Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DesertMonkey55
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 34L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
cuttaboy45
Ah Puch
Level 24
God Stats
10W - 11L
1,398 SR
Queue Stats
116W - 153L
1,366 Elo+
Party 1
Team Averages
Level 64
1,466 SR
1,375 Elo+

VS

Team Averages
Level 41
1,442 SR
1,225 Elo+
Horus
Horus
RamaC18
Horus
Level 30
God Stats
4W - 7L
1,408 SR
Queue Stats
19W - 27L
1,288 Elo+
Party 2
Ymir
Ymir
Thia6o_M
Ymir
Level 87
God Stats
5W - 6L
1,419 SR
Queue Stats
71W - 91L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
lauti_tonelli
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 8 / 4
12,947
647
19,083
18,851
13,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
DesertMonkey55
Kumbhakarna
15
2 / 2 / 8
11,872
594
5,760
15,790
13,912
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
cuttaboy45
Ah Puch
15
3 / 7 / 8
12,002
600
22,725
12,457
4,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RamaC18
Horus
18
9 / 5 / 6
13,982
699
15,301
18,097
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
18
5 / 3 / 10
14,053
703
12,667
20,234
10,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
15
3 / 5 / 8
12,402
620
7,896
19,907
10,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
13
Kills
17
17
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
8
4
1.25
L
Kumbhakarna
DesertMonkey55
Kumbhakarna
2
2
8
3
W
Horus
RamaC18
Horus
9
5
6
2.4
W
Ymir
5
3
10
3.33
L
Ah Puch
cuttaboy45
Ah Puch
3
7
8
1
W
Cthulhu
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,568
Damage
35,864
47,098
Taken
58,238
32,217
Mitigated
29,640
3,433
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
19,083
5,854
0
1,508
18,851
13,782
0
9,335
9,516
0
49,678
L
Kumbhakarna
DesertMonkey55
Kumbhakarna
5,760
642
0
210
15,790
13,912
0
6,209
9,581
15,170
0
W
Horus
RamaC18
Horus
15,301
8,938
1,289
4,344
18,097
9,010
93
8,507
9,590
0
51,028
W
Ymir
12,667
1,916
0
5,572
20,234
10,188
0
8,447
11,787
91,104
0
L
Ah Puch
cuttaboy45
Ah Puch
22,725
542
0
1,715
12,457
4,523
0
5,076
7,381
58,340
0
W
Cthulhu
7,896
121
1,257
3,180
19,907
10,442
0
11,624
8,283
26,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
40,437
149
Minions Killed
261
0
Camps Cleared
0
934,027
Distance Traveled
1,044,959
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,947
647
61
3
0
314,352
1
L
Kumbhakarna
11,872
594
17
1
0
336,802
0
W
Horus
13,982
699
58
3
0
345,470
1
W
Ymir
14,053
703
151
8
0
349,565
2
L
Ah Puch
12,002
600
71
4
0
282,873
0
W
Cthulhu
12,402
620
52
3
0
349,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role