Player Matchup

Guan Yu
Guan Yu
KoatoRTL
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,526 Elo+
Solo
Bacchus
Bacchus
PesteNegrita
Bacchus
Level 16
God Stats
2W - 1L
1,356 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Bellona
Bellona
Rafael BR 305
Bellona
Level 14
God Stats
0W - 2L
1,671 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
SaintSeyya
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Loki
Loki
Y BLACK SBR
Loki
Level 27
God Stats
2W - 2L
1,647 SR
Queue Stats
64W - 60L
1,489 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,503 Elo+

VS

Team Averages
Level 32
1,577 SR
1,505 Elo+
Artemis
Artemis
TheKiller3232
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,506 Elo+
Party 2
Cerberus
Cerberus
elfeli22
Cerberus
Level 8
God Stats
11W - 3L
1,656 SR
Queue Stats
20W - 13L
1,515 Elo+
Party 2
Fenrir
Fenrir
iAgus023
Fenrir
Level 27
God Stats
2W - 2L
1,731 SR
Queue Stats
25W - 25L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lopaanashe
Cu Chulainn
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 19L
1,504 Elo+
Party 2
Tiamat
Tiamat
luchota
Tiamat
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 18L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KoatoRTL
Guan Yu
16
4 / 9 / 7
10,142
461
15,437
23,688
24,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
PesteNegrita
Bacchus
16
5 / 7 / 5
10,672
485
13,638
17,120
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
17
5 / 13 / 5
11,322
515
9,753
24,906
16,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
13
2 / 12 / 2
8,588
390
9,166
15,688
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 0
6,811
310
556
4,623
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
20 / 3 / 8
13,972
635
30,624
20,661
9,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
elfeli22
Cerberus
15
3 / 2 / 13
10,074
458
7,616
12,562
11,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
iAgus023
Fenrir
18
8 / 4 / 7
11,826
538
12,817
20,672
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
lopaanashe
Cu Chulainn
17
5 / 4 / 9
11,046
502
4,357
11,261
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
luchota
Tiamat
19
11 / 4 / 4
12,520
569
15,801
16,842
13,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
17
Kills
47
47
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
KoatoRTL
Guan Yu
4
9
7
0.83
L
Bacchus
PesteNegrita
Bacchus
5
7
5
1.07
L
Bellona
5
13
5
0.58
L
Neith
2
12
2
0.25
W
Artemis
20
3
8
8
L
1
6
0
0.17
W
Cerberus
elfeli22
Cerberus
3
2
13
4.75
W
Fenrir
iAgus023
Fenrir
8
4
7
2.88
W
Cu Chulainn
lopaanashe
Cu Chulainn
5
4
9
2.38
W
Tiamat
luchota
Tiamat
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,550
Damage
71,215
86,025
Taken
81,998
65,014
Mitigated
49,845
10,093
Healing
30,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
KoatoRTL
Guan Yu
15,437
3,175
1,244
4,837
23,688
24,913
18
4,166
19,368
147
56,499
L
Bacchus
PesteNegrita
Bacchus
13,638
1,292
0
1,448
17,120
18,403
0
8,296
8,616
25,459
0
L
Bellona
9,753
1,943
0
672
24,906
16,069
0
3,424
21,270
0
40,639
L
Neith
9,166
4,420
0
1,892
15,688
4,538
0
5,753
9,803
0
37,680
W
Artemis
30,624
20,705
0
12,432
20,661
9,038
6,718
4,842
15,694
0
103,900
L
556
89
0
0
4,623
1,091
0
1,076
3,517
0
2,410
W
Cerberus
elfeli22
Cerberus
7,616
886
0
2,687
12,562
11,016
0
3,158
9,330
23,118
0
W
Fenrir
iAgus023
Fenrir
12,817
3,937
0
8,085
20,672
9,880
0
2,291
18,156
0
70,295
W
Cu Chulainn
lopaanashe
Cu Chulainn
4,357
703
0
1,542
11,261
6,766
1,347
923
10,113
1,708
36,839
W
Tiamat
luchota
Tiamat
15,801
2,243
0
5,849
16,842
13,145
4,677
2,557
14,201
86,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
59,438
255
Minions Killed
508
0
Camps Cleared
0
1,464,850
Distance Traveled
1,940,244
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,142
461
102
5
0
397,830
2
L
Bacchus
10,672
485
20
1
0
376,856
4
L
Bellona
11,322
515
67
3
0
357,158
0
L
Neith
8,588
390
62
3
0
271,863
0
W
Artemis
13,972
635
151
7
0
344,890
1
L
Loki
6,811
310
4
0
0
61,143
0
W
Cerberus
10,074
458
32
1
0
417,988
3
W
Fenrir
11,826
538
109
5
0
409,828
2
W
Cu Chulainn
11,046
502
65
3
0
388,578
6
W
Tiamat
12,520
569
151
7
0
378,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role