Player Matchup

Jormungandr
Jormungandr
ArenJaeger_
Jormungandr
Level 108
God Stats
3W - 3L
1,831 SR
Queue Stats
196W - 160L
1,534 Elo+
Party 1
Agni
Agni
Damnredemption
Agni
Level 125
God Stats
3W - 1L
1,572 SR
Queue Stats
158W - 141L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
Demon2677
Heimdallr
Level 94
God Stats
1W - 0L
1,266 SR
Queue Stats
11W - 8L
1,544 Elo+
Party 1
Tiamat
Tiamat
JoLuRestrepo01
Tiamat
Level 129
God Stats
2W - 0L
1,480 SR
Queue Stats
78W - 78L
1,431 Elo+
Party 1
Cerberus
Cerberus
LordYiru
Cerberus
Level 124
God Stats
6W - 0L
1,500 SR
Queue Stats
138W - 111L
1,440 Elo+
Party 1
Team Averages
Level 116
1,530 SR
1,484 Elo+

VS

Team Averages
Level 52
1,418 SR
1,421 Elo+
Kuzenbo
Kuzenbo
CheeseusRice
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,199 Elo+
Party 2
Cernunnos
Cernunnos
dark0sight0
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,558 Elo+
Party 2
Anubis
Anubis
fateddem1se
Anubis
Level 51
God Stats
1W - 1L
1,364 SR
Queue Stats
9W - 10L
1,576 Elo+
Party 2
Loki
Loki
frkydeakybeatbox
Loki
Level 118
God Stats
0W - 1L
1,228 SR
Queue Stats
78W - 76L
1,436 Elo+
Party 2
Ymir
Ymir
im Nash OG
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArenJaeger_
Jormungandr
15
9 / 1 / 19
9,380
1,042
10,432
9,645
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 20
10,132
1,126
12,744
5,005
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Demon2677
Heimdallr
15
6 / 2 / 20
9,027
1,003
9,743
8,801
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 22
8,756
973
8,658
10,526
11,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LordYiru
Cerberus
14
2 / 4 / 26
8,759
973
5,800
12,894
14,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CheeseusRice
Kuzenbo
11
1 / 4 / 5
6,657
740
3,827
10,135
8,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
dark0sight0
Cernunnos
13
0 / 6 / 7
6,700
744
7,226
8,802
3,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
2 / 9 / 5
7,284
809
3,474
9,964
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 9 / 4
7,537
837
7,105
10,576
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 5
8,099
900
8,010
12,387
10,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
37
33
Kills
11
11
Deaths
33
107
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArenJaeger_
Jormungandr
9
1
19
18.5
L
Kuzenbo
CheeseusRice
Kuzenbo
1
4
5
0.88
W
12
1
20
22
W
Heimdallr
Demon2677
Heimdallr
6
2
20
8
W
4
3
22
5
W
Cerberus
LordYiru
Cerberus
2
4
26
3.75
L
Cernunnos
dark0sight0
Cernunnos
0
6
7
0.58
L
Anubis
2
9
5
0.5
L
3
9
4
0.56
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,377
Damage
29,642
46,871
Taken
51,864
40,597
Mitigated
29,906
20,648
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArenJaeger_
Jormungandr
10,432
1,066
1,698
1,645
9,645
8,224
773
2,469
7,176
23,919
0
L
Kuzenbo
CheeseusRice
Kuzenbo
3,827
1,875
101
369
10,135
8,157
0
7,005
2,897
7,262
0
W
12,744
1,473
2,363
926
5,005
2,142
1,526
1,339
3,666
28,540
0
W
Heimdallr
Demon2677
Heimdallr
9,743
2,355
1,550
1,944
8,801
4,046
2,373
3,957
4,844
0
21,038
W
8,658
733
1,420
3,711
10,526
11,692
332
4,190
6,336
17,486
0
W
Cerberus
LordYiru
Cerberus
5,800
299
3,027
2,364
12,894
14,493
0
3,356
9,538
10,067
0
L
Cernunnos
dark0sight0
Cernunnos
7,226
2,227
0
165
8,802
3,200
0
6,391
2,195
0
13,470
L
Anubis
3,474
169
129
878
9,964
4,537
0
7,293
2,363
9,543
0
L
7,105
1,453
354
870
10,576
3,891
0
7,701
2,654
0
9,615
L
8,010
1,171
1,253
1,438
12,387
10,121
0
7,692
4,121
19,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
36,277
124
Minions Killed
67
0
Camps Cleared
0
903,209
Distance Traveled
907,464
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,380
1,042
19
2
0
184,071
0
L
Kuzenbo
6,657
740
4
0
0
245,471
0
W
Agni
10,132
1,126
39
4
0
193,537
2
W
Heimdallr
9,027
1,003
27
3
0
172,684
2
W
Tiamat
8,756
973
20
2
0
187,072
3
W
Cerberus
8,759
973
19
2
0
165,845
0
L
Cernunnos
6,700
744
17
2
0
188,274
2
L
Anubis
7,284
809
20
2
0
140,177
0
L
Loki
7,537
837
5
1
0
153,261
1
L
Ymir
8,099
900
21
2
0
180,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role