Player Matchup

Fenrir
Fenrir
MaskedG
Fenrir
Level 27
God Stats
3W - 2L
1,311 SR
Queue Stats
80W - 81L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Zvezda_Ph97
The Morrigan
Level 29
God Stats
19W - 27L
1,546 SR
Queue Stats
578W - 609L
1,473 Elo+
Solo
Jormungandr
Jormungandr
awantura54321
Jormungandr
Level 21
God Stats
9W - 12L
1,470 SR
Queue Stats
100W - 86L
1,439 Elo+
Party 3
Neith
Neith
marchewkagroszek
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
piotrhe2
Danzaburou
Level 8
God Stats
11W - 14L
1,579 SR
Queue Stats
104W - 102L
1,476 Elo+
Party 3
Team Averages
Level 18
1,481 SR
1,466 Elo+

VS

Team Averages
Level 24
1,495 SR
1,319 Elo+
Pele
Pele
Gardelach11
Pele
Level 29
God Stats
12W - 11L
1,583 SR
Queue Stats
82W - 84L
1,456 Elo+
Solo
Heimdallr
Heimdallr
LtK Nash
Heimdallr
Level 13
God Stats
3W - 4L
1,540 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 1
Eset
Eset
MLW I Rcklss
Eset
Level 48
God Stats
3W - 0L
1,735 SR
Queue Stats
158W - 145L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Misteodei
Cu Chulainn
Level 24
God Stats
6W - 6L
1,117 SR
Queue Stats
16W - 23L
1,226 Elo+
Party 2
Guan Yu
Guan Yu
NotEgoitzman
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaskedG
Fenrir
20
8 / 3 / 10
14,900
466
18,484
24,407
17,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

The Morrigan
Zvezda_Ph97
The Morrigan
20
8 / 8 / 8
15,501
484
16,977
14,297
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
awantura54321
Jormungandr
20
13 / 2 / 7
16,489
515
31,618
30,139
38,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 13 / 8
13,289
415
11,351
24,632
9,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
piotrhe2
Danzaburou
20
10 / 12 / 3
16,491
515
27,096
27,360
13,604
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 10
20,233
632
33,441
35,368
17,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
LtK Nash
Heimdallr
20
4 / 7 / 9
16,102
503
11,270
22,744
9,418
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 6 / 8
17,072
534
19,850
20,834
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Misteodei
Cu Chulainn
20
5 / 10 / 5
16,173
505
12,658
28,607
19,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
NotEgoitzman
Guan Yu
18
4 / 14 / 7
13,756
430
9,351
35,229
33,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
42
Kills
38
38
Deaths
42
36
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
5
10
3.8
W
Heimdallr
LtK Nash
Heimdallr
4
7
9
1.21
W
11
6
8
2.5
L
Fenrir
MaskedG
Fenrir
8
3
10
4.33
W
Cu Chulainn
Misteodei
Cu Chulainn
5
10
5
0.75
W
Guan Yu
NotEgoitzman
Guan Yu
4
14
7
0.54
L
The Morrigan
Zvezda_Ph97
The Morrigan
8
8
8
1.5
L
Jormungandr
awantura54321
Jormungandr
13
2
7
8.25
L
3
13
8
0.54
L
Danzaburou
piotrhe2
Danzaburou
10
12
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,526
Damage
86,570
120,835
Taken
142,782
84,350
Mitigated
87,420
18,507
Healing
39,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,441
11,702
0
18,252
35,368
17,317
2,959
7,387
27,516
0
190,959
W
Heimdallr
LtK Nash
Heimdallr
11,270
8,696
0
8,326
22,744
9,418
3,234
6,471
16,018
0
101,325
W
19,850
1,564
1,170
5,330
20,834
8,241
1,460
8,231
12,478
108,854
0
L
Fenrir
MaskedG
Fenrir
18,484
6,233
0
10,783
24,407
17,481
1,742
1,066
23,232
403
108,833
W
Cu Chulainn
Misteodei
Cu Chulainn
12,658
3,244
0
0
28,607
19,028
3,320
4,782
23,700
0
82,661
W
Guan Yu
NotEgoitzman
Guan Yu
9,351
2,006
914
5,834
35,229
33,416
1,624
12,677
22,402
0
36,950
L
The Morrigan
Zvezda_Ph97
The Morrigan
16,977
2,284
0
1,379
14,297
5,991
1,764
2,389
11,517
78,794
9,414
L
Jormungandr
awantura54321
Jormungandr
31,618
5,531
0
1,782
30,139
38,138
553
4,616
25,087
123,870
0
L
11,351
7,342
0
2,895
24,632
9,136
1,613
5,834
18,598
0
54,613
L
Danzaburou
piotrhe2
Danzaburou
27,096
15,149
0
1,668
27,360
13,604
3,649
5,054
22,147
0
102,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,670
Gold Earned
83,336
697
Minions Killed
731
0
Camps Cleared
0
2,559,016
Distance Traveled
2,747,917
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
20,233
632
245
8
0
540,778
2
W
Heimdallr
16,102
503
138
4
0
518,608
0
W
Eset
17,072
534
169
5
0
596,597
7
L
Fenrir
14,900
466
138
4
0
520,733
0
W
Cu Chulainn
16,173
505
127
4
0
539,525
0
W
Guan Yu
13,756
430
52
2
0
552,409
0
L
The Morrigan
15,501
484
158
5
0
506,622
3
L
Jormungandr
16,489
515
168
5
0
596,434
1
L
Neith
13,289
415
86
3
0
446,467
0
L
Danzaburou
16,491
515
147
5
0
488,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role