Player Matchup

Bellona
Bellona
Aidofett
Bellona
Level 28
God Stats
20W - 13L
1,601 SR
Queue Stats
73W - 80L
1,435 Elo+
Solo
Khepri
Khepri
Serkuto
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,476 Elo+
Solo
Ne Zha
Ne Zha
SolrStorm7
Ne Zha
Level 20
God Stats
31W - 34L
1,499 SR
Queue Stats
745W - 734L
1,501 Elo+
Solo
Poseidon
Poseidon
pablo3098
Poseidon
Level 28
God Stats
106W - 80L
1,583 SR
Queue Stats
147W - 141L
1,491 Elo+
Solo
Freya
Freya
xSIMZ
Freya
Level 13
God Stats
12W - 15L
1,283 SR
Queue Stats
21W - 29L
1,437 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,468 Elo+

VS

Team Averages
Level 10
1,564 SR
1,399 Elo+
Hou Yi
Hou Yi
ForeSkim
Hou Yi
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 36L
1,654 Elo+
Solo
Apollo
Apollo
MINEYHEAD
Apollo
Level 7
God Stats
2W - 1L
1,781 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 1
Geb
Geb
Murkai9257
Geb
Level 5
God Stats
3W - 3L
1,521 SR
Queue Stats
4W - 3L
1,231 Elo+
Party 1
Olorun
Olorun
Nevermore32
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,440 Elo+
Solo
Bakasura
Bakasura
TechXander
Bakasura
Level 20
God Stats
11W - 5L
1,517 SR
Queue Stats
14W - 10L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aidofett
Bellona
6
0 / 3 / 0
4,941
353
917
4,263
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Serkuto
Khepri
8
0 / 4 / 1
5,597
400
3,524
8,236
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
SolrStorm7
Ne Zha
11
3 / 5 / 1
6,723
480
5,441
9,808
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
pablo3098
Poseidon
12
4 / 4 / 1
7,156
511
4,375
8,710
3,165
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
xSIMZ
Freya
9
0 / 2 / 2
5,608
401
3,497
7,852
2,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ForeSkim
Hou Yi
17
10 / 0 / 2
10,286
735
11,076
8,712
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
MINEYHEAD
Apollo
12
6 / 3 / 0
8,062
576
3,521
6,594
2,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 7
7,023
502
1,605
4,259
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
1 / 3 / 4
7,901
564
7,281
11,025
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TechXander
Bakasura
12
1 / 1 / 4
7,475
534
4,756
9,109
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aidofett
Bellona
0
3
0
0
W
Hou Yi
ForeSkim
Hou Yi
10
0
2
11
W
Apollo
MINEYHEAD
Apollo
6
3
0
2
W
0
0
7
3.5
W
Olorun
1
3
4
1
L
Khepri
Serkuto
Khepri
0
4
1
0.13
L
Ne Zha
SolrStorm7
Ne Zha
3
5
1
0.7
W
Bakasura
TechXander
Bakasura
1
1
4
3
L
Poseidon
pablo3098
Poseidon
4
4
1
1.13
L
Freya
xSIMZ
Freya
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
28,239
38,869
Taken
39,699
15,826
Mitigated
16,393
6,847
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aidofett
Bellona
917
298
0
1,196
4,263
2,234
0
0
4,263
0
8,965
W
Hou Yi
ForeSkim
Hou Yi
11,076
5,563
0
3,399
8,712
4,874
4,668
1,659
7,053
0
67,304
W
Apollo
MINEYHEAD
Apollo
3,521
2,090
0
180
6,594
2,219
1,681
1,780
4,814
0
36,375
W
1,605
361
0
864
4,259
1,643
0
1,794
2,465
8,222
0
W
Olorun
7,281
2,608
0
5,177
11,025
3,982
2,702
4,336
6,689
51,459
0
L
Khepri
Serkuto
Khepri
3,524
283
0
279
8,236
4,455
0
2,379
5,857
13,037
0
L
Ne Zha
SolrStorm7
Ne Zha
5,441
1,713
0
875
9,808
3,514
0
1,523
8,285
0
28,004
W
Bakasura
TechXander
Bakasura
4,756
3,149
0
2,275
9,109
3,675
521
1,827
7,282
0
32,932
L
Poseidon
pablo3098
Poseidon
4,375
471
249
2,319
8,710
3,165
296
2,964
5,701
38,553
0
L
Freya
xSIMZ
Freya
3,497
1,116
0
1,929
7,852
2,458
0
2,020
5,804
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
40,747
205
Minions Killed
347
0
Camps Cleared
0
1,128,474
Distance Traveled
1,234,314
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,941
353
24
2
0
119,759
2
W
Hou Yi
10,286
735
111
8
0
215,673
1
W
Apollo
8,062
576
68
5
0
239,528
2
W
Geb
7,023
502
8
1
0
248,512
4
W
Olorun
7,901
564
83
6
0
222,706
3
L
Khepri
5,597
400
21
2
0
283,331
1
L
Ne Zha
6,723
480
51
4
0
265,023
4
W
Bakasura
7,475
534
77
6
0
307,895
1
L
Poseidon
7,156
511
73
5
0
211,487
3
L
Freya
5,608
401
36
3
0
248,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role