Player Matchup

Aphrodite
Aphrodite
Frozzik
Aphrodite
Level 28
God Stats
3W - 5L
1,499 SR
Queue Stats
38W - 47L
1,574 Elo+
Party 1
Cupid
Cupid
Katoxjke
Cupid
Level 8
God Stats
4W - 0L
1,736 SR
Queue Stats
8W - 3L
1,512 Elo+
Party 1
Arachne
Arachne
Miniamba
Arachne
Level 37
God Stats
83W - 51L
1,964 SR
Queue Stats
453W - 417L
1,586 Elo+
Party 1
Neith
Neith
Table820
Neith
Level 6
God Stats
1W - 1L
1,227 SR
Queue Stats
330W - 356L
1,352 Elo+
Solo
Tiamat
Tiamat
jastskill
Tiamat
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 102L
1,567 Elo+
Party 1
Team Averages
Level 25
1,585 SR
1,518 Elo+

VS

Team Averages
Level 12
1,540 SR
1,428 Elo+
Jormungandr
Jormungandr
Renax
Jormungandr
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 19L
1,544 Elo+
Party 2
Arachne
Arachne
Scorpionman
Arachne
Level 12
God Stats
10W - 7L
1,764 SR
Queue Stats
13W - 22L
1,147 Elo+
Party 2
Ra
Ra
TheSloppy
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Odin
Odin
Thender
Odin
Level 22
God Stats
15W - 13L
1,435 SR
Queue Stats
40W - 39L
1,510 Elo+
Party 2
Neith
Neith
UNTIMAIN
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frozzik
Aphrodite
19
5 / 6 / 13
12,926
462
15,167
23,318
10,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Katoxjke
Cupid
17
5 / 10 / 14
12,393
443
16,646
26,144
8,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Miniamba
Arachne
20
20 / 4 / 6
16,065
574
29,745
35,451
17,019
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Table820
Neith
18
2 / 7 / 4
12,196
436
7,030
17,902
7,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
jastskill
Tiamat
18
4 / 6 / 6
12,474
446
14,415
19,302
13,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Renax
Jormungandr
18
7 / 9 / 14
12,386
442
33,752
29,827
32,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Scorpionman
Arachne
20
12 / 7 / 6
13,949
498
16,309
28,476
16,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 10 / 9
10,962
392
11,444
13,781
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
Thender
Odin
20
12 / 6 / 8
13,946
498
24,734
26,243
37,709
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
UNTIMAIN
Neith
5
0 / 4 / 0
7,273
260
1,487
3,196
728
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
70
36
Kills
33
33
Deaths
36
43
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Frozzik
Aphrodite
5
6
13
1.92
W
Cupid
Katoxjke
Cupid
5
10
14
1.2
W
Arachne
Miniamba
Arachne
20
4
6
5.75
L
Jormungandr
Renax
Jormungandr
7
9
14
1.56
L
Arachne
Scorpionman
Arachne
12
7
6
2.14
W
Neith
Table820
Neith
2
7
4
0.57
L
2
10
9
0.65
L
Odin
Thender
Odin
12
6
8
2.67
L
Neith
UNTIMAIN
Neith
0
4
0
0
W
Tiamat
jastskill
Tiamat
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,003
Damage
87,726
122,117
Taken
101,523
56,312
Mitigated
93,814
57,263
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Frozzik
Aphrodite
15,167
2,854
11,302
13,572
23,318
10,327
1,269
10,540
12,520
52,552
0
W
Cupid
Katoxjke
Cupid
16,646
9,348
1,172
4,573
26,144
8,887
2,458
12,189
13,551
0
55,656
W
Arachne
Miniamba
Arachne
29,745
18,729
0
17,681
35,451
17,019
2,534
8,753
26,194
0
125,761
L
Jormungandr
Renax
Jormungandr
33,752
4,608
162
1,452
29,827
32,831
0
9,280
19,871
88,116
0
L
Arachne
Scorpionman
Arachne
16,309
11,644
0
7,617
28,476
16,248
0
7,643
20,617
0
112,566
W
Neith
Table820
Neith
7,030
3,920
0
3,693
17,902
7,064
1,144
4,589
12,864
0
71,976
L
11,444
609
126
86
13,781
6,298
0
3,152
10,629
43,525
0
L
Odin
Thender
Odin
24,734
8,445
0
740
26,243
37,709
227
8,239
17,774
733
66,037
L
Neith
UNTIMAIN
Neith
1,487
675
0
259
3,196
728
0
346
2,818
0
5,924
W
Tiamat
jastskill
Tiamat
14,415
2,253
0
5,270
19,302
13,015
374
9,054
9,847
62,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,054
Gold Earned
58,516
541
Minions Killed
497
0
Camps Cleared
0
2,447,080
Distance Traveled
2,138,016
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,926
462
79
3
0
477,925
4
W
Cupid
12,393
443
81
3
0
466,810
2
W
Arachne
16,065
574
167
6
0
526,437
1
L
Jormungandr
12,386
442
115
4
0
466,957
0
L
Arachne
13,949
498
150
5
0
588,710
1
W
Neith
12,196
436
123
4
0
499,122
4
L
Ra
10,962
392
100
4
0
423,204
2
L
Odin
13,946
498
123
4
0
540,472
0
L
Neith
7,273
260
9
0
0
118,673
1
W
Tiamat
12,474
446
91
3
0
476,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role