Player Matchup

Chaac
Chaac
Cantí
Chaac
Level 82
God Stats
8W - 9L
1,504 SR
Queue Stats
19W - 20L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
ImKlose
Danzaburou
Level 66
God Stats
6W - 7L
1,597 SR
Queue Stats
48W - 40L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Tiberøs
Zhong Kui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Trinchapinos
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,481 Elo+
Party 1
Arachne
Arachne
byjanro
Arachne
Level 131
God Stats
7W - 6L
1,668 SR
Queue Stats
69W - 69L
1,518 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,505 Elo+

VS

Team Averages
Level 101
1,553 SR
1,446 Elo+
Ah Puch
Ah Puch
CosminMarius
Ah Puch
Level 86
God Stats
10W - 16L
1,544 SR
Queue Stats
1,095W - 1,198L
1,436 Elo+
Solo
Terra
Terra
LogiiBearr
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Marear
Janus
Level 147
God Stats
6W - 6L
1,509 SR
Queue Stats
179W - 255L
1,387 Elo+
Solo
Arachne
Arachne
Potatosystem
Arachne
Level 81
God Stats
4W - 3L
1,711 SR
Queue Stats
298W - 343L
1,409 Elo+
Solo
Neith
Neith
masterkiller842
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cantí
Chaac
11
3 / 0 / 4
6,640
604
5,114
5,123
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
ImKlose
Danzaburou
11
6 / 1 / 0
6,734
612
5,920
5,262
1,618
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Tiberøs
Zhong Kui
11
4 / 0 / 2
6,536
594
6,118
4,009
2,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Trinchapinos
Ganesha
9
0 / 0 / 8
5,766
524
2,377
5,804
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
byjanro
Arachne
11
5 / 0 / 3
6,526
593
3,431
5,751
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CosminMarius
Ah Puch
10
0 / 5 / 0
5,447
495
2,988
7,902
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Terra
9
0 / 4 / 1
5,386
490
1,641
8,288
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Marear
Janus
9
0 / 5 / 0
5,113
465
1,866
6,237
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Potatosystem
Arachne
7
0 / 1 / 1
4,520
411
2,366
6,309
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
4,977
452
4,423
6,714
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
1
1
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cantí
Chaac
3
0
4
5
L
Ah Puch
CosminMarius
Ah Puch
0
5
0
0
W
Danzaburou
ImKlose
Danzaburou
6
1
0
6
L
Terra
0
4
1
0.13
L
Janus
Marear
Janus
0
5
0
0
L
Arachne
Potatosystem
Arachne
0
1
1
0.5
W
Zhong Kui
Tiberøs
Zhong Kui
4
0
2
5
W
Ganesha
Trinchapinos
Ganesha
0
0
8
4
W
Arachne
byjanro
Arachne
5
0
3
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
13,284
25,949
Taken
35,450
11,847
Mitigated
11,279
11,124
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cantí
Chaac
5,114
880
0
2,102
5,123
3,384
764
2,131
2,944
0
31,465
L
Ah Puch
CosminMarius
Ah Puch
2,988
173
0
2,345
7,902
3,037
0
1,175
6,402
23,760
0
W
Danzaburou
ImKlose
Danzaburou
5,920
3,209
0
2,247
5,262
1,618
0
790
4,472
0
40,768
L
Terra
1,641
377
568
1,796
8,288
2,956
0
1,472
6,816
20,372
0
L
Janus
Marear
Janus
1,866
130
0
660
6,237
1,763
570
1,809
4,403
26,996
0
L
Arachne
Potatosystem
Arachne
2,366
2,020
0
675
6,309
1,809
161
2,526
3,783
0
16,457
W
Zhong Kui
Tiberøs
Zhong Kui
6,118
776
0
3,026
4,009
2,683
996
1,201
2,592
35,335
0
W
Ganesha
Trinchapinos
Ganesha
2,377
309
0
2,040
5,804
2,399
108
805
4,999
13,644
0
W
Arachne
byjanro
Arachne
3,431
2,314
0
1,709
5,751
1,763
0
1,262
4,447
0
29,825
L
4,423
2,111
0
2,715
6,714
1,714
0
1,513
5,201
0
25,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
25,443
299
Minions Killed
234
0
Camps Cleared
0
1,050,815
Distance Traveled
940,112
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,640
604
71
6
0
210,256
2
L
Ah Puch
5,447
495
58
5
0
166,524
3
W
Danzaburou
6,734
612
81
7
0
172,510
2
L
Terra
5,386
490
36
3
0
197,140
3
L
Janus
5,113
465
58
5
0
180,088
3
L
Arachne
4,520
411
37
3
0
221,098
4
W
Zhong Kui
6,536
594
77
7
0
197,629
1
W
Ganesha
5,766
524
1
0
0
216,674
2
W
Arachne
6,526
593
69
6
0
253,746
3
L
Neith
4,977
452
45
4
0
175,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role