Player Matchup

Baron Samedi
Baron Samedi
MOS-Narbash
Baron Samedi
Level 29
God Stats
1W - 4L
1,205 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 4
Thanatos
Thanatos
bololo122
Thanatos
Level 89
God Stats
22W - 18L
1,528 SR
Queue Stats
330W - 377L
1,361 Elo+
Solo
Ullr
Ullr
crashaobondicota
Ullr
Level 156
God Stats
36W - 63L
1,566 SR
Queue Stats
811W - 759L
1,531 Elo+
Party 3
King Arthur
King Arthur
gardoquesabmk
King Arthur
Level 67
God Stats
1W - 6L
1,059 SR
Queue Stats
160W - 199L
1,417 Elo+
Party 4
Khepri
Khepri
stream164magical
Khepri
Level 93
God Stats
100W - 53L
1,462 SR
Queue Stats
640W - 507L
1,613 Elo+
Party 3
Team Averages
Level 87
1,364 SR
1,453 Elo+

VS

Team Averages
Level 84
1,452 SR
1,449 Elo+
Skadi
Skadi
ChannelN2
Skadi
Level 55
God Stats
3W - 2L
1,519 SR
Queue Stats
175W - 214L
1,414 Elo+
Party 2
Loki
Loki
R0driguess
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 220L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
Shikigamigg
Nu Wa
Level 108
God Stats
0W - 4L
1,158 SR
Queue Stats
71W - 74L
1,463 Elo+
Party 1
Ganesha
Ganesha
fuzionp
Ganesha
Level 109
God Stats
0W - 1L
1,582 SR
Queue Stats
50W - 55L
1,441 Elo+
Party 1
Odin
Odin
zLe4ozIndX
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 186L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MOS-Narbash
Baron Samedi
18
6 / 5 / 20
12,535
501
12,325
16,592
9,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
bololo122
Thanatos
20
15 / 4 / 18
14,581
583
24,975
22,606
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 1 / 16
14,735
589
24,385
15,247
8,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
gardoquesabmk
King Arthur
17
5 / 6 / 15
12,390
496
11,267
23,289
24,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 0 / 24
13,570
543
10,079
20,510
30,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChannelN2
Skadi
16
3 / 8 / 0
11,134
445
10,270
15,619
4,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 13 / 5
11,115
445
7,006
25,781
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 10 / 3
11,726
469
18,788
17,051
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
fuzionp
Ganesha
16
0 / 10 / 7
10,409
416
7,203
24,218
19,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 7
11,878
475
17,664
23,810
22,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
38
46
Kills
16
16
Deaths
46
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
ChannelN2
Skadi
3
8
0
0.38
W
Baron Samedi
MOS-Narbash
Baron Samedi
6
5
20
3.2
L
3
13
5
0.42
L
3
10
3
0.45
W
Thanatos
bololo122
Thanatos
15
4
18
6
W
10
1
16
18
L
Ganesha
fuzionp
Ganesha
0
10
7
0.35
W
King Arthur
gardoquesabmk
King Arthur
5
6
15
2.08
W
10
0
24
22
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,031
Damage
60,931
98,244
Taken
106,479
85,463
Mitigated
61,161
41,558
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ChannelN2
Skadi
10,270
6,464
0
2,535
15,619
4,022
1,016
2,306
13,199
0
50,916
W
Baron Samedi
MOS-Narbash
Baron Samedi
12,325
2,011
2,863
4,103
16,592
9,771
2,612
5,544
11,020
61,639
0
L
7,006
1,944
0
5,506
25,781
7,935
0
4,377
21,086
0
76,679
L
18,788
4,386
0
498
17,051
6,980
482
5,579
11,160
67,796
0
W
Thanatos
bololo122
Thanatos
24,975
7,039
0
21,520
22,606
11,332
3,323
6,206
16,328
0
96,002
W
24,385
10,532
0
4,722
15,247
8,879
4,795
5,072
9,974
0
133,550
L
Ganesha
fuzionp
Ganesha
7,203
199
1,374
1,879
24,218
19,556
146
5,464
18,296
53,769
0
W
King Arthur
gardoquesabmk
King Arthur
11,267
1,725
0
4,031
23,289
24,644
0
6,040
17,224
346
44,554
W
10,079
1,396
0
4,319
20,510
30,837
518
5,289
15,165
38,296
0
L
17,664
3,771
0
500
23,810
22,668
958
4,561
18,676
0
61,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,811
Gold Earned
56,262
516
Minions Killed
495
0
Camps Cleared
0
2,346,612
Distance Traveled
2,149,224
28
Wards Purchased
59
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,134
445
106
4
0
426,952
3
W
Baron Samedi
12,535
501
99
4
0
413,413
5
L
Loki
11,115
445
106
4
0
408,105
0
L
Nu Wa
11,726
469
119
5
0
404,967
8
W
Thanatos
14,581
583
117
5
0
510,887
7
W
Ullr
14,735
589
191
8
0
445,148
9
L
Ganesha
10,409
416
49
2
0
446,659
28
W
King Arthur
12,390
496
73
3
0
441,381
3
W
Khepri
13,570
543
36
1
0
535,783
4
L
Odin
11,878
475
115
5
0
462,541
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role