Player Matchup

King Arthur
King Arthur
Añañiiiiin
King Arthur
Level 23
God Stats
1W - 3L
1,221 SR
Queue Stats
34W - 25L
1,676 Elo+
Solo
Da Ji
Da Ji
Matacholas134
Da Ji
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 100L
1,753 Elo+
Solo
Danzaburou
Danzaburou
SkohnJelton
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 33L
1,754 Elo+
Solo
Bacchus
Bacchus
StalkerGamming
Bacchus
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 44L
1,597 Elo+
Solo
Poseidon
Poseidon
TzkFpma
Poseidon
Level 29
God Stats
13W - 8L
1,645 SR
Queue Stats
26W - 16L
1,637 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,684 Elo+

VS

Team Averages
Level 16
1,587 SR
1,670 Elo+
Fenrir
Fenrir
BlinkSunderGG
Fenrir
Level 25
God Stats
39W - 26L
1,706 SR
Queue Stats
196W - 110L
1,711 Elo+
Solo
King Arthur
King Arthur
JesusLightning
King Arthur
Level 20
God Stats
8W - 8L
1,586 SR
Queue Stats
51W - 33L
1,671 Elo+
Solo
Apollo
Apollo
RodBegVal
Apollo
Level 9
God Stats
10W - 5L
1,500 SR
Queue Stats
116W - 104L
1,579 Elo+
Solo
Ares
Ares
noobakimbo
Ares
Level 18
God Stats
1W - 2L
1,751 SR
Queue Stats
44W - 55L
1,535 Elo+
Solo
Mercury
Mercury
sixshooter77
Mercury
Level 8
God Stats
4W - 9L
1,390 SR
Queue Stats
5W - 10L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Añañiiiiin
King Arthur
5
0 / 3 / 1
3,561
594
1,351
4,671
1,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 1 / 2
3,767
628
1,867
4,051
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
SkohnJelton
Danzaburou
7
2 / 0 / 1
4,295
716
1,378
1,800
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 1 / 2
3,740
623
956
2,191
816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TzkFpma
Poseidon
7
1 / 0 / 0
4,268
711
1,276
1,419
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,826
638
1,624
3,363
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
JesusLightning
King Arthur
8
5 / 1 / 0
5,008
835
3,767
4,250
1,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
RodBegVal
Apollo
4
0 / 2 / 0
3,032
505
458
2,330
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 1 / 0
2,993
499
0
1,025
398
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
sixshooter77
Mercury
2
0 / 1 / 0
2,846
474
0
937
165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
5
5
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Añañiiiiin
King Arthur
0
3
1
0.17
L
0
0
1
0.5
L
King Arthur
JesusLightning
King Arthur
5
1
0
5
W
1
1
2
2
L
Apollo
RodBegVal
Apollo
0
2
0
0
W
Danzaburou
SkohnJelton
Danzaburou
2
0
1
2.5
W
1
1
2
2
W
Poseidon
TzkFpma
Poseidon
1
0
0
1
L
0
1
0
0
L
Mercury
sixshooter77
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,828
Damage
5,849
14,132
Taken
11,905
4,105
Mitigated
3,350
4,868
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Añañiiiiin
King Arthur
1,351
213
0
810
4,671
1,494
0
0
4,671
0
13,062
L
1,624
552
0
787
3,363
876
0
559
2,722
0
16,204
L
King Arthur
JesusLightning
King Arthur
3,767
1,198
0
1,270
4,250
1,517
228
851
3,359
0
21,234
W
1,867
512
0
1,628
4,051
1,084
0
0
4,051
0
10,783
L
Apollo
RodBegVal
Apollo
458
287
0
514
2,330
394
0
176
2,154
0
4,562
W
Danzaburou
SkohnJelton
Danzaburou
1,378
306
0
990
1,800
458
0
0
1,800
0
18,427
W
956
94
0
760
2,191
816
110
0
2,191
7,318
0
W
Poseidon
TzkFpma
Poseidon
1,276
183
0
680
1,419
253
584
0
1,419
16,438
0
L
0
0
0
0
1,025
398
0
320
705
3,568
0
L
Mercury
sixshooter77
Mercury
0
0
0
0
937
165
396
204
733
0
2,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,631
Gold Earned
17,705
156
Minions Killed
103
0
Camps Cleared
0
563,218
Distance Traveled
398,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,561
594
38
6
0
111,030
1
L
Fenrir
3,826
638
41
7
0
110,583
2
L
King Arthur
5,008
835
46
8
0
129,763
2
W
Da Ji
3,767
628
24
4
0
127,672
1
L
Apollo
3,032
505
9
2
0
73,854
0
W
Danzaburou
4,295
716
43
7
0
98,964
0
W
Bacchus
3,740
623
13
2
0
104,858
3
W
Poseidon
4,268
711
38
6
0
120,694
1
L
Ares
2,993
499
5
1
0
38,830
0
L
Mercury
2,846
474
2
0
0
45,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role