Player Matchup

Vulcan
Vulcan
Reaseck
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,582 Elo+
Party 2
Tyr
Tyr
Rubsuah
Tyr
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 17L
1,515 Elo+
Party 2
Merlin
Merlin
Thorak94
Merlin
Level 156
God Stats
2W - 1L
1,564 SR
Queue Stats
31W - 22L
1,510 Elo+
Party 2
Team Averages
Level 143
1,521 SR
1,536 Elo+

VS

Team Averages
Level 146
1,541 SR
1,497 Elo+
Sylvanus
Sylvanus
EXTREMx
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Swagpaard
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 132L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wankadon
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,623 SR
Queue Stats
184W - 130L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Reaseck
Vulcan
17
5 / 5 / 7
13,337
667
23,044
12,792
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
15
1 / 7 / 8
12,052
603
6,926
16,250
11,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Thorak94
Merlin
18
8 / 3 / 6
14,400
720
28,982
14,921
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EXTREMx
Sylvanus
17
3 / 4 / 9
13,893
695
8,756
30,931
33,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Swagpaard
Kukulkan
15
3 / 5 / 5
12,030
602
8,221
15,022
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Wankadon
Ah Muzen Cab
16
9 / 5 / 3
13,771
689
15,136
20,875
8,903
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
15
15
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EXTREMx
Sylvanus
3
4
9
1.88
W
Vulcan
Reaseck
Vulcan
5
5
7
1.7
W
Tyr
1
7
8
0.71
L
Kukulkan
Swagpaard
Kukulkan
3
5
5
1.1
W
Merlin
Thorak94
Merlin
8
3
6
3.67
L
Ah Muzen Cab
Wankadon
Ah Muzen Cab
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,952
Damage
32,113
43,963
Taken
66,828
21,699
Mitigated
48,083
8,201
Healing
31,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EXTREMx
Sylvanus
8,756
1,274
8,892
16,397
30,931
33,292
0
24,286
5,271
20,341
0
W
Vulcan
Reaseck
Vulcan
23,044
7,628
0
1,087
12,792
4,321
807
5,133
7,413
66,105
0
W
Tyr
6,926
1,008
0
1,966
16,250
11,878
395
6,653
9,395
0
38,318
L
Kukulkan
Swagpaard
Kukulkan
8,221
599
0
2,083
15,022
5,888
0
11,099
3,077
53,984
0
W
Merlin
Thorak94
Merlin
28,982
768
300
4,848
14,921
5,500
1,393
4,786
10,033
90,011
0
L
Ah Muzen Cab
Wankadon
Ah Muzen Cab
15,136
5,204
0
4,190
20,875
8,903
983
14,019
6,028
0
86,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
39,694
313
Minions Killed
234
0
Camps Cleared
0
1,049,343
Distance Traveled
965,584
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,893
695
16
1
0
348,023
4
W
Vulcan
13,337
667
105
5
0
392,575
3
W
Tyr
12,052
603
58
3
0
333,045
0
L
Kukulkan
12,030
602
99
5
0
286,068
0
W
Merlin
14,400
720
150
8
0
323,723
0
L
Ah Muzen Cab
13,771
689
119
6
0
331,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role