Player Matchup

Neith
Neith
Platinum II
Fellor2
Neith
Platinum II
Level 109
God Stats
3W - 2L
1,571 SR
Queue Stats
158W - 144L
1,922 MMR
Party 3
Ratatoskr
Ratatoskr
Platinum IV
LeviHatake
Ratatoskr
Platinum IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 192L
1,793 MMR
Party 2
Tiamat
Tiamat
Platinum IV
RecedeSZN
Tiamat
Platinum IV
Level 103
God Stats
0W - 2L
1,304 SR
Queue Stats
97W - 96L
1,816 MMR
Solo
Ravana
Ravana
Platinum V
Tuff__73rd
Ravana
Platinum V
Level 82
God Stats
17W - 14L
1,757 SR
Queue Stats
204W - 193L
1,747 MMR
Party 2
Ganesha
Ganesha
Gold IV
cbelch97
Ganesha
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,623 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,527 SR
1,780 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,662 SR
1,780 MMR
Cthulhu
Cthulhu
Platinum IV
Chaotic1991
Cthulhu
Platinum IV
Level 81
God Stats
5W - 5L
1,564 SR
Queue Stats
70W - 70L
1,743 MMR
Solo
Cupid
Cupid
Platinum III
HenryLobon
Cupid
Platinum III
Level 153
God Stats
10W - 4L
1,753 SR
Queue Stats
85W - 83L
1,821 MMR
Party 1
Scylla
Scylla
Platinum V
PPVyoungnMic
Scylla
Platinum V
Level 101
God Stats
17W - 13L
1,531 SR
Queue Stats
204W - 174L
1,741 MMR
Solo
Nemesis
Nemesis
Platinum IV
Revifide
Nemesis
Platinum IV
Level 156
God Stats
7W - 4L
1,710 SR
Queue Stats
312W - 303L
1,813 MMR
Solo
Geb
Geb
Platinum IV
Yisusloves-
Geb
Platinum IV
Level 143
God Stats
7W - 5L
1,752 SR
Queue Stats
58W - 55L
1,781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fellor2
Neith
14
2 / 5 / 6
8,892
494
11,109
12,513
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
LeviHatake
Ratatoskr
17
4 / 3 / 2
9,838
547
9,192
20,106
10,963
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
RecedeSZN
Tiamat
15
6 / 3 / 2
9,309
517
9,474
11,746
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Tuff__73rd
Ravana
14
6 / 6 / 8
8,930
496
7,009
11,979
4,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
cbelch97
Ganesha
11
0 / 5 / 12
7,890
438
8,653
13,788
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetDanzaburouAthenaCu ChulainnJanus

VS

Bans
TsukuyomiGuan YuCerberusArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaotic1991
Cthulhu
16
5 / 4 / 3
10,540
586
13,117
16,726
14,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
17
2 / 1 / 7
10,045
558
9,080
13,498
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
15
3 / 4 / 6
9,467
526
8,486
8,458
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Revifide
Nemesis
18
12 / 3 / 6
11,663
648
14,879
12,865
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 8
8,082
449
4,200
14,833
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
52
18
Kills
22
22
Deaths
18
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chaotic1991
Cthulhu
5
4
3
1.63
L
Neith
Fellor2
Neith
2
5
6
1
W
Cupid
2
1
7
5.5
L
Ratatoskr
LeviHatake
Ratatoskr
4
3
2
1.67
W
Scylla
3
4
6
1.5
L
Tiamat
RecedeSZN
Tiamat
6
3
2
2.33
W
Nemesis
Revifide
Nemesis
12
3
6
5
L
Ravana
Tuff__73rd
Ravana
6
6
8
1.67
W
0
6
8
0.67
L
Ganesha
cbelch97
Ganesha
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
49,762
70,132
Taken
66,380
34,451
Mitigated
34,560
20,988
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chaotic1991
Cthulhu
13,117
1,409
210
6,790
16,726
14,522
553
2,294
14,301
66,763
0
L
Neith
Fellor2
Neith
11,109
5,396
0
4,746
12,513
4,116
1,600
696
11,817
0
60,152
W
Cupid
9,080
5,016
636
8,791
13,498
4,131
1,852
2,494
10,964
0
73,155
L
Ratatoskr
LeviHatake
Ratatoskr
9,192
2,468
0
7,125
20,106
10,963
0
10,252
9,836
0
64,669
W
Scylla
8,486
1,249
145
1,149
8,458
2,726
1,889
3,860
4,354
61,081
0
L
Tiamat
RecedeSZN
Tiamat
9,474
1,157
0
2,878
11,746
6,965
0
5,061
6,505
50,298
0
W
Nemesis
Revifide
Nemesis
14,879
8,294
0
2,366
12,865
6,516
2,143
3,043
9,688
0
73,464
L
Ravana
Tuff__73rd
Ravana
7,009
1,532
0
3,059
11,979
4,189
0
3,761
8,060
0
46,288
W
4,200
632
0
2,235
14,833
6,665
0
5,726
8,946
17,845
0
L
Ganesha
cbelch97
Ganesha
8,653
1,167
0
3,180
13,788
8,218
134
5,629
8,111
22,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
49,797
460
Minions Killed
518
0
Camps Cleared
0
1,581,441
Distance Traveled
1,681,116
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,540
586
138
8
0
344,618
4
L
Neith
8,892
494
114
6
0
283,810
7
W
Cupid
10,045
558
132
7
0
308,734
8
L
Ratatoskr
9,838
547
139
8
0
325,898
2
W
Scylla
9,467
526
115
6
0
318,677
6
L
Tiamat
9,309
517
119
7
0
313,325
4
W
Nemesis
11,663
648
104
6
0
386,064
0
L
Ravana
8,930
496
83
5
0
322,813
3
W
Geb
8,082
449
29
2
0
323,023
5
L
Ganesha
7,890
438
5
0
0
335,595
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role