Player Matchup

Nu Wa
Nu Wa
Gold III
BIGDUG7
Nu Wa
Gold III
Level 157
God Stats
54W - 42L
1,620 SR
Queue Stats
438W - 442L
1,424 MMR
Party 1
Olorun
Olorun
Gold II
BrooklynOG92
Olorun
Gold II
Level 160
God Stats
37W - 38L
1,542 SR
Queue Stats
1,106W - 1,098L
1,605 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
IzWrath-
Cu Chulainn
Gold II
Level 126
God Stats
41W - 28L
1,565 SR
Queue Stats
210W - 201L
1,486 MMR
Solo
Ravana
Ravana
Gold IV
REPOIOxD
Ravana
Gold IV
Level 109
God Stats
3W - 0L
1,803 SR
Queue Stats
112W - 114L
1,481 MMR
Solo
Ares
Ares
Gold II
shadow_3000
Ares
Gold II
Level 126
God Stats
9W - 6L
1,901 SR
Queue Stats
722W - 731L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,686 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 83
1,433 SR
1,495 MMR
Apollo
Apollo
Gold I
FadedCade
Apollo
Gold I
Level 123
God Stats
9W - 16L
1,643 SR
Queue Stats
178W - 185L
1,517 MMR
Solo
Cerberus
Cerberus
Gold III
Mammoth1292
Cerberus
Gold III
Level 133
God Stats
3W - 5L
1,488 SR
Queue Stats
170W - 160L
1,469 MMR
Solo
Janus
Janus
Gold III
NinjaxSniperZ1
Janus
Gold III
Level 84
God Stats
33W - 33L
1,505 SR
Queue Stats
299W - 310L
1,485 MMR
Solo
Vamana
Vamana
Gold V
PabloGSC
Vamana
Gold V
Level 36
God Stats
0W - 1L
1,169 SR
Queue Stats
100W - 94L
1,494 MMR
Solo
Chronos
Chronos
Bronze III
blakeisaC
Chronos
Bronze III
Level 39
God Stats
1W - 2L
1,362 SR
Queue Stats
4W - 12L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BIGDUG7
Nu Wa
20
17 / 4 / 7
14,324
623
29,237
11,873
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
2 / 6 / 12
11,597
504
10,951
23,380
8,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
IzWrath-
Cu Chulainn
18
2 / 0 / 16
12,253
533
11,576
21,872
14,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
REPOIOxD
Ravana
20
12 / 2 / 9
13,257
576
17,483
14,037
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 12
10,847
472
9,760
27,782
22,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
ArachneSetLokiChang'eTiamat

VS

Bans
DanzaburouKumbhakarnaTsukuyomiAthenaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FadedCade
Apollo
18
7 / 7 / 2
12,029
523
10,150
20,837
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mammoth1292
Cerberus
17
3 / 5 / 10
11,896
517
13,930
23,558
27,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 7 / 2
10,549
459
14,374
16,186
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
PabloGSC
Vamana
16
1 / 4 / 1
9,483
412
10,502
16,844
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
blakeisaC
Chronos
16
2 / 13 / 5
9,890
430
10,835
23,620
8,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
36
Kills
15
16
Deaths
36
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BIGDUG7
Nu Wa
17
4
7
5.13
W
Olorun
2
6
12
1.33
L
Apollo
FadedCade
Apollo
7
7
2
1.14
W
Cu Chulainn
IzWrath-
Cu Chulainn
2
0
16
10
L
Cerberus
Mammoth1292
Cerberus
3
5
10
1.6
L
2
7
2
0.43
L
Vamana
PabloGSC
Vamana
1
4
1
0.38
W
Ravana
REPOIOxD
Ravana
12
2
9
8.25
L
Chronos
blakeisaC
Chronos
2
13
5
0.35
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,007
Damage
59,791
98,944
Taken
101,045
57,661
Mitigated
56,663
36,643
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BIGDUG7
Nu Wa
29,237
6,387
0
1,408
11,873
4,774
4,233
6,013
5,841
120,335
0
W
Olorun
10,951
5,830
2,668
9,724
23,380
8,055
2,747
10,046
13,174
87,538
0
L
Apollo
FadedCade
Apollo
10,150
4,464
0
5,641
20,837
7,102
1,306
8,467
12,370
0
72,990
W
Cu Chulainn
IzWrath-
Cu Chulainn
11,576
2,040
0
8,693
21,872
14,785
574
6,721
15,015
7,331
71,009
L
Cerberus
Mammoth1292
Cerberus
13,930
1,532
0
5,529
23,558
27,451
19
13,317
10,241
56,082
0
L
14,374
514
0
2,816
16,186
4,509
0
6,225
9,961
81,871
0
L
Vamana
PabloGSC
Vamana
10,502
4,594
437
4,147
16,844
9,304
836
7,551
9,293
0
52,580
W
Ravana
REPOIOxD
Ravana
17,483
5,560
0
5,838
14,037
7,339
1,196
4,950
8,981
0
88,941
L
Chronos
blakeisaC
Chronos
10,835
2,866
0
4,324
23,620
8,297
0
16,075
7,545
67,652
0
W
9,760
799
0
8,312
27,782
22,708
329
10,908
16,794
31,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,278
Gold Earned
53,847
617
Minions Killed
558
0
Camps Cleared
0
2,143,763
Distance Traveled
2,091,934
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,324
623
176
8
0
388,205
8
W
Olorun
11,597
504
130
6
0
390,966
4
L
Apollo
12,029
523
123
5
0
426,920
2
W
Cu Chulainn
12,253
533
139
6
0
452,097
0
L
Cerberus
11,896
517
85
4
0
385,753
1
L
Janus
10,549
459
148
6
0
443,584
5
L
Vamana
9,483
412
93
4
0
463,137
1
W
Ravana
13,257
576
130
6
0
490,154
2
L
Chronos
9,890
430
109
5
0
372,540
5
W
Ares
10,847
472
42
2
0
422,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role