Player Matchup

Hachiman
Hachiman
Platinum III
AaronWithTwoAs_
Hachiman
Platinum III
Level 148
God Stats
14W - 15L
1,460 SR
Queue Stats
710W - 698L
1,711 MMR
Solo
Izanami
Izanami
Platinum IV
AngryFoal953526
Izanami
Platinum IV
Level 123
God Stats
62W - 42L
1,652 SR
Queue Stats
183W - 174L
1,669 MMR
Party 3
Sobek
Sobek
Platinum IV
Hexenkraft
Sobek
Platinum IV
Level 160
God Stats
9W - 1L
1,808 SR
Queue Stats
62W - 58L
1,717 MMR
Solo
King Arthur
King Arthur
Platinum III
MilkyBong5715
King Arthur
Platinum III
Level 126
God Stats
2W - 2L
1,370 SR
Queue Stats
103W - 103L
1,731 MMR
Solo
Fenrir
Fenrir
Platinum II
Xaby GB
Fenrir
Platinum II
Level 145
God Stats
50W - 34L
1,695 SR
Queue Stats
200W - 191L
1,750 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,597 SR
1,716 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,631 SR
1,711 MMR
Cupid
Cupid
Gold III
Cloudex300
Cupid
Gold III
Level 109
God Stats
4W - 1L
1,692 SR
Queue Stats
58W - 46L
1,654 MMR
Party 1
Hun Batz
Hun Batz
Gold V
TDz Myth
Hun Batz
Gold V
Level 102
God Stats
4W - 3L
1,525 SR
Queue Stats
78W - 70L
1,493 MMR
Party 2
Cthulhu
Cthulhu
Gold V
UrbanMicrobe555
Cthulhu
Gold V
Level 144
God Stats
1W - 0L
1,546 SR
Queue Stats
18W - 8L
1,711 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
Xl ClutchZ
Cu Chulainn
Platinum II
Level 68
God Stats
14W - 10L
1,720 SR
Queue Stats
166W - 154L
1,968 MMR
Party 2
Aphrodite
Aphrodite
Gold I
nadiraensland
Aphrodite
Gold I
Level 148
God Stats
88W - 66L
1,674 SR
Queue Stats
238W - 223L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
5 / 2 / 7
13,116
525
18,539
23,222
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 5 / 5
13,309
532
18,911
20,435
8,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
17
2 / 5 / 11
11,890
476
16,646
23,250
22,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MilkyBong5715
King Arthur
20
5 / 3 / 8
12,870
515
19,259
30,741
27,552
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Xaby GB
Fenrir
20
4 / 5 / 3
12,324
493
7,739
22,222
11,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaSetDanzaburouTiamatAthena

VS

Bans
ApolloJanusKumbhakarnaChang'eGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
0 / 4 / 5
11,497
460
9,564
17,793
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
TDz Myth
Hun Batz
19
6 / 5 / 7
12,554
502
15,337
19,921
11,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 4 / 7
13,515
541
18,970
24,630
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Xl ClutchZ
Cu Chulainn
20
7 / 4 / 8
14,104
564
28,459
29,662
37,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
nadiraensland
Aphrodite
18
1 / 6 / 10
11,482
459
12,567
19,340
9,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
23
Kills
20
20
Deaths
23
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
2
7
4.25
L
7
5
5
1.9
W
Cupid
0
4
5
0.63
L
Sobek
2
5
11
1.5
L
King Arthur
MilkyBong5715
King Arthur
5
3
8
3
W
Hun Batz
TDz Myth
Hun Batz
6
5
7
1.9
W
6
4
7
2.38
L
Fenrir
Xaby GB
Fenrir
4
5
3
1.1
W
Cu Chulainn
Xl ClutchZ
Cu Chulainn
7
4
8
2.75
W
Aphrodite
nadiraensland
Aphrodite
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,094
Damage
84,897
119,870
Taken
111,346
80,568
Mitigated
89,215
46,708
Healing
40,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
18,539
10,656
0
13,232
23,222
9,772
1,492
7,874
15,348
0
116,948
L
18,911
12,734
0
8,312
20,435
8,818
2,287
8,691
11,744
0
119,223
W
Cupid
9,564
4,387
1,837
7,916
17,793
6,672
2,788
3,398
14,395
0
87,186
L
Sobek
16,646
737
0
8,932
23,250
22,806
0
6,706
16,544
46,079
0
L
King Arthur
MilkyBong5715
King Arthur
19,259
1,967
0
11,842
30,741
27,552
656
7,436
23,305
922
79,484
W
Hun Batz
TDz Myth
Hun Batz
15,337
3,101
0
4,776
19,921
11,455
1,720
2,700
17,035
0
87,764
W
18,970
1,647
1,271
2,331
24,630
24,432
0
5,216
19,414
57,537
0
L
Fenrir
Xaby GB
Fenrir
7,739
1,878
0
4,390
22,222
11,620
0
5,422
16,800
0
92,366
W
Cu Chulainn
Xl ClutchZ
Cu Chulainn
28,459
7,400
0
5,631
29,662
37,115
1,619
3,148
26,308
14,257
92,231
W
Aphrodite
nadiraensland
Aphrodite
12,567
487
7,901
9,065
19,340
9,541
1,081
3,098
16,242
79,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,509
Gold Earned
63,152
683
Minions Killed
650
0
Camps Cleared
0
2,201,744
Distance Traveled
2,314,641
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,116
525
149
6
0
386,393
10
L
Izanami
13,309
532
187
7
0
425,092
3
W
Cupid
11,497
460
157
6
0
430,502
5
L
Sobek
11,890
476
43
2
0
461,446
8
L
King Arthur
12,870
515
164
7
0
432,408
3
W
Hun Batz
12,554
502
122
5
0
513,113
7
W
Cthulhu
13,515
541
85
3
0
477,419
2
L
Fenrir
12,324
493
140
6
0
496,405
0
W
Cu Chulainn
14,104
564
160
6
0
422,751
3
W
Aphrodite
11,482
459
126
5
0
470,856
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role