Player Matchup

King Arthur
King Arthur
DemonCarp31
King Arthur
Level 24
God Stats
11W - 14L
1,500 SR
Queue Stats
135W - 140L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
GeanAR
Ne Zha
Level 16
God Stats
28W - 23L
1,562 SR
Queue Stats
371W - 390L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Mattexplosion
Cthulhu
Level 29
God Stats
4W - 0L
1,719 SR
Queue Stats
28W - 25L
1,586 Elo+
Solo
Scylla
Scylla
ReCzin
Scylla
Level 17
God Stats
9W - 9L
1,556 SR
Queue Stats
44W - 50L
1,492 Elo+
Solo
Tyr
Tyr
sinketchup2001
Tyr
Level 29
God Stats
29W - 16L
1,805 SR
Queue Stats
61W - 51L
1,524 Elo+
Party 1
Team Averages
Level 23
1,628 SR
1,531 Elo+

VS

Team Averages
Level 15
1,551 SR
1,574 Elo+
Yemoja
Yemoja
Bruno_Maceds
Yemoja
Level 27
God Stats
19W - 20L
1,512 SR
Queue Stats
68W - 78L
1,479 Elo+
Solo
Thor
Thor
Criminoso762
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Discordia
Discordia
Lugato01
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,602 Elo+
Party 2
Odin
Odin
Theuziin
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 49L
1,615 Elo+
Party 2
Susano
Susano
lZETTAl
Susano
Level 5
God Stats
0W - 2L
1,742 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonCarp31
King Arthur
20
0 / 6 / 12
14,637
813
10,293
28,971
26,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
GeanAR
Ne Zha
20
7 / 6 / 11
16,842
936
22,334
23,803
10,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
1 / 3 / 15
14,787
822
12,955
18,221
22,416
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ReCzin
Scylla
20
12 / 6 / 6
17,756
986
27,713
17,970
6,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 4 / 14
16,920
940
22,252
27,642
36,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 5 / 19
15,672
871
11,598
22,779
25,374
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 5 / 2
13,083
727
1,455
5,678
1,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lugato01
Discordia
20
7 / 5 / 15
17,401
967
34,790
18,058
6,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
3 / 1 / 21
16,896
939
29,210
23,893
31,239
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
lZETTAl
Susano
20
13 / 8 / 8
18,424
1,024
32,472
33,165
14,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
24
Kills
25
25
Deaths
24
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
19
2.1
L
1
5
2
0.4
W
King Arthur
DemonCarp31
King Arthur
0
6
12
1
W
Ne Zha
GeanAR
Ne Zha
7
6
11
2.08
L
Discordia
Lugato01
Discordia
7
5
15
2.9
W
Cthulhu
1
3
15
2.83
W
Scylla
ReCzin
Scylla
12
6
6
2.5
L
Odin
3
1
21
13.5
L
Susano
lZETTAl
Susano
13
8
8
2.13
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,547
Damage
109,525
116,607
Taken
103,573
103,137
Mitigated
80,362
16,501
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,598
1,802
8,248
2,475
22,779
25,374
0
10,362
12,417
34,779
0
L
1,455
430
0
0
5,678
1,962
0
1,317
4,361
0
3,240
W
King Arthur
DemonCarp31
King Arthur
10,293
1,277
0
3,230
28,971
26,793
0
9,875
19,096
0
30,583
W
Ne Zha
GeanAR
Ne Zha
22,334
5,277
0
2,202
23,803
10,753
0
10,320
13,483
0
63,594
L
Discordia
Lugato01
Discordia
34,790
2,501
1,658
1,504
18,058
6,854
0
5,656
12,402
70,317
0
W
Cthulhu
12,955
1,055
2,055
0
18,221
22,416
0
7,459
10,762
25,163
0
W
Scylla
ReCzin
Scylla
27,713
2,671
0
0
17,970
6,846
0
6,363
11,607
48,147
0
L
Odin
29,210
6,669
131
926
23,893
31,239
0
11,574
12,031
6,564
51,567
L
Susano
lZETTAl
Susano
32,472
6,140
0
139
33,165
14,933
0
11,759
21,406
0
62,457
W
22,252
939
0
9,014
27,642
36,329
0
14,879
12,763
0
58,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,942
Gold Earned
81,476
278
Minions Killed
294
4
Camps Cleared
8
1,666,646
Distance Traveled
1,477,218
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,672
871
53
3
0
294,675
1
L
Thor
13,083
727
2
0
0
73,690
0
W
King Arthur
14,637
813
51
3
0
331,174
0
W
Ne Zha
16,842
936
70
4
1
361,920
0
L
Discordia
17,401
967
85
5
4
325,512
0
W
Cthulhu
14,787
822
21
1
1
242,444
2
W
Scylla
17,756
986
50
3
0
329,334
0
L
Odin
16,896
939
82
5
3
386,324
0
L
Susano
18,424
1,024
72
4
1
397,017
3
W
Tyr
16,920
940
86
5
2
401,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role