Player Matchup

Nemesis
Nemesis
Alaintouraine1
Nemesis
Level 17
God Stats
6W - 5L
1,372 SR
Queue Stats
29W - 30L
1,437 Elo+
Solo
Ymir
Ymir
Loooooooookis
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
SHADUASDISJD
Zeus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SKUNKEMBARRA
Kukulkan
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Rama
Rama
VENICIUS 117
Rama
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 87L
1,376 Elo+
Solo
Team Averages
Level 8
1,474 SR
1,463 Elo+

VS

Team Averages
Level 15
1,455 SR
1,406 Elo+
King Arthur
King Arthur
DeniTcom
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Insect0id335
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
LeoNardo12
Izanami
Level 12
God Stats
9W - 15L
1,265 SR
Queue Stats
49W - 72L
1,320 Elo+
Solo
Hel
Hel
deudac
Hel
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
13W - 16L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
xFells6066
Ratatoskr
Level 28
God Stats
11W - 20L
1,287 SR
Queue Stats
301W - 422L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,739
562
3,049
7,327
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 5 / 6
5,938
495
4,125
6,729
3,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 3 / 0
7,412
618
7,015
4,911
1,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SKUNKEMBARRA
Kukulkan
12
10 / 1 / 1
7,200
600
7,059
3,643
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 7
5,886
491
5,347
6,104
1,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeniTcom
King Arthur
8
2 / 6 / 1
5,419
452
1,125
8,948
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Insect0id335
Cthulhu
8
3 / 5 / 3
5,508
459
4,796
7,428
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
LeoNardo12
Izanami
10
4 / 6 / 6
6,492
541
5,265
7,845
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
deudac
Hel
10
0 / 1 / 1
5,647
471
912
6,698
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
xFells6066
Ratatoskr
9
2 / 5 / 1
6,388
532
3,263
8,360
2,693
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
22
Kills
11
14
Deaths
23
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
King Arthur
DeniTcom
King Arthur
2
6
1
0.42
L
Cthulhu
Insect0id335
Cthulhu
3
5
3
0.9
L
Izanami
LeoNardo12
Izanami
4
6
6
1.17
W
3
5
6
1.2
W
5
3
0
1.67
W
Kukulkan
SKUNKEMBARRA
Kukulkan
10
1
1
10.5
W
1
4
7
1.13
L
Hel
deudac
Hel
0
1
1
0.5
L
Ratatoskr
xFells6066
Ratatoskr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
15,361
28,714
Taken
39,279
10,966
Mitigated
18,673
3,492
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
1,663
0
745
7,327
2,340
253
667
6,585
0
47,961
L
King Arthur
DeniTcom
King Arthur
1,125
324
0
254
8,948
4,984
0
3,760
5,112
0
6,190
L
Cthulhu
Insect0id335
Cthulhu
4,796
310
0
626
7,428
4,582
357
3,923
3,373
10,563
0
L
Izanami
LeoNardo12
Izanami
5,265
3,483
0
404
7,845
3,158
661
4,228
3,511
0
34,201
W
4,125
1,631
0
330
6,729
3,997
185
1,457
5,088
15,486
0
W
7,015
2,700
0
1,495
4,911
1,709
1,463
685
4,147
30,633
0
W
Kukulkan
SKUNKEMBARRA
Kukulkan
7,059
1,793
0
0
3,643
1,214
1,087
922
2,671
30,294
0
W
5,347
3,736
0
922
6,104
1,706
306
1,543
4,365
0
21,636
L
Hel
deudac
Hel
912
158
1,029
2,581
6,698
3,256
423
1,728
4,970
19,377
0
L
Ratatoskr
xFells6066
Ratatoskr
3,263
1,481
0
1,211
8,360
2,693
332
4,158
4,114
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
29,454
256
Minions Killed
170
0
Camps Cleared
0
971,575
Distance Traveled
1,005,171
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,739
562
81
7
0
218,740
1
L
King Arthur
5,419
452
6
1
0
215,476
0
L
Cthulhu
5,508
459
11
1
0
184,723
3
L
Izanami
6,492
541
63
5
0
210,044
0
W
Ymir
5,938
495
26
2
0
194,647
0
W
Zeus
7,412
618
64
5
0
163,010
2
W
Kukulkan
7,200
600
49
4
0
209,756
0
W
Rama
5,886
491
36
3
0
185,422
1
L
Hel
5,647
471
39
3
0
188,210
0
L
Ratatoskr
6,388
532
51
4
0
206,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role