Player Matchup

Aphrodite
Aphrodite
DangWilly
Aphrodite
Level 63
God Stats
1W - 1L
1,574 SR
Queue Stats
55W - 31L
1,734 Elo+
Party 1
Neith
Neith
Inrang-Y
Neith
Level 29
God Stats
19W - 7L
1,793 SR
Queue Stats
138W - 125L
1,496 Elo+
Solo
Khepri
Khepri
Nizky
Khepri
Level 28
God Stats
16W - 10L
1,522 SR
Queue Stats
79W - 78L
1,416 Elo+
Solo
Vamana
Vamana
Nokio
Vamana
Level 18
God Stats
1W - 0L
1,325 SR
Queue Stats
79W - 59L
1,509 Elo+
Party 1
Hel
Hel
Twillies
Hel
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 39L
1,641 Elo+
Party 1
Team Averages
Level 31
1,543 SR
1,559 Elo+

VS

Team Averages
Level 23
1,495 SR
1,442 Elo+
Neith
Neith
Mekanse
Neith
Level 23
God Stats
25W - 30L
1,628 SR
Queue Stats
26W - 30L
1,575 Elo+
Solo
Skadi
Skadi
R343r
Skadi
Level 15
God Stats
1W - 2L
1,492 SR
Queue Stats
29W - 45L
1,379 Elo+
Solo
Xing Tian
Xing Tian
SaberPhoenix
Xing Tian
Level 26
God Stats
11W - 12L
1,494 SR
Queue Stats
27W - 22L
1,518 Elo+
Solo
Amaterasu
Amaterasu
SiphilAIDS
Amaterasu
Level 29
God Stats
2W - 4L
1,570 SR
Queue Stats
16W - 25L
1,376 Elo+
Party 2
Ra
Ra
crunchay
Ra
Level 22
God Stats
1W - 4L
1,292 SR
Queue Stats
5W - 10L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DangWilly
Aphrodite
20
9 / 1 / 21
14,164
1,012
18,971
19,984
20,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Inrang-Y
Neith
20
12 / 2 / 14
14,165
1,012
39,204
12,819
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Nizky
Khepri
20
6 / 2 / 21
14,758
1,054
16,317
26,144
37,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Nokio
Vamana
20
4 / 0 / 21
12,946
925
22,914
20,668
25,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
1 / 0 / 24
12,457
890
17,418
11,986
9,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mekanse
Neith
18
3 / 5 / 1
12,467
891
29,199
26,602
11,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
R343r
Skadi
17
1 / 4 / 3
11,437
817
5,230
15,632
9,037
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
SaberPhoenix
Xing Tian
18
1 / 8 / 3
11,916
851
10,938
26,859
29,622
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
SiphilAIDS
Amaterasu
17
0 / 8 / 4
11,237
803
9,120
32,759
28,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 7 / 3
11,514
822
29,115
19,025
8,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
32
Kills
5
5
Deaths
32
101
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DangWilly
Aphrodite
9
1
21
19.5
W
Neith
Inrang-Y
Neith
12
2
14
9.5
L
Neith
Mekanse
Neith
3
5
1
0.7
W
Khepri
Nizky
Khepri
6
2
21
8.25
W
Vamana
Nokio
Vamana
4
0
21
14.5
L
Skadi
R343r
Skadi
1
4
3
0.63
L
Xing Tian
SaberPhoenix
Xing Tian
1
8
3
0.31
L
Amaterasu
SiphilAIDS
Amaterasu
0
8
4
0.25
W
1
0
24
13
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,824
Damage
83,602
91,601
Taken
120,877
102,040
Mitigated
87,042
45,034
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DangWilly
Aphrodite
18,971
3,324
6,156
7,509
19,984
20,982
0
6,753
13,231
40,373
0
W
Neith
Inrang-Y
Neith
39,204
22,728
0
3,228
12,819
8,689
0
4,768
8,051
0
72,828
L
Neith
Mekanse
Neith
29,199
14,771
0
5,674
26,602
11,485
0
10,299
16,103
0
61,764
W
Khepri
Nizky
Khepri
16,317
1,683
0
1,614
26,144
37,681
0
12,944
13,200
33,281
0
W
Vamana
Nokio
Vamana
22,914
6,049
0
798
20,668
25,194
0
9,403
11,265
328
36,433
L
Skadi
R343r
Skadi
5,230
1,322
0
0
15,632
9,037
0
6,249
9,133
0
17,973
L
Xing Tian
SaberPhoenix
Xing Tian
10,938
440
0
0
26,859
29,622
0
13,916
12,736
38,850
0
L
Amaterasu
SiphilAIDS
Amaterasu
9,120
3,428
0
3,771
32,759
28,444
0
14,799
17,760
0
18,006
W
17,418
4,368
18,558
7,171
11,986
9,494
0
6,185
5,801
33,662
0
L
29,115
1,147
3,249
747
19,025
8,454
0
7,746
11,102
55,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
58,571
259
Minions Killed
249
5
Camps Cleared
5
1,399,274
Distance Traveled
1,218,111
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,164
1,012
61
4
2
282,854
3
W
Neith
14,165
1,012
97
7
2
243,470
1
L
Neith
12,467
891
79
6
3
235,231
1
W
Khepri
14,758
1,054
27
2
1
272,995
4
W
Vamana
12,946
925
24
2
0
320,938
2
L
Skadi
11,437
817
23
2
0
192,106
0
L
Xing Tian
11,916
851
64
5
1
262,716
0
L
Amaterasu
11,237
803
7
1
0
239,031
0
W
Hel
12,457
890
50
4
0
279,017
0
L
Ra
11,514
822
76
5
1
289,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role