Player Matchup

Hera
Hera
CallMeSmurfDaddy
Hera
Level 25
God Stats
3W - 0L
1,836 SR
Queue Stats
43W - 22L
1,701 Elo+
Solo
Athena
Athena
PhatNUgly
Athena
Level 15
God Stats
18W - 12L
1,707 SR
Queue Stats
43W - 45L
1,643 Elo+
Party 1
Chaac
Chaac
RAVEmomo
Chaac
Level 106
God Stats
1W - 1L
1,293 SR
Queue Stats
88W - 90L
1,533 Elo+
Party 1
Thor
Thor
Velntillator
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,589 Elo+
Party 1
Apollo
Apollo
sm0kyp1p3
Apollo
Level 29
God Stats
3W - 5L
1,365 SR
Queue Stats
231W - 211L
1,599 Elo+
Party 1
Team Averages
Level 41
1,540 SR
1,613 Elo+

VS

Team Averages
Level 19
1,664 SR
1,585 Elo+
Kali
Kali
DangoTeton
Kali
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 6L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
FenfenRO
Danzaburou
Level 28
God Stats
3W - 1L
1,872 SR
Queue Stats
16W - 12L
1,601 Elo+
Solo
Guan Yu
Guan Yu
Kapotau
Guan Yu
Level 11
God Stats
1W - 2L
1,726 SR
Queue Stats
17W - 32L
1,487 Elo+
Party 2
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
54W - 51L
1,655 SR
Queue Stats
98W - 88L
1,611 Elo+
Solo
Sol
Sol
msjs
Sol
Level 23
God Stats
1W - 3L
1,770 SR
Queue Stats
103W - 97L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,985
635
4,743
3,307
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
PhatNUgly
Athena
8
1 / 1 / 6
6,091
554
2,671
5,640
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
RAVEmomo
Chaac
9
3 / 0 / 1
5,954
541
2,421
5,334
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 1
5,771
525
1,241
6,230
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
sm0kyp1p3
Apollo
9
4 / 1 / 3
6,273
570
5,040
5,911
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,642
604
1,313
7,746
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FenfenRO
Danzaburou
6
0 / 3 / 2
4,659
424
3,492
6,001
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Kapotau
Guan Yu
1
0 / 0 / 0
1,983
180
0
0
0
Tiamat
SashaBae
Tiamat
9
1 / 1 / 0
5,590
508
2,444
4,447
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
msjs
Sol
8
1 / 3 / 2
4,856
441
4,757
6,619
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
4
4
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
3
2
1
L
Danzaburou
FenfenRO
Danzaburou
0
3
2
0.33
L
Guan Yu
Kapotau
Guan Yu
0
0
0
0
W
Athena
PhatNUgly
Athena
1
1
6
4
W
Chaac
RAVEmomo
Chaac
3
0
1
3.5
L
Tiamat
SashaBae
Tiamat
1
1
0
1
W
1
2
1
0.75
L
Sol
msjs
Sol
1
3
2
0.67
W
Apollo
sm0kyp1p3
Apollo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
12,006
26,422
Taken
24,813
9,437
Mitigated
7,369
11,466
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,743
1,490
0
1,216
3,307
1,000
587
674
2,633
45,168
0
L
1,313
561
0
1,905
7,746
2,443
0
2,476
5,136
0
38,782
L
Danzaburou
FenfenRO
Danzaburou
3,492
1,284
369
1,619
6,001
1,850
0
2,170
3,746
0
10,856
L
Guan Yu
Kapotau
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Athena
PhatNUgly
Athena
2,671
859
0
1,185
5,640
2,228
173
2,022
3,618
10,117
0
W
Chaac
RAVEmomo
Chaac
2,421
599
0
3,401
5,334
2,760
626
1,277
4,057
0
23,042
L
Tiamat
SashaBae
Tiamat
2,444
212
0
1,728
4,447
1,908
12
1,251
3,090
36,127
0
W
1,241
119
0
2,317
6,230
1,883
0
1,413
4,817
0
19,636
L
Sol
msjs
Sol
4,757
1,898
0
2,120
6,619
1,168
0
1,253
5,277
18,890
0
W
Apollo
sm0kyp1p3
Apollo
5,040
2,842
0
3,347
5,911
1,566
660
1,815
4,096
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
23,730
274
Minions Killed
198
0
Camps Cleared
0
1,007,746
Distance Traveled
806,845
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,985
635
114
10
0
214,033
9
L
Kali
6,642
604
86
8
0
208,360
2
L
Danzaburou
4,659
424
5
0
0
199,661
2
L
Guan Yu
1,983
180
0
0
0
0
0
W
Athena
6,091
554
15
1
0
215,006
3
W
Chaac
5,954
541
46
4
0
210,103
0
L
Tiamat
5,590
508
69
6
0
194,975
5
W
Thor
5,771
525
49
4
0
190,642
0
L
Sol
4,856
441
38
3
0
203,849
1
W
Apollo
6,273
570
50
5
0
177,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role