Player Matchup

Olorun
Olorun
CobraTTv_L2R2-_-
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 2
Chang'e
Chang'e
DeviousCypress6
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,641 Elo+
Party 3
Sun Wukong
Sun Wukong
HiddenKiller992
Sun Wukong
Level 20
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 3
Thanatos
Thanatos
OwnPigeon657728
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Party 3
Danzaburou
Danzaburou
XE0NyX-
Danzaburou
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 73L
1,825 Elo+
Party 2
Team Averages
Level 22
1,542 SR
1,658 Elo+

VS

Team Averages
Level 28
1,595 SR
1,444 Elo+
Yemoja
Yemoja
Cagwx
Yemoja
Level 28
God Stats
17W - 23L
1,543 SR
Queue Stats
215W - 236L
1,537 Elo+
Solo
Chaac
Chaac
Serevrex
Chaac
Level 29
God Stats
4W - 5L
1,770 SR
Queue Stats
141W - 204L
1,398 Elo+
Party 1
Mercury
Mercury
Shaiiapouf
Mercury
Level 10
God Stats
4W - 5L
1,404 SR
Queue Stats
23W - 15L
1,516 Elo+
Party 1
Neith
Neith
SlightedSoul
Neith
Level 5
God Stats
5W - 4L
1,681 SR
Queue Stats
28W - 38L
1,344 Elo+
Solo
Tiamat
Tiamat
random kid68
Tiamat
Level 68
God Stats
37W - 27L
1,575 SR
Queue Stats
200W - 256L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,397
400
2,830
11,562
3,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 6 / 4
8,188
512
8,433
15,725
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
HiddenKiller992
Sun Wukong
12
2 / 6 / 2
7,643
478
4,841
12,630
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
11
5 / 9 / 4
7,861
491
8,191
14,578
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XE0NyX-
Danzaburou
12
4 / 4 / 6
7,907
494
9,327
12,450
4,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cagwx
Yemoja
11
1 / 4 / 11
7,860
491
4,666
10,467
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
Serevrex
Chaac
14
8 / 4 / 7
8,958
560
11,325
15,244
7,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Shaiiapouf
Mercury
16
9 / 0 / 10
9,881
618
10,838
9,231
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 5 / 3
7,299
456
6,584
8,624
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
16
13 / 2 / 7
10,089
631
15,890
7,925
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
15
Kills
34
34
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cagwx
Yemoja
1
4
11
1.63
L
0
9
2
0.11
L
4
6
4
1
L
Sun Wukong
HiddenKiller992
Sun Wukong
2
6
2
0.5
L
Thanatos
5
9
4
0.78
W
Chaac
Serevrex
Chaac
8
4
7
2.88
W
Mercury
Shaiiapouf
Mercury
9
0
10
14
W
3
5
3
0.9
L
Danzaburou
XE0NyX-
Danzaburou
4
4
6
1.75
W
Tiamat
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
49,303
66,945
Taken
51,491
25,234
Mitigated
24,809
19,580
Healing
14,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cagwx
Yemoja
4,666
2,044
1,819
3,787
10,467
5,974
510
2,982
7,485
25,923
0
L
2,830
1,947
0
1,875
11,562
3,914
0
6,454
5,108
26,451
0
L
8,433
1,158
1,849
4,117
15,725
6,035
100
4,566
11,159
28,333
0
L
Sun Wukong
HiddenKiller992
Sun Wukong
4,841
1,855
0
1,837
12,630
6,035
0
1,455
11,175
0
30,004
L
Thanatos
8,191
1,766
0
6,825
14,578
5,108
0
3,693
10,885
0
31,305
W
Chaac
Serevrex
Chaac
11,325
4,045
0
4,107
15,244
7,047
2,291
1,931
13,313
0
41,046
W
Mercury
Shaiiapouf
Mercury
10,838
4,994
0
250
9,231
3,160
95
2,190
7,041
0
61,542
W
6,584
3,226
0
1,412
8,624
2,943
1,622
1,228
7,396
0
27,037
L
Danzaburou
XE0NyX-
Danzaburou
9,327
3,489
0
3,077
12,450
4,142
526
4,388
8,062
0
34,511
W
Tiamat
15,890
1,098
140
3,085
7,925
5,685
903
2,932
4,993
55,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
44,087
250
Minions Killed
338
0
Camps Cleared
0
1,412,040
Distance Traveled
1,474,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,860
491
38
2
0
269,480
1
L
Olorun
6,397
400
41
3
0
259,905
0
L
Chang'e
8,188
512
43
3
0
265,587
1
L
Sun Wukong
7,643
478
67
4
0
282,880
3
L
Thanatos
7,861
491
46
3
0
316,060
1
W
Chaac
8,958
560
74
5
0
270,639
0
W
Mercury
9,881
618
97
6
0
365,072
1
W
Neith
7,299
456
40
3
0
270,692
1
L
Danzaburou
7,907
494
53
3
0
287,608
0
W
Tiamat
10,089
631
89
6
0
298,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role