Player Matchup

King Arthur
King Arthur
FMpt
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,820 Elo+
Party 3
Izanami
Izanami
OciX
Izanami
Level 24
God Stats
6W - 0L
1,892 SR
Queue Stats
8W - 5L
1,745 Elo+
Party 3
Nemesis
Nemesis
Wolfenz1
Nemesis
Level 15
God Stats
13W - 5L
1,721 SR
Queue Stats
13W - 9L
1,595 Elo+
Party 2
Anubis
Anubis
blockeR1337
Anubis
Level 29
God Stats
19W - 4L
1,641 SR
Queue Stats
22W - 10L
1,610 Elo+
Party 2
Scylla
Scylla
whoZnext
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,745 Elo+
Party 3
Team Averages
Level 35
1,651 SR
1,703 Elo+

VS

Team Averages
Level 18
1,468 SR
1,538 Elo+
Set
Set
BaraniUchiha
Set
Level 25
God Stats
14W - 10L
1,694 SR
Queue Stats
30W - 24L
1,633 Elo+
Solo
Anhur
Anhur
Nudella
Anhur
Level 16
God Stats
2W - 3L
1,323 SR
Queue Stats
124W - 116L
1,520 Elo+
Party 1
Ra
Ra
OneManLegacy
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
VEDRANA
Zhong Kui
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 58L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
softfuzzyman
Kumbhakarna
Level 16
God Stats
2W - 4L
1,323 SR
Queue Stats
118W - 117L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FMpt
King Arthur
12
7 / 3 / 7
7,908
494
6,304
14,334
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
OciX
Izanami
13
3 / 4 / 11
8,131
508
8,994
8,180
2,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Wolfenz1
Nemesis
17
5 / 2 / 3
9,294
581
5,123
10,389
4,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
15 / 2 / 7
10,559
660
19,412
7,677
3,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
whoZnext
Scylla
13
4 / 4 / 10
8,272
517
10,405
7,034
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,157
572
7,420
14,439
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Nudella
Anhur
12
1 / 9 / 3
7,076
442
4,314
11,704
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 1
7,110
444
5,490
10,514
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
VEDRANA
Zhong Kui
12
3 / 6 / 0
7,778
486
7,139
12,656
6,765
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
softfuzzyman
Kumbhakarna
10
4 / 6 / 3
7,563
473
4,736
16,046
9,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
34
Kills
14
15
Deaths
34
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
King Arthur
FMpt
King Arthur
7
3
7
3.5
L
Anhur
Nudella
Anhur
1
9
3
0.28
W
Izanami
OciX
Izanami
3
4
11
2.13
L
1
9
1
0.17
L
Zhong Kui
VEDRANA
Zhong Kui
3
6
0
0.5
W
Nemesis
Wolfenz1
Nemesis
5
2
3
3.25
W
Anubis
15
2
7
9.25
L
Kumbhakarna
softfuzzyman
Kumbhakarna
4
6
3
0.92
W
Scylla
whoZnext
Scylla
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
29,099
47,614
Taken
65,359
20,755
Mitigated
27,648
9,527
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,420
2,333
0
4,095
14,439
5,371
0
6,381
7,910
0
61,304
W
King Arthur
FMpt
King Arthur
6,304
1,517
0
2,339
14,334
8,761
0
5,180
9,042
0
12,865
L
Anhur
Nudella
Anhur
4,314
1,546
0
1,533
11,704
2,960
0
3,538
8,067
0
36,695
W
Izanami
OciX
Izanami
8,994
6,880
0
285
8,180
2,172
2,480
3,058
5,040
0
47,427
L
5,490
491
58
627
10,514
2,911
0
6,956
3,316
32,160
0
L
Zhong Kui
VEDRANA
Zhong Kui
7,139
788
0
1,207
12,656
6,765
596
5,582
6,856
38,708
0
W
Nemesis
Wolfenz1
Nemesis
5,123
2,529
0
2,643
10,389
4,348
444
2,852
7,507
0
65,299
W
Anubis
19,412
1,250
0
3,824
7,677
3,599
276
3,966
3,537
52,151
0
L
Kumbhakarna
softfuzzyman
Kumbhakarna
4,736
1,346
0
1,307
16,046
9,641
0
6,838
8,893
10,097
0
W
Scylla
whoZnext
Scylla
10,405
320
0
436
7,034
1,875
640
1,811
5,123
34,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
38,684
321
Minions Killed
326
0
Camps Cleared
0
1,578,515
Distance Traveled
1,376,293
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,157
572
113
7
0
271,404
4
W
King Arthur
7,908
494
8
1
0
325,891
1
L
Anhur
7,076
442
67
4
0
257,197
5
W
Izanami
8,131
508
79
5
0
296,304
0
L
Ra
7,110
444
72
5
0
267,333
2
L
Zhong Kui
7,778
486
67
4
0
268,022
5
W
Nemesis
9,294
581
103
6
0
354,526
0
W
Anubis
10,559
660
81
5
0
300,384
0
L
Kumbhakarna
7,563
473
7
0
0
312,337
3
W
Scylla
8,272
517
50
3
0
301,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role