Player Matchup

Cernunnos
Cernunnos
Gentz
Cernunnos
Level 35
God Stats
19W - 12L
1,768 SR
Queue Stats
526W - 543L
1,541 Elo+
Solo
Chaac
Chaac
ItsZvko
Chaac
Level 18
God Stats
1W - 3L
1,218 SR
Queue Stats
81W - 68L
1,638 Elo+
Party 2
Ao Kuang
Ao Kuang
Yurikigai
Ao Kuang
Level 122
God Stats
3W - 4L
1,649 SR
Queue Stats
235W - 196L
1,616 Elo+
Party 2
Hera
Hera
aericale
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
xBobbyWave
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,262 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,512 Elo+

VS

Team Averages
Level 47
1,549 SR
1,558 Elo+
Rama
Rama
AhmadMan4336
Rama
Level 68
God Stats
26W - 30L
1,519 SR
Queue Stats
221W - 218L
1,538 Elo+
Party 3
Tyr
Tyr
BrokenYokai
Tyr
Level 43
God Stats
17W - 25L
1,287 SR
Queue Stats
198W - 235L
1,319 Elo+
Solo
Arachne
Arachne
FreshSqueezedJ
Arachne
Level 45
God Stats
14W - 4L
1,807 SR
Queue Stats
102W - 97L
1,556 Elo+
Party 3
Anubis
Anubis
HotCoffeePot
Anubis
Level 35
God Stats
1W - 1L
1,632 SR
Queue Stats
107W - 90L
1,645 Elo+
Solo
Ganesha
Ganesha
TechNonU
Ganesha
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
265W - 186L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gentz
Cernunnos
19
4 / 4 / 4
11,922
542
12,828
18,053
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
ItsZvko
Chaac
17
3 / 4 / 1
10,415
473
12,608
21,253
14,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Yurikigai
Ao Kuang
16
7 / 9 / 5
10,559
480
10,444
19,500
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
14
1 / 9 / 5
9,311
423
10,872
13,482
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xBobbyWave
Bellona
13
2 / 11 / 7
8,416
383
6,974
21,210
14,071
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
11,408
519
9,102
15,735
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 12
11,370
517
10,295
17,484
13,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 4 / 13
12,479
567
15,430
20,888
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
20
15 / 1 / 10
13,118
596
22,442
14,380
8,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TechNonU
Ganesha
16
3 / 5 / 25
11,851
539
14,022
18,369
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
17
Kills
37
37
Deaths
18
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
3
2
12
4.5
W
11
4
13
4.38
L
Cernunnos
Gentz
Cernunnos
4
4
4
1.5
W
Anubis
15
1
10
20
L
Chaac
ItsZvko
Chaac
3
4
1
0.88
W
Ganesha
TechNonU
Ganesha
3
5
25
3.1
L
Ao Kuang
Yurikigai
Ao Kuang
7
9
5
1.06
L
Hera
1
9
5
0.39
L
Bellona
xBobbyWave
Bellona
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
71,291
93,498
Taken
86,856
45,826
Mitigated
56,835
23,973
Healing
35,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,102
6,625
0
3,748
15,735
6,817
1,380
3,890
11,721
0
79,342
W
10,295
1,080
0
6,341
17,484
13,147
0
3,845
13,595
0
59,076
W
15,430
9,197
0
11,153
20,888
9,733
0
5,953
14,801
0
85,769
L
Cernunnos
Gentz
Cernunnos
12,828
4,867
0
9,390
18,053
6,722
549
4,600
13,453
0
119,010
W
Anubis
22,442
558
0
10,011
14,380
8,488
65
5,090
9,064
98,616
0
L
Chaac
ItsZvko
Chaac
12,608
2,941
0
7,474
21,253
14,977
580
6,488
14,765
0
69,201
W
Ganesha
TechNonU
Ganesha
14,022
1,416
0
4,153
18,369
18,650
213
6,203
12,062
37,661
0
L
Ao Kuang
Yurikigai
Ao Kuang
10,444
1,591
0
5,430
19,500
6,178
0
6,554
12,946
46,600
0
L
Hera
10,872
3,294
0
1,107
13,482
3,878
0
6,223
7,259
51,586
0
L
Bellona
xBobbyWave
Bellona
6,974
1,458
0
572
21,210
14,071
175
12,599
8,611
0
26,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
60,226
566
Minions Killed
513
0
Camps Cleared
0
1,878,847
Distance Traveled
2,029,090
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,408
519
137
6
0
377,715
5
W
Tyr
11,370
517
109
5
0
418,453
3
W
Arachne
12,479
567
119
5
0
458,049
11
L
Cernunnos
11,922
542
201
9
0
359,132
5
W
Anubis
13,118
596
134
6
0
374,549
1
L
Chaac
10,415
473
132
6
0
357,075
2
W
Ganesha
11,851
539
14
1
0
400,324
4
L
Ao Kuang
10,559
480
92
4
0
370,990
3
L
Hera
9,311
423
107
5
0
385,706
1
L
Bellona
8,416
383
34
2
0
405,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role