis
ZombieSensei99
Anubis
Level 82
God Stats
21W - 12L
1,865 SR
Queue Stats
170W - 202L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 2
5,966
459
3,412
11,506
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
6,128
471
5,908
10,534
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
9
1 / 4 / 1
5,938
457
4,782
11,662
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Push Snooze
Cernunnos
10
1 / 1 / 1
5,706
439
7,813
8,715
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
juanma_rbb16
Bellona
12
1 / 5 / 0
7,002
539
5,313
12,633
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 7
6,433
495
11,104
9,111
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
ARSENAL_Firefox
Aphrodite
10
0 / 0 / 5
6,426
494
3,862
5,274
2,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
7 / 1 / 1
7,923
609
9,802
9,436
8,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Danishowman
Achilles
13
2 / 0 / 1
7,447
573
4,852
7,333
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 6
7,883
606
11,279
10,000
4,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
W
Aphrodite
ARSENAL_Firefox
Aphrodite
0
0
5
2.5
W
7
1
1
7.5
W
Achilles
Danishowman
Achilles
2
0
1
2.5
L
Fafnir
0
2
2
0.5
L
0
5
0
0
L
Bakasura
1
4
1
0.38
L
Cernunnos
Push Snooze
Cernunnos
1
1
1
1.5
W
6
0
6
9
L
Bellona
juanma_rbb16
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
40,899
55,050
Taken
41,154
29,403
Mitigated
19,901
18,755
Healing
21,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,104
4,246
614
2,985
9,111
2,486
1,190
1,915
7,143
0
38,149
W
Aphrodite
ARSENAL_Firefox
Aphrodite
3,862
779
3,254
3,489
5,274
2,182
383
1,273
4,001
18,068
0
W
9,802
1,869
0
3,703
9,436
8,432
444
480
8,660
0
41,795
W
Achilles
Danishowman
Achilles
4,852
2,712
0
676
7,333
2,636
0
1,392
5,941
0
50,771
L
Fafnir
3,412
642
963
4,119
11,506
9,516
16
4,978
6,528
13,283
0
L
5,908
902
0
3,296
10,534
2,794
134
4,162
6,372
34,714
0
L
Bakasura
4,782
2,721
861
3,155
11,662
4,828
0
2,624
9,038
0
24,554
L
Cernunnos
Push Snooze
Cernunnos
7,813
3,021
0
3,099
8,715
3,501
248
2,385
6,330
0
35,179
W
11,279
326
452
6,345
10,000
4,165
0
4,848
4,838
45,977
0
L
Bellona
juanma_rbb16
Bellona
5,313
1,436
0
3,262
12,633
8,764
180
992
11,641
2,638
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
36,112
267
Minions Killed
357
0
Camps Cleared
0
1,185,965
Distance Traveled
1,252,573
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,433
495
64
5
0
219,087
1
W
Aphrodite
6,426
494
43
3
0
266,078
4
W
Mulan
7,923
609
78
6
0
266,914
0
W
Achilles
7,447
573
94
7
0
271,078
3
L
Fafnir
5,966
459
16
1
0
243,838
0
L
Sol
6,128
471
67
5
0
207,043
4
L
Bakasura
5,938
457
57
4
0
274,305
1
L
Cernunnos
5,706
439
58
4
0
227,638
5
W
Anubis
7,883
606
78
6
0
229,416
0
L
Bellona
7,002
539
69
5
0
233,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role