Player Matchup

Medusa
Medusa
CruddyBread
Medusa
Level 125
God Stats
32W - 23L
1,625 SR
Queue Stats
342W - 340L
1,596 Elo+
Party 3
Loki
Loki
LostFolivora
Loki
Level 129
God Stats
1W - 3L
1,196 SR
Queue Stats
49W - 55L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Questbook
Zhong Kui
Level 29
God Stats
3W - 2L
1,957 SR
Queue Stats
184W - 156L
1,628 Elo+
Party 3
Cthulhu
Cthulhu
Sweetpea1260
Cthulhu
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
20W - 27L
1,449 Elo+
Party 1
Merlin
Merlin
WoodenCashew82
Merlin
Level 125
God Stats
12W - 18L
1,626 SR
Queue Stats
363W - 329L
1,621 Elo+
Party 3
Team Averages
Level 85
1,543 SR
1,566 Elo+

VS

Team Averages
Level 76
1,541 SR
1,574 Elo+
Vulcan
Vulcan
Chardizard_3191
Vulcan
Level 26
God Stats
135W - 50L
1,537 SR
Queue Stats
682W - 393L
1,565 Elo+
Party 2
Ullr
Ullr
Clapp_Tax
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
773W - 496L
1,525 Elo+
Party 2
Ymir
Ymir
Lvl87_Porygon
Ymir
Level 148
God Stats
23W - 11L
1,582 SR
Queue Stats
1,024W - 654L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
Zayko9245
Baron Samedi
Level 46
God Stats
43W - 45L
1,617 SR
Queue Stats
220W - 235L
1,568 Elo+
Solo
Serqet
Serqet
jokenwithjoker
Serqet
Level 36
God Stats
1W - 1L
1,471 SR
Queue Stats
28W - 13L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 4
9,847
985
14,124
10,106
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 4
9,898
990
8,632
10,420
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Questbook
Zhong Kui
15
1 / 3 / 6
9,518
952
8,049
9,965
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Sweetpea1260
Cthulhu
13
0 / 6 / 0
8,265
827
674
7,471
3,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 3
10,070
1,007
11,833
2,162
755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

178

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
11,078
1,108
11,014
3,806
1,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
5 / 2 / 7
10,607
1,061
5,707
11,683
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 11
9,394
939
7,427
12,468
13,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Zayko9245
Baron Samedi
16
4 / 0 / 9
10,329
1,033
9,179
9,059
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 13
9,488
949
3,554
9,329
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
8
Kills
17
17
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Ullr
5
2
7
4.25
L
Medusa
2
3
4
1.33
L
3
5
4
1
W
0
3
11
1.83
L
Zhong Kui
Questbook
Zhong Kui
1
3
6
1.33
L
Cthulhu
Sweetpea1260
Cthulhu
0
6
0
0
L
2
0
3
3.5
W
Baron Samedi
Zayko9245
Baron Samedi
4
0
9
8.5
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
36,881
40,124
Taken
46,345
23,814
Mitigated
28,965
3,154
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,014
3,796
0
614
3,806
1,575
0
2,142
1,639
30,803
0
W
Ullr
5,707
3,037
0
0
11,683
5,141
0
4,439
7,119
0
31,240
L
Medusa
14,124
4,445
0
542
10,106
3,747
0
8,655
1,079
0
45,561
L
8,632
1,568
0
285
10,420
9,038
0
5,625
4,120
0
21,825
W
7,427
1,457
0
0
12,468
13,313
0
5,560
6,683
12,929
0
L
Zhong Kui
Questbook
Zhong Kui
8,049
54
510
1,472
9,965
6,861
0
7,086
2,609
23,130
0
L
Cthulhu
Sweetpea1260
Cthulhu
674
70
0
106
7,471
3,413
0
5,110
2,361
3,702
0
L
11,833
249
0
239
2,162
755
0
1,144
877
37,903
0
W
Baron Samedi
Zayko9245
Baron Samedi
9,179
516
2,777
2,669
9,059
5,154
0
3,472
5,516
28,981
0
W
3,554
120
231
1,833
9,329
3,782
0
4,943
4,336
0
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
50,896
208
Minions Killed
198
8
Camps Cleared
6
846,136
Distance Traveled
1,018,651
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,078
1,108
69
7
1
230,278
0
W
Ullr
10,607
1,061
54
5
0
193,573
0
L
Medusa
9,847
985
69
7
3
171,176
0
L
Loki
9,898
990
28
3
0
203,346
0
W
Ymir
9,394
939
13
1
3
195,973
2
L
Zhong Kui
9,518
952
45
5
4
199,718
0
L
Cthulhu
8,265
827
10
1
0
60,889
0
L
Merlin
10,070
1,007
56
6
1
211,007
0
W
Baron Samedi
10,329
1,033
39
4
2
187,068
1
W
Serqet
9,488
949
23
2
0
211,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role