Player Matchup

Apollo
Apollo
Carnojo
Apollo
Level 157
God Stats
1W - 0L
1,712 SR
Queue Stats
134W - 97L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
Grayarts
Kuzenbo
Level 65
God Stats
48W - 19L
1,516 SR
Queue Stats
57W - 26L
1,550 Elo+
Party 1
Janus
Janus
Rhuan
Janus
Level 146
God Stats
2W - 0L
1,767 SR
Queue Stats
145W - 65L
1,565 Elo+
Party 1
Bellona
Bellona
TARTAGAL
Bellona
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,658 Elo+
Solo
Anhur
Anhur
zAliot
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,599 SR
1,569 Elo+

VS

Team Averages
Level 157
1,585 SR
1,540 Elo+
Rama
Rama
BadBunnyBeibee
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Lυkecombs
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SheogorathLoki
King Arthur
Level 148
God Stats
2W - 3L
1,556 SR
Queue Stats
235W - 202L
1,570 Elo+
Party 3
Kuzenbo
Kuzenbo
Tiboaventura
Kuzenbo
Level 160
God Stats
36W - 17L
1,869 SR
Queue Stats
883W - 569L
1,629 Elo+
Party 3
Ra
Ra
nghtly
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Carnojo
Apollo
14
4 / 2 / 2
7,552
539
3,978
8,224
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Grayarts
Kuzenbo
14
5 / 0 / 1
8,466
605
5,553
6,564
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Rhuan
Janus
13
0 / 0 / 2
6,916
494
5,149
4,141
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TARTAGAL
Bellona
12
3 / 0 / 1
7,714
551
6,678
9,353
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
zAliot
Anhur
14
1 / 1 / 1
7,644
546
4,074
7,082
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,186
513
2,857
5,285
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Lυkecombs
Athena
10
0 / 1 / 0
5,920
423
2,502
7,651
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SheogorathLoki
King Arthur
12
0 / 6 / 0
6,746
482
3,007
9,832
5,652
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Tiboaventura
Kuzenbo
10
1 / 2 / 2
6,488
463
3,779
7,211
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
13
1 / 3 / 0
7,167
512
4,177
8,146
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Apollo
Carnojo
Apollo
4
2
2
2.5
W
Kuzenbo
Grayarts
Kuzenbo
5
0
1
5.5
L
Athena
Lυkecombs
Athena
0
1
0
0
W
Janus
Rhuan
Janus
0
0
2
1
L
King Arthur
SheogorathLoki
King Arthur
0
6
0
0
W
Bellona
TARTAGAL
Bellona
3
0
1
3.5
L
Kuzenbo
Tiboaventura
Kuzenbo
1
2
2
1
L
Ra
1
3
0
0.33
W
Anhur
zAliot
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
16,322
35,364
Taken
38,125
19,423
Mitigated
18,985
11,247
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,857
1,787
0
1,774
5,285
1,516
26
260
4,983
0
44,490
W
Apollo
Carnojo
Apollo
3,978
1,915
0
250
8,224
2,949
788
2,202
6,022
0
49,111
W
Kuzenbo
Grayarts
Kuzenbo
5,553
1,158
0
2,164
6,564
7,274
467
112
6,452
39,831
0
L
Athena
Lυkecombs
Athena
2,502
650
0
3,302
7,651
2,889
0
1,464
6,093
28,667
0
W
Janus
Rhuan
Janus
5,149
312
0
720
4,141
1,324
0
1,959
2,182
52,687
0
L
King Arthur
SheogorathLoki
King Arthur
3,007
15
0
1,290
9,832
5,652
0
5,290
4,142
0
40,637
W
Bellona
TARTAGAL
Bellona
6,678
1,895
0
4,864
9,353
5,568
432
3,881
5,472
0
31,602
L
Kuzenbo
Tiboaventura
Kuzenbo
3,779
1,340
0
1,934
7,211
5,826
0
1,243
5,861
19,877
0
L
Ra
4,177
367
1,093
3,022
8,146
3,102
0
1,574
6,344
56,230
0
W
Anhur
zAliot
Anhur
4,074
1,801
0
3,249
7,082
2,308
0
2,304
4,778
0
58,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
33,507
444
Minions Killed
417
0
Camps Cleared
0
1,348,100
Distance Traveled
1,239,435
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,186
513
113
8
0
227,667
1
W
Apollo
7,552
539
85
6
0
218,684
2
W
Kuzenbo
8,466
605
83
6
0
273,686
4
L
Athena
5,920
423
61
4
0
221,878
2
W
Janus
6,916
494
104
7
0
284,993
9
L
King Arthur
6,746
482
93
7
0
255,309
2
W
Bellona
7,714
551
45
3
0
323,294
4
L
Kuzenbo
6,488
463
32
2
0
279,134
7
L
Ra
7,167
512
118
8
0
255,447
5
W
Anhur
7,644
546
127
9
0
247,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role