Player Matchup

Chang'e
Chang'e
AceGuled
Chang'e
Level 24
God Stats
15W - 10L
1,868 SR
Queue Stats
176W - 163L
1,578 Elo+
Party 2
Nemesis
Nemesis
DOOM_BLADE_21
Nemesis
Level 39
God Stats
71W - 49L
1,647 SR
Queue Stats
750W - 657L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Mrpaul420
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,700 Elo+
Solo
Ares
Ares
Ragtagturnip703
Ares
Level 19
God Stats
0W - 3L
1,462 SR
Queue Stats
54W - 36L
1,643 Elo+
Solo
Osiris
Osiris
WolfgangMR7
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 112L
1,694 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,644 Elo+

VS

Team Averages
Level 25
1,619 SR
1,607 Elo+
Cerberus
Cerberus
ArcSchwarz
Cerberus
Level 7
God Stats
14W - 11L
1,835 SR
Queue Stats
54W - 39L
1,689 Elo+
Party 1
Anubis
Anubis
EL CHINGON 1237
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,578 Elo+
Solo
Fenrir
Fenrir
Kvng_Kuda
Fenrir
Level 29
God Stats
5W - 4L
1,290 SR
Queue Stats
288W - 330L
1,558 Elo+
Solo
Hades
Hades
N421_Dani544
Hades
Level 44
God Stats
44W - 25L
1,694 SR
Queue Stats
265W - 235L
1,539 Elo+
Party 1
Camazotz
Camazotz
Zawfty
Camazotz
Level 18
God Stats
22W - 17L
1,775 SR
Queue Stats
172W - 167L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AceGuled
Chang'e
17
2 / 11 / 7
11,180
466
8,904
24,076
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
20
8 / 4 / 2
12,653
527
10,990
21,686
8,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Mrpaul420
Danzaburou
14
2 / 12 / 4
10,169
424
12,091
20,579
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 2
10,075
420
9,132
20,266
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
17
0 / 7 / 1
11,357
473
17,432
22,017
21,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcSchwarz
Cerberus
17
3 / 5 / 12
12,031
501
10,906
18,381
13,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 6 / 11
15,107
629
24,109
21,597
13,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kvng_Kuda
Fenrir
20
10 / 3 / 11
13,986
583
17,175
24,491
12,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 0 / 13
12,335
514
9,114
13,814
7,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
Zawfty
Camazotz
20
9 / 1 / 11
16,168
674
20,923
30,016
31,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
14
Kills
38
39
Deaths
15
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AceGuled
Chang'e
2
11
7
0.5
W
Cerberus
ArcSchwarz
Cerberus
3
5
12
1.8
L
Nemesis
8
4
2
2.25
W
11
6
11
2.75
W
Fenrir
Kvng_Kuda
Fenrir
10
3
11
5.17
L
Danzaburou
Mrpaul420
Danzaburou
2
12
4
0.33
W
5
0
13
11.5
L
2
5
2
0.6
L
Osiris
0
7
1
0.07
W
Camazotz
Zawfty
Camazotz
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,549
Damage
82,227
108,624
Taken
108,299
60,732
Mitigated
77,525
16,679
Healing
52,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AceGuled
Chang'e
8,904
685
68
5,295
24,076
6,391
0
13,347
10,729
53,962
0
W
Cerberus
ArcSchwarz
Cerberus
10,906
266
522
4,119
18,381
13,100
632
4,931
13,362
56,431
0
L
Nemesis
10,990
7,300
0
2,244
21,686
8,854
582
7,784
13,902
0
98,808
W
24,109
1,373
0
15,031
21,597
13,293
1,731
6,068
15,183
130,095
0
W
Fenrir
Kvng_Kuda
Fenrir
17,175
3,726
0
7,066
24,491
12,085
834
3,934
18,733
0
105,018
L
Danzaburou
Mrpaul420
Danzaburou
12,091
7,633
0
1,893
20,579
7,315
2,752
6,502
14,077
0
55,359
W
9,114
1,102
1,019
5,366
13,814
7,917
519
3,717
10,097
79,433
0
L
9,132
157
0
1,630
20,266
17,108
239
12,277
7,989
39,638
0
L
Osiris
17,432
6,166
0
5,549
22,017
21,064
1,052
4,219
17,798
11,790
72,162
W
Camazotz
Zawfty
Camazotz
20,923
6,014
0
19,390
30,016
31,130
1,732
4,448
25,339
0
122,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,434
Gold Earned
69,627
539
Minions Killed
720
0
Camps Cleared
0
1,940,748
Distance Traveled
2,304,111
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,180
466
86
4
0
355,610
5
W
Cerberus
12,031
501
91
4
0
446,573
2
L
Nemesis
12,653
527
152
6
0
458,415
1
W
Anubis
15,107
629
174
7
0
402,512
3
W
Fenrir
13,986
583
142
6
0
481,135
0
L
Danzaburou
10,169
424
89
4
0
275,307
1
W
Hades
12,335
514
110
5
0
483,724
0
L
Ares
10,075
420
48
2
0
429,471
6
L
Osiris
11,357
473
164
7
0
421,945
0
W
Camazotz
16,168
674
203
8
0
490,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role