Player Matchup

Ullr
Ullr
EU EIGHTS
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,659 Elo+
Solo
Heimdallr
Heimdallr
SDSWrath2465
Heimdallr
Level 28
God Stats
2W - 2L
1,311 SR
Queue Stats
65W - 54L
1,514 Elo+
Solo
Scylla
Scylla
TrapAlotopp
Scylla
Level 28
God Stats
12W - 6L
1,703 SR
Queue Stats
88W - 58L
1,653 Elo+
Solo
Hercules
Hercules
YaDanguss
Hercules
Level 7
God Stats
33W - 23L
1,500 SR
Queue Stats
67W - 54L
1,522 Elo+
Solo
Tyr
Tyr
Yissus7
Tyr
Level 29
God Stats
41W - 33L
1,772 SR
Queue Stats
370W - 346L
1,664 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,603 Elo+

VS

Team Averages
Level 28
1,436 SR
1,513 Elo+
Pele
Pele
Akimbo Mac10
Pele
Level 25
God Stats
1W - 4L
1,548 SR
Queue Stats
148W - 130L
1,623 Elo+
Solo
Cthulhu
Cthulhu
Crimson-Klown
Cthulhu
Level 26
God Stats
5W - 8L
1,318 SR
Queue Stats
23W - 20L
1,570 Elo+
Solo
Sobek
Sobek
Jojira
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SeaJay419
Heimdallr
Level 27
God Stats
6W - 7L
1,389 SR
Queue Stats
356W - 340L
1,462 Elo+
Party 1
Olorun
Olorun
WCA_55
Olorun
Level 33
God Stats
67W - 69L
1,425 SR
Queue Stats
410W - 387L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 5 / 5
7,850
523
3,791
11,427
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SDSWrath2465
Heimdallr
13
7 / 2 / 3
8,170
545
8,966
7,939
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
15
11 / 3 / 0
9,170
611
10,844
8,925
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
YaDanguss
Hercules
12
2 / 3 / 8
7,391
493
6,132
10,310
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
13
2 / 1 / 8
8,175
545
8,344
9,732
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
9,242
616
9,613
11,433
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
9
1 / 4 / 1
5,941
396
4,183
6,828
5,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sobek
Jojira
Sobek
10
0 / 5 / 6
6,697
446
4,905
10,239
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
SeaJay419
Heimdallr
11
5 / 6 / 2
7,173
478
7,502
11,394
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
WCA_55
Olorun
11
1 / 7 / 3
6,909
461
6,400
14,191
5,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
24
Kills
13
14
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
Cthulhu
1
4
1
0.38
W
Ullr
2
5
5
0.9
L
Sobek
Jojira
Sobek
0
5
6
0.6
W
Heimdallr
SDSWrath2465
Heimdallr
7
2
3
4.25
L
Heimdallr
SeaJay419
Heimdallr
5
6
2
1
W
Scylla
11
3
0
3.67
L
Olorun
WCA_55
Olorun
1
7
3
0.36
W
Hercules
YaDanguss
Hercules
2
3
8
2
W
Tyr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
32,603
48,333
Taken
54,085
19,902
Mitigated
24,697
13,148
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,613
1,787
0
3,779
11,433
4,260
0
580
10,730
0
53,145
L
Cthulhu
4,183
672
0
239
6,828
5,012
175
1,025
5,743
21,513
0
W
Ullr
3,791
1,715
0
903
11,427
3,869
578
2,163
9,264
0
47,930
L
Sobek
Jojira
Sobek
4,905
674
0
3,207
10,239
5,968
0
499
9,565
17,773
0
W
Heimdallr
SDSWrath2465
Heimdallr
8,966
4,919
0
2,023
7,939
3,107
732
2,576
5,363
0
31,514
L
Heimdallr
SeaJay419
Heimdallr
7,502
4,871
207
3,191
11,394
3,862
33
1,273
9,881
0
27,124
W
Scylla
10,844
1,576
0
1,836
8,925
3,227
58
4,026
4,899
55,096
0
L
Olorun
WCA_55
Olorun
6,400
2,997
160
3,970
14,191
5,595
0
6,987
6,922
45,827
0
W
Hercules
YaDanguss
Hercules
6,132
1,523
0
4,561
10,310
5,252
498
2,215
8,086
0
21,179
W
Tyr
8,344
1,616
0
3,825
9,732
4,447
536
4,508
5,224
0
46,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
35,962
362
Minions Killed
300
0
Camps Cleared
0
1,317,530
Distance Traveled
1,329,310
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,242
616
99
7
0
344,707
2
L
Cthulhu
5,941
396
41
3
0
202,659
0
W
Ullr
7,850
523
85
6
0
248,937
1
L
Sobek
6,697
446
36
2
0
284,157
8
W
Heimdallr
8,170
545
43
3
0
265,026
2
L
Heimdallr
7,173
478
43
3
0
261,315
1
W
Scylla
9,170
611
102
7
0
232,068
1
L
Olorun
6,909
461
81
5
0
236,472
3
W
Hercules
7,391
493
40
3
0
256,537
0
W
Tyr
8,175
545
92
6
0
314,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role