Player Matchup

Nemesis
Nemesis
BulS__PredaTeur
Nemesis
Level 154
God Stats
6W - 3L
1,411 SR
Queue Stats
179W - 177L
1,553 Elo+
Solo
Hel
Hel
Kovhen
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
MarsiWąti
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Saturat3
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
xMarcossllx
Freya
Level 116
God Stats
6W - 4L
1,658 SR
Queue Stats
378W - 363L
1,594 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,530 Elo+

VS

Team Averages
Level 129
1,529 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jacko7424
Ah Muzen Cab
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 315L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
LJOatsSoSimple
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,724 Elo+
Solo
Bakasura
Bakasura
Ninjik
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,499 Elo+
Party 2
Artio
Artio
Pusshīsureiyā
Artio
Level 109
God Stats
4W - 6L
1,643 SR
Queue Stats
142W - 136L
1,578 Elo+
Party 3
Hun Batz
Hun Batz
Wolfinka
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 11
11,339
709
16,684
24,766
19,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
Kovhen
Hel
18
2 / 3 / 13
10,972
686
9,076
18,120
19,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MarsiWąti
Bacchus
15
0 / 6 / 14
10,462
654
14,816
21,769
28,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Saturat3
Chiron
20
4 / 2 / 11
11,947
747
20,877
16,118
8,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 1 / 10
12,217
764
20,984
16,386
7,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jacko7424
Ah Muzen Cab
17
4 / 4 / 8
10,464
654
31,628
15,284
7,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LJOatsSoSimple
Baron Samedi
17
4 / 5 / 10
10,643
665
19,063
15,787
10,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Ninjik
Bakasura
17
3 / 4 / 9
10,273
642
5,865
17,357
9,861
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 12
10,671
667
7,516
25,134
25,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Wolfinka
Hun Batz
17
3 / 3 / 12
10,403
650
20,004
14,793
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
66
18
Kills
15
15
Deaths
18
59
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Ah Muzen Cab
Jacko7424
Ah Muzen Cab
4
4
8
2
W
Hel
Kovhen
Hel
2
3
13
2.83
L
Baron Samedi
LJOatsSoSimple
Baron Samedi
4
5
10
1.8
W
Bacchus
MarsiWąti
Bacchus
0
6
14
1.17
L
Bakasura
Ninjik
Bakasura
3
4
9
1.88
L
1
2
12
3.5
W
Chiron
Saturat3
Chiron
4
2
11
4.75
L
Hun Batz
Wolfinka
Hun Batz
3
3
12
3
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,437
Damage
84,076
97,159
Taken
88,355
83,919
Mitigated
60,425
62,886
Healing
41,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,684
4,249
3,269
7,291
24,766
19,731
1,664
7,065
17,201
224
28,104
L
Ah Muzen Cab
Jacko7424
Ah Muzen Cab
31,628
8,556
3,173
4,661
15,284
7,232
790
7,543
7,466
0
68,524
W
Hel
Kovhen
Hel
9,076
530
17,006
9,773
18,120
19,383
843
5,290
12,775
21,006
0
L
Baron Samedi
LJOatsSoSimple
Baron Samedi
19,063
2,004
8,832
4,845
15,787
10,157
156
8,471
7,141
33,689
0
W
Bacchus
MarsiWąti
Bacchus
14,816
677
2,297
3,648
21,769
28,465
464
7,524
14,061
21,909
0
L
Bakasura
Ninjik
Bakasura
5,865
3,801
2,249
4,639
17,357
9,861
0
9,801
7,431
0
8,988
L
7,516
140
3,822
8,739
25,134
25,593
155
10,412
14,472
14,831
0
W
Chiron
Saturat3
Chiron
20,877
7,545
3,980
4,910
16,118
8,388
1,385
2,455
13,575
0
54,829
L
Hun Batz
Wolfinka
Hun Batz
20,004
1,821
164
150
14,793
7,582
674
8,804
5,864
0
29,968
W
20,984
7,952
3,833
6,879
16,386
7,952
1,169
4,245
11,976
42,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
52,454
224
Minions Killed
157
0
Camps Cleared
0
1,452,085
Distance Traveled
1,464,285
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,339
709
43
3
0
298,870
2
L
Ah Muzen Cab
10,464
654
53
3
0
286,536
4
W
Hel
10,972
686
28
2
0
299,525
1
L
Baron Samedi
10,643
665
33
2
0
266,834
2
W
Bacchus
10,462
654
26
2
0
299,579
0
L
Bakasura
10,273
642
22
1
0
298,272
5
L
Artio
10,671
667
20
1
0
305,267
1
W
Chiron
11,947
747
80
5
0
277,937
1
L
Hun Batz
10,403
650
29
2
0
307,376
2
W
Freya
12,217
764
47
3
0
276,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role