Player Matchup

Anubis
Anubis
Bob__Marlow
Anubis
Level 108
God Stats
23W - 26L
1,563 SR
Queue Stats
530W - 484L
1,449 Elo+
Party 1
Izanami
Izanami
MizzHealz
Izanami
Level 124
God Stats
45W - 25L
1,660 SR
Queue Stats
53W - 47L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
QcAlwaysWin
Kumbhakarna
Level 84
God Stats
9W - 8L
1,660 SR
Queue Stats
312W - 268L
1,566 Elo+
Party 1
Team Averages
Level 105
1,628 SR
1,515 Elo+

VS

Team Averages
Level 102
1,585 SR
1,499 Elo+
Anubis
Anubis
ActionLifeDeem
Anubis
Level 89
God Stats
15W - 16L
1,536 SR
Queue Stats
461W - 509L
1,520 Elo+
Solo
Izanami
Izanami
ShadowSlayer657
Izanami
Level 127
God Stats
5W - 1L
1,770 SR
Queue Stats
51W - 52L
1,532 Elo+
Party 2
Arachne
Arachne
shade1997
Arachne
Level 90
God Stats
3W - 3L
1,450 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 11 / 11
12,382
688
12,392
17,733
9,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MizzHealz
Izanami
18
10 / 6 / 5
13,607
756
14,779
17,457
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
QcAlwaysWin
Kumbhakarna
16
3 / 3 / 13
13,118
729
9,879
25,081
29,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
11,926
663
12,137
13,931
5,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
8 / 3 / 10
13,932
774
19,859
15,710
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
shade1997
Arachne
18
11 / 8 / 4
14,469
804
16,522
18,054
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
17
Kills
20
20
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
L
Anubis
4
11
11
0.86
L
Izanami
MizzHealz
Izanami
10
6
5
2.08
L
Kumbhakarna
QcAlwaysWin
Kumbhakarna
3
3
13
3.17
W
8
3
10
4.33
W
Arachne
shade1997
Arachne
11
8
4
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
48,518
60,271
Taken
47,695
46,165
Mitigated
17,333
11,082
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,137
383
0
4,256
13,931
5,934
388
6,256
7,675
55,383
0
L
Anubis
12,392
340
0
2,402
17,733
9,663
34
2,156
15,577
48,523
0
L
Izanami
MizzHealz
Izanami
14,779
7,936
0
3,368
17,457
6,964
1,158
3,734
13,723
0
67,317
L
Kumbhakarna
QcAlwaysWin
Kumbhakarna
9,879
887
0
5,312
25,081
29,538
177
6,264
18,817
26,417
0
W
19,859
12,789
0
5,445
15,710
5,050
2,404
8,004
7,706
0
86,821
W
Arachne
shade1997
Arachne
16,522
10,966
0
5,963
18,054
6,349
483
8,259
9,795
0
59,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
40,327
211
Minions Killed
248
0
Camps Cleared
0
872,371
Distance Traveled
884,751
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,926
663
62
3
0
279,437
4
L
Anubis
12,382
688
67
4
0
228,963
1
L
Izanami
13,607
756
117
7
0
297,982
4
L
Kumbhakarna
13,118
729
27
2
0
345,426
2
W
Izanami
13,932
774
126
7
0
288,435
2
W
Arachne
14,469
804
60
3
0
316,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role