Player Matchup

Tiamat
Tiamat
Gates LT
Tiamat
Level 65
God Stats
3W - 2L
1,332 SR
Queue Stats
61W - 80L
1,431 Elo+
Solo
Danzaburou
Danzaburou
SettFiber
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 227L
1,572 Elo+
Party 1
Chaac
Chaac
ThunderFiber
Chaac
Level 71
God Stats
17W - 15L
1,586 SR
Queue Stats
72W - 55L
1,606 Elo+
Party 1
Team Averages
Level 79
1,473 SR
1,537 Elo+

VS

Team Averages
Level 59
1,548 SR
1,451 Elo+
Hades
Hades
Kryptor420
Hades
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 48L
1,452 Elo+
Party 2
Athena
Athena
ellomyisjeff
Athena
Level 63
God Stats
1W - 2L
1,522 SR
Queue Stats
19W - 25L
1,439 Elo+
Party 2
Medusa
Medusa
xDUESxVULTx
Medusa
Level 57
God Stats
82W - 51L
1,623 SR
Queue Stats
235W - 225L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gates LT
Tiamat
14
3 / 4 / 8
10,615
624
13,392
12,044
7,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SettFiber
Danzaburou
15
3 / 2 / 9
11,295
664
20,055
13,606
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 4 / 5
11,353
668
15,818
22,594
13,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 4 / 5
11,439
673
14,604
19,870
16,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
3 / 4 / 7
11,187
658
9,996
23,444
28,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
2 / 4 / 8
10,517
619
15,665
16,935
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
12
Kills
10
10
Deaths
12
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Gates LT
Tiamat
3
4
8
1.75
L
Hades
5
4
5
1.88
W
Danzaburou
SettFiber
Danzaburou
3
2
9
3.75
W
6
4
5
2.13
L
Athena
3
4
7
1.63
L
Medusa
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
40,265
48,244
Taken
60,249
25,527
Mitigated
53,648
21,030
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Gates LT
Tiamat
13,392
2,963
1,183
4,485
12,044
7,156
0
6,378
5,666
37,276
0
L
Hades
14,604
1,149
1,378
7,796
19,870
16,886
343
4,799
15,071
48,693
0
W
Danzaburou
SettFiber
Danzaburou
20,055
9,062
0
4,660
13,606
4,390
2,102
8,348
5,258
0
65,189
W
15,818
3,335
887
9,815
22,594
13,981
335
9,930
12,664
0
44,270
L
Athena
9,996
1,499
0
5,775
23,444
28,938
16
5,604
17,840
20,080
0
L
Medusa
15,665
6,376
0
4,950
16,935
7,824
805
3,016
13,919
0
57,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
33,143
180
Minions Killed
200
0
Camps Cleared
0
886,663
Distance Traveled
840,652
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,615
624
54
3
0
282,536
4
L
Hades
11,439
673
99
6
0
252,986
5
W
Danzaburou
11,295
664
84
5
0
278,973
7
W
Chaac
11,353
668
42
2
0
325,154
3
L
Athena
11,187
658
24
1
0
283,892
2
L
Medusa
10,517
619
77
5
0
303,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role