Player Matchup

Ne Zha
Ne Zha
BoKkBoKk
Ne Zha
Level 16
God Stats
0W - 2L
1,296 SR
Queue Stats
32W - 21L
1,662 Elo+
Party 2
Agni
Agni
DlishusHippie
Agni
Level 115
God Stats
1W - 2L
1,413 SR
Queue Stats
54W - 49L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
JoeSolo88
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Hercules
Hercules
Tarnips
Hercules
Level 66
God Stats
8W - 13L
1,492 SR
Queue Stats
242W - 215L
1,434 Elo+
Party 2
Chaac
Chaac
efrenz1689
Chaac
Level 153
God Stats
50W - 52L
1,590 SR
Queue Stats
690W - 698L
1,512 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,525 Elo+

VS

Team Averages
Level 62
1,624 SR
1,495 Elo+
Ganesha
Ganesha
DEUSdetchi
Ganesha
Level 39
God Stats
7W - 10L
1,446 SR
Queue Stats
76W - 70L
1,410 Elo+
Solo
Chiron
Chiron
Lummox9656
Chiron
Level 106
God Stats
4W - 7L
1,820 SR
Queue Stats
201W - 198L
1,560 Elo+
Party 1
Hades
Hades
PBNCM
Hades
Level 58
God Stats
4W - 1L
1,721 SR
Queue Stats
342W - 358L
1,527 Elo+
Party 1
Arachne
Arachne
RetiredFurry
Arachne
Level 41
God Stats
9W - 5L
1,600 SR
Queue Stats
124W - 153L
1,460 Elo+
Party 1
Tiamat
Tiamat
Vrypticc
Tiamat
Level 66
God Stats
2W - 2L
1,533 SR
Queue Stats
219W - 242L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BoKkBoKk
Ne Zha
18
5 / 3 / 7
10,717
510
14,439
16,536
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 4 / 7
9,840
469
10,950
10,068
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
JoeSolo88
Jing Wei
15
0 / 7 / 5
9,015
429
4,919
10,771
3,530
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Tarnips
Hercules
15
7 / 3 / 6
10,254
488
10,155
18,512
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
19
9 / 3 / 4
11,913
567
15,944
22,345
20,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DEUSdetchi
Ganesha
14
1 / 4 / 8
10,287
490
8,591
16,204
12,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Lummox9656
Chiron
19
10 / 3 / 2
12,477
594
18,956
17,361
7,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
PBNCM
Hades
18
5 / 1 / 4
11,530
549
11,688
14,337
8,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RetiredFurry
Arachne
17
1 / 5 / 4
10,124
482
4,371
15,690
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Vrypticc
Tiamat
17
3 / 9 / 3
10,141
483
9,013
15,584
12,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
22
Kills
20
20
Deaths
22
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BoKkBoKk
Ne Zha
5
3
7
2.83
W
Ganesha
DEUSdetchi
Ganesha
1
4
8
1.25
L
1
4
7
1.13
L
Jing Wei
JoeSolo88
Jing Wei
0
7
5
0.36
W
Chiron
Lummox9656
Chiron
10
3
2
3.67
W
Hades
PBNCM
Hades
5
1
4
7
W
Arachne
RetiredFurry
Arachne
1
5
4
0.6
L
Hercules
Tarnips
Hercules
7
3
6
3.33
W
Tiamat
Vrypticc
Tiamat
3
9
3
0.5
L
Chaac
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
52,619
78,232
Taken
79,176
51,300
Mitigated
47,696
28,258
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BoKkBoKk
Ne Zha
14,439
3,290
0
6,511
16,536
7,192
0
5,655
10,513
0
81,306
W
Ganesha
DEUSdetchi
Ganesha
8,591
1,127
0
2,485
16,204
12,528
194
2,494
13,535
39,882
0
L
10,950
294
0
898
10,068
3,628
423
3,817
6,197
79,761
0
L
Jing Wei
JoeSolo88
Jing Wei
4,919
3,609
0
353
10,771
3,530
1,854
2,038
8,733
0
49,848
W
Chiron
Lummox9656
Chiron
18,956
8,901
632
10,828
17,361
7,410
2,412
2,349
15,000
0
90,629
W
Hades
PBNCM
Hades
11,688
392
73
7,571
14,337
8,794
267
4,628
9,659
68,960
0
W
Arachne
RetiredFurry
Arachne
4,371
2,772
0
2,104
15,690
6,321
879
2,192
13,423
0
69,997
L
Hercules
Tarnips
Hercules
10,155
2,312
0
8,311
18,512
16,153
0
7,099
11,143
0
26,339
W
Tiamat
Vrypticc
Tiamat
9,013
1,030
0
2,904
15,584
12,643
129
2,384
12,858
44,958
0
L
Chaac
15,944
2,499
0
12,185
22,345
20,797
46
9,492
12,354
9,795
63,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
54,559
562
Minions Killed
539
0
Camps Cleared
0
1,927,936
Distance Traveled
1,919,703
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,717
510
124
6
0
441,891
4
W
Ganesha
10,287
490
20
1
0
398,147
2
L
Agni
9,840
469
161
8
0
387,125
9
L
Jing Wei
9,015
429
103
5
0
374,748
1
W
Chiron
12,477
594
185
9
0
360,568
1
W
Hades
11,530
549
134
6
0
404,020
1
W
Arachne
10,124
482
127
6
0
403,807
0
L
Hercules
10,254
488
31
1
0
389,480
10
W
Tiamat
10,141
483
73
3
0
353,161
1
L
Chaac
11,913
567
143
7
0
334,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role