Player Matchup

Cernunnos
Cernunnos
Bunkerleader08
Cernunnos
Level 67
God Stats
7W - 9L
1,641 SR
Queue Stats
108W - 121L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ConsoleSimp
Tsukuyomi
Level 124
God Stats
6W - 4L
1,676 SR
Queue Stats
231W - 208L
1,528 Elo+
Party 1
Ares
Ares
Elweyune
Ares
Level 12
God Stats
2W - 4L
1,680 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 1
Athena
Athena
LordBeanyBaby
Athena
Level 106
God Stats
6W - 7L
1,402 SR
Queue Stats
363W - 295L
1,598 Elo+
Party 1
Ra
Ra
gNinjakick
Ra
Level 90
God Stats
4W - 3L
1,732 SR
Queue Stats
288W - 255L
1,547 Elo+
Party 1
Team Averages
Level 80
1,626 SR
1,549 Elo+

VS

Team Averages
Level 80
1,607 SR
1,619 Elo+
King Arthur
King Arthur
Caxaxukluth
King Arthur
Level 98
God Stats
15W - 12L
1,590 SR
Queue Stats
196W - 189L
1,597 Elo+
Party 2
Fafnir
Fafnir
DevilsBourbon
Fafnir
Level 116
God Stats
6W - 6L
1,618 SR
Queue Stats
246W - 203L
1,612 Elo+
Party 2
Da Ji
Da Ji
MrMonkey1233
Da Ji
Level 68
God Stats
11W - 3L
1,784 SR
Queue Stats
249W - 191L
1,649 Elo+
Party 2
Zhong Kui
Zhong Kui
SmallB00ty123
Zhong Kui
Level 36
God Stats
19W - 17L
1,494 SR
Queue Stats
208W - 146L
1,640 Elo+
Party 2
Apollo
Apollo
ghferp
Apollo
Level 83
God Stats
9W - 4L
1,546 SR
Queue Stats
353W - 284L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bunkerleader08
Cernunnos
17
4 / 4 / 2
10,503
500
9,251
14,226
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ConsoleSimp
Tsukuyomi
13
2 / 8 / 6
8,852
422
12,392
17,417
6,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
14
0 / 8 / 7
9,267
441
4,090
16,812
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 2
10,153
483
11,258
19,841
18,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 2 / 3
11,412
543
11,143
11,002
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caxaxukluth
King Arthur
20
6 / 0 / 9
13,453
641
17,235
23,792
18,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 1 / 14
11,386
542
6,537
13,721
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 6 / 11
12,271
584
12,365
16,349
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SmallB00ty123
Zhong Kui
19
7 / 5 / 6
11,621
553
13,651
14,099
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
ghferp
Apollo
18
4 / 3 / 14
12,003
572
10,291
13,602
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
15
Kills
29
29
Deaths
15
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bunkerleader08
Cernunnos
4
4
2
1.25
W
King Arthur
Caxaxukluth
King Arthur
6
0
9
10.5
L
Tsukuyomi
ConsoleSimp
Tsukuyomi
2
8
6
0.63
W
4
1
14
11
L
Ares
0
8
7
0.44
L
4
7
2
0.71
W
8
6
11
2.25
W
Zhong Kui
SmallB00ty123
Zhong Kui
7
5
6
2
L
5
2
3
3.25
W
Apollo
ghferp
Apollo
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
60,079
79,298
Taken
81,563
51,134
Mitigated
55,703
17,127
Healing
31,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bunkerleader08
Cernunnos
9,251
4,648
0
5,236
14,226
6,522
1,088
2,147
12,030
0
79,514
W
King Arthur
Caxaxukluth
King Arthur
17,235
1,768
0
10,624
23,792
18,168
472
9,730
14,015
0
106,633
L
Tsukuyomi
ConsoleSimp
Tsukuyomi
12,392
3,081
0
1,674
17,417
6,645
63
4,433
12,739
0
53,268
W
6,537
1,405
0
5,723
13,721
14,774
0
4,487
9,050
28,651
0
L
Ares
4,090
552
0
1,292
16,812
14,229
0
3,318
13,220
19,172
0
L
11,258
2,863
0
3,013
19,841
18,599
0
6,127
13,530
53,071
0
W
12,365
2,122
0
5,556
16,349
6,610
0
3,635
12,612
0
86,903
W
Zhong Kui
SmallB00ty123
Zhong Kui
13,651
1,029
0
5,378
14,099
9,459
792
5,289
8,684
82,927
0
L
11,143
719
1,622
4,290
11,002
5,139
410
3,507
7,369
85,397
0
W
Apollo
ghferp
Apollo
10,291
8,474
0
3,898
13,602
6,692
2,214
5,121
8,453
0
89,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,187
Gold Earned
60,734
517
Minions Killed
644
0
Camps Cleared
0
1,961,567
Distance Traveled
2,065,804
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,503
500
124
6
0
348,934
3
W
King Arthur
13,453
641
197
9
0
408,037
0
L
Tsukuyomi
8,852
422
67
3
0
409,550
6
W
Fafnir
11,386
542
35
2
0
429,830
7
L
Ares
9,267
441
31
1
0
378,038
0
L
Athena
10,153
483
103
5
0
409,392
0
W
Da Ji
12,271
584
115
5
0
411,129
3
W
Zhong Kui
11,621
553
136
6
0
387,547
0
L
Ra
11,412
543
192
9
0
415,653
9
W
Apollo
12,003
572
161
8
0
429,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role