Player Matchup

Nemesis
Nemesis
Charactyler
Nemesis
Level 28
God Stats
3W - 5L
1,619 SR
Queue Stats
61W - 58L
1,453 Elo+
Party 1
Chang'e
Chang'e
Jesseee04
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Joltzzi
Cernunnos
Level 17
God Stats
21W - 16L
1,909 SR
Queue Stats
28W - 27L
1,425 Elo+
Party 1
Team Averages
Level 42
1,676 SR
1,464 Elo+

VS

Team Averages
Level 67
1,512 SR
1,514 Elo+
Anubis
Anubis
Celik2929
Anubis
Level 55
God Stats
11W - 10L
1,336 SR
Queue Stats
192W - 213L
1,403 Elo+
Party 2
Medusa
Medusa
YM_Yessin
Medusa
Level 117
God Stats
6W - 4L
1,701 SR
Queue Stats
171W - 189L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
vMaliikv
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charactyler
Nemesis
16
2 / 9 / 7
13,970
582
12,253
22,908
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Jesseee04
Chang'e
20
5 / 6 / 5
15,441
643
15,799
25,871
12,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Joltzzi
Cernunnos
19
5 / 9 / 4
15,854
661
19,180
23,042
8,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Celik2929
Anubis
20
10 / 2 / 11
17,115
713
26,128
15,396
7,980
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
YM_Yessin
Medusa
20
11 / 8 / 11
16,682
695
29,875
25,415
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
vMaliikv
Sun Wukong
18
3 / 2 / 12
14,353
598
5,985
17,612
20,022
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
12
Kills
24
24
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Celik2929
Anubis
10
2
11
7.75
L
Nemesis
Charactyler
Nemesis
2
9
7
0.61
L
Chang'e
Jesseee04
Chang'e
5
6
5
1.25
L
Cernunnos
Joltzzi
Cernunnos
5
9
4
0.78
W
Medusa
YM_Yessin
Medusa
11
8
11
2.06
W
Sun Wukong
vMaliikv
Sun Wukong
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
61,988
71,821
Taken
58,423
35,935
Mitigated
38,657
23,444
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Celik2929
Anubis
26,128
1,293
0
8,677
15,396
7,980
325
2,912
12,052
127,374
0
L
Nemesis
Charactyler
Nemesis
12,253
2,575
0
3,867
22,908
14,667
0
8,479
14,429
0
27,379
L
Chang'e
Jesseee04
Chang'e
15,799
844
1,447
11,544
25,871
12,744
693
11,149
14,722
82,311
0
L
Cernunnos
Joltzzi
Cernunnos
19,180
8,798
0
6,586
23,042
8,524
2,402
6,628
16,414
0
74,609
W
Medusa
YM_Yessin
Medusa
29,875
16,592
0
8,900
25,415
10,655
2,118
7,054
17,539
0
106,903
W
Sun Wukong
vMaliikv
Sun Wukong
5,985
554
111
5,120
17,612
20,022
58
4,796
12,118
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
48,150
234
Minions Killed
314
0
Camps Cleared
0
1,160,197
Distance Traveled
1,046,496
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,115
713
171
7
0
369,460
6
L
Nemesis
13,970
582
27
1
0
394,555
3
L
Chang'e
15,441
643
98
4
0
407,484
4
L
Cernunnos
15,854
661
109
5
0
358,158
3
W
Medusa
16,682
695
106
4
0
323,713
3
W
Sun Wukong
14,353
598
37
2
0
353,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role