Player Matchup

Bellona
Bellona
Gold III
Ahecational
Bellona
Gold III
Level 69
God Stats
28W - 20L
1,685 SR
Queue Stats
126W - 118L
1,593 MMR
Party 2
Pele
Pele
Gold II
Shoreless
Pele
Gold II
Level 121
God Stats
18W - 17L
1,674 SR
Queue Stats
126W - 118L
1,593 MMR
Party 2
Xing Tian
Xing Tian
Gold V
marcelo86
Xing Tian
Gold V
Level 37
God Stats
0W - 1L
1,651 SR
Queue Stats
76W - 75L
1,587 MMR
Solo
Janus
Janus
Gold III
sylv4nuz
Janus
Gold III
Level 160
God Stats
5W - 2L
1,515 SR
Queue Stats
169W - 164L
1,602 MMR
Solo
Danzaburou
Danzaburou
Gold IV
xVigar
Danzaburou
Gold IV
Level 143
God Stats
3W - 1L
1,790 SR
Queue Stats
16W - 15L
1,617 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,663 SR
1,598 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,509 SR
1,599 MMR
Anhur
Anhur
Platinum V
Armscaptain
Anhur
Platinum V
Level 123
God Stats
1W - 3L
1,197 SR
Queue Stats
37W - 32L
1,553 MMR
Party 1
King Arthur
King Arthur
Gold IV
LasagnaLover
King Arthur
Gold IV
Level 156
God Stats
5W - 3L
1,483 SR
Queue Stats
116W - 93L
1,585 MMR
Solo
Agni
Agni
Platinum V
OfficeTrashcan
Agni
Platinum V
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
306W - 301L
1,621 MMR
Solo
Ne Zha
Ne Zha
Platinum V
TheStinkyPinky
Ne Zha
Platinum V
Level 120
God Stats
4W - 4L
1,781 SR
Queue Stats
124W - 110L
1,641 MMR
Party 1
Athena
Athena
Platinum V
Tinkiwiinky
Athena
Platinum V
Level 81
God Stats
2W - 1L
1,275 SR
Queue Stats
219W - 209L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahecational
Bellona
18
0 / 4 / 3
10,791
469
8,080
22,638
19,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
18
5 / 8 / 1
11,464
498
10,469
17,665
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
marcelo86
Xing Tian
14
1 / 5 / 2
9,276
403
7,612
22,125
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
sylv4nuz
Janus
14
0 / 6 / 2
8,930
388
7,356
11,014
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xVigar
Danzaburou
18
1 / 7 / 2
11,177
486
10,919
19,304
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetScyllaGuan YuApollo

VS

Bans
Cu ChulainnSobekTsukuyomiGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 7
14,541
632
14,394
17,294
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
LasagnaLover
King Arthur
20
8 / 1 / 9
14,934
649
18,716
20,183
21,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 10
13,894
604
15,421
13,628
6,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 7
13,901
604
11,836
16,998
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
17
4 / 3 / 16
12,450
541
12,163
18,212
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
30
30
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ahecational
Bellona
0
4
3
0.38
W
5
0
7
8.5
W
King Arthur
LasagnaLover
King Arthur
8
1
9
12.5
W
5
1
10
10
L
Pele
5
8
1
0.69
W
8
2
7
5.75
W
Athena
4
3
16
4
L
Xing Tian
marcelo86
Xing Tian
1
5
2
0.4
L
Janus
sylv4nuz
Janus
0
6
2
0.17
L
Danzaburou
xVigar
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
72,530
92,746
Taken
86,315
53,494
Mitigated
64,658
18,007
Healing
43,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ahecational
Bellona
8,080
3,965
0
5,929
22,638
19,784
0
3,985
18,653
0
78,513
W
14,394
5,296
0
10,813
17,294
9,370
6,775
1,421
15,867
0
132,990
W
King Arthur
LasagnaLover
King Arthur
18,716
4,073
0
11,010
20,183
21,488
460
3,147
16,968
0
102,342
W
15,421
990
904
8,642
13,628
6,571
1,463
4,121
9,327
101,244
0
L
Pele
10,469
2,110
0
1,007
17,665
8,116
0
4,455
13,210
0
91,200
W
11,836
2,029
0
9,268
16,998
9,671
2,838
2,221
14,691
0
105,395
W
Athena
12,163
3,101
0
2,533
18,212
17,558
68
5,368
12,786
33,063
0
L
Xing Tian
marcelo86
Xing Tian
7,612
633
0
4,579
22,125
16,020
0
10,348
11,777
34,344
0
L
Janus
sylv4nuz
Janus
7,356
319
0
524
11,014
3,717
0
5,187
5,689
62,217
0
L
Danzaburou
xVigar
Danzaburou
10,919
5,596
0
5,968
19,304
5,857
0
3,609
15,695
0
91,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,638
Gold Earned
69,720
655
Minions Killed
777
0
Camps Cleared
0
2,136,231
Distance Traveled
2,381,459
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,791
469
173
8
0
518,074
6
W
Anhur
14,541
632
190
8
0
422,896
7
W
King Arthur
14,934
649
199
9
0
475,228
3
W
Agni
13,894
604
203
9
0
453,747
13
L
Pele
11,464
498
151
7
0
427,014
7
W
Ne Zha
13,901
604
158
7
0
496,059
7
W
Athena
12,450
541
27
1
0
533,529
9
L
Xing Tian
9,276
403
47
2
0
426,374
8
L
Janus
8,930
388
117
5
0
393,005
2
L
Danzaburou
11,177
486
167
7
0
371,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role