Player Matchup

Sol
Sol
Noirimu
Sol
Level 25
God Stats
22W - 36L
1,476 SR
Queue Stats
105W - 121L
1,398 Elo+
Party 2
Bellona
Bellona
Tynamic
Bellona
Level 98
God Stats
20W - 15L
1,542 SR
Queue Stats
171W - 163L
1,461 Elo+
Party 2
Chiron
Chiron
gabzoust
Chiron
Level 8
God Stats
1W - 0L
1,141 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Team Averages
Level 44
1,387 SR
1,348 Elo+

VS

Team Averages
Level 45
1,484 SR
1,396 Elo+
Skadi
Skadi
HiStandards
Skadi
Level 6
God Stats
5W - 7L
1,430 SR
Queue Stats
6W - 9L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
LandStoney
Kuzenbo
Level 23
God Stats
10W - 12L
1,522 SR
Queue Stats
193W - 194L
1,355 Elo+
Party 1
Raijin
Raijin
Thanydevitos805
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 495L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 4 / 7
9,447
675
14,294
13,491
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Tynamic
Bellona
15
13 / 1 / 1
11,528
823
12,305
17,822
12,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
gabzoust
Chiron
11
0 / 3 / 8
8,839
631
3,618
8,518
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
8,866
633
6,858
9,550
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
LandStoney
Kuzenbo
11
2 / 3 / 5
9,109
651
8,285
15,054
14,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 9 / 4
9,132
652
10,540
10,443
3,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
8
8
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Kuzenbo
LandStoney
Kuzenbo
2
3
5
1.5
W
Sol
3
4
7
1.63
L
3
9
4
0.56
W
Bellona
Tynamic
Bellona
13
1
1
13.5
W
Chiron
gabzoust
Chiron
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
25,683
39,831
Taken
35,047
20,260
Mitigated
21,988
18,729
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,858
2,259
0
1,510
9,550
3,316
42
2,721
6,829
0
24,431
L
Kuzenbo
LandStoney
Kuzenbo
8,285
1,854
0
3,744
15,054
14,810
0
7,915
7,139
20,156
0
W
Sol
14,294
4,878
0
6,367
13,491
4,380
1,024
8,607
4,884
41,473
0
L
10,540
725
0
281
10,443
3,862
0
3,717
6,726
37,391
0
W
Bellona
Tynamic
Bellona
12,305
5,325
0
7,771
17,822
12,982
748
6,443
11,379
0
45,927
W
Chiron
gabzoust
Chiron
3,618
1,721
2,096
2,495
8,518
2,898
829
3,849
4,669
0
30,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
27,107
170
Minions Killed
104
0
Camps Cleared
0
698,184
Distance Traveled
598,640
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,866
633
32
2
0
194,425
2
L
Kuzenbo
9,109
651
20
1
0
235,003
0
W
Sol
9,447
675
52
4
0
218,439
0
L
Raijin
9,132
652
52
4
0
169,212
1
W
Bellona
11,528
823
62
4
0
248,471
0
W
Chiron
8,839
631
56
4
0
231,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role