Player Matchup

Nu Wa
Nu Wa
DDoSViaMicrowave
Nu Wa
Level 113
God Stats
49W - 35L
1,630 SR
Queue Stats
311W - 292L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
EmergePsycho
Cthulhu
Level 59
God Stats
56W - 49L
1,554 SR
Queue Stats
147W - 112L
1,576 Elo+
Party 4
Bellona
Bellona
RemixTTV
Bellona
Level 118
God Stats
6W - 0L
1,914 SR
Queue Stats
177W - 134L
1,585 Elo+
Party 4
Artemis
Artemis
Viscxnti
Artemis
Level 153
God Stats
4W - 2L
1,255 SR
Queue Stats
86W - 72L
1,575 Elo+
Party 1
Horus
Horus
kieranmystery
Horus
Level 81
God Stats
2W - 0L
1,734 SR
Queue Stats
134W - 110L
1,595 Elo+
Party 4
Team Averages
Level 105
1,617 SR
1,585 Elo+

VS

Team Averages
Level 137
1,619 SR
1,620 Elo+
Arachne
Arachne
AHomelessHermit
Arachne
Level 151
God Stats
2W - 1L
1,749 SR
Queue Stats
240W - 229L
1,630 Elo+
Party 2
Chiron
Chiron
DriftingHope
Chiron
Level 121
God Stats
1W - 1L
1,788 SR
Queue Stats
122W - 115L
1,658 Elo+
Party 2
Yemoja
Yemoja
Sp1drByte
Yemoja
Level 145
God Stats
8W - 13L
1,358 SR
Queue Stats
251W - 261L
1,634 Elo+
Party 2
Chaac
Chaac
hulkamania587
Chaac
Level 140
God Stats
6W - 9L
1,587 SR
Queue Stats
120W - 150L
1,575 Elo+
Party 3
Janus
Janus
i ICE Ch1LLz i
Janus
Level 127
God Stats
0W - 1L
1,612 SR
Queue Stats
34W - 35L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
9,810
654
10,565
2,485
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
EmergePsycho
Cthulhu
13
0 / 4 / 8
8,197
546
4,116
9,920
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
RemixTTV
Bellona
14
5 / 1 / 2
8,660
577
12,034
13,154
10,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Viscxnti
Artemis
14
2 / 2 / 1
8,189
546
4,697
6,197
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 7
8,201
547
8,020
9,085
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,459
564
6,431
13,009
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
14
2 / 2 / 2
7,887
526
3,314
9,005
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Sp1drByte
Yemoja
10
0 / 3 / 4
6,420
428
1,815
10,695
4,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 1
7,144
476
9,233
14,756
13,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,370
491
1,718
8,014
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
10
11
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
6
0
1
6.5
L
Chiron
2
2
2
1.5
W
Cthulhu
EmergePsycho
Cthulhu
0
4
8
1
W
Bellona
RemixTTV
Bellona
5
1
2
6
L
Yemoja
Sp1drByte
Yemoja
0
3
4
0.67
W
Artemis
Viscxnti
Artemis
2
2
1
1.25
L
3
4
1
0.88
L
1
4
2
0.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,432
Damage
22,511
40,841
Taken
55,479
23,070
Mitigated
27,778
13,891
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
3,513
0
5,978
13,009
5,474
0
2,977
9,828
0
64,996
W
10,565
1,209
233
1,531
2,485
878
293
618
1,819
67,016
0
L
Chiron
3,314
412
844
5,274
9,005
2,738
960
2,788
6,075
0
54,578
W
Cthulhu
EmergePsycho
Cthulhu
4,116
898
736
1,672
9,920
5,022
990
1,066
8,809
32,546
0
W
Bellona
RemixTTV
Bellona
12,034
6,016
0
5,614
13,154
10,287
72
648
12,025
0
50,029
L
Yemoja
Sp1drByte
Yemoja
1,815
135
590
1,995
10,695
4,081
395
3,428
7,015
16,201
0
W
Artemis
Viscxnti
Artemis
4,697
2,689
0
2,717
6,197
2,098
850
465
5,732
0
54,208
L
9,233
1,409
0
5,133
14,756
13,331
0
1,952
12,691
124
38,052
L
1,718
107
0
1,251
8,014
2,154
0
2,595
5,189
42,013
0
W
8,020
4,331
271
1,117
9,085
4,785
78
733
8,219
0
51,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
37,280
489
Minions Killed
424
0
Camps Cleared
0
1,407,784
Distance Traveled
1,387,662
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,459
564
110
7
0
316,888
2
W
Nu Wa
9,810
654
130
9
0
288,076
5
L
Chiron
7,887
526
108
7
0
276,198
4
W
Cthulhu
8,197
546
52
3
0
280,387
1
W
Bellona
8,660
577
107
7
0
284,148
5
L
Yemoja
6,420
428
38
3
0
289,617
4
W
Artemis
8,189
546
113
8
0
253,940
4
L
Chaac
7,144
476
62
4
0
250,051
0
L
Janus
7,370
491
106
7
0
254,908
1
W
Horus
8,201
547
87
6
0
301,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role